Player Matchup

Izanami
Izanami
Platinum III
Ratnici
Izanami
Platinum III
Level 136
God Stats
10W - 6L
1,524 SR
Queue Stats
108W - 105L
1,752 MMR
Party 1
Vulcan
Vulcan
Gold II
SquishyTheSquid
Vulcan
Gold II
Level 109
God Stats
12W - 10L
1,604 SR
Queue Stats
111W - 105L
1,697 MMR
Solo
Hercules
Hercules
Gold V
TeamBob208
Hercules
Gold V
Level 118
God Stats
2W - 0L
1,430 SR
Queue Stats
27W - 21L
1,722 MMR
Solo
Ganesha
Ganesha
Gold I
Åustrian
Ganesha
Gold I
Level 158
God Stats
16W - 12L
1,541 SR
Queue Stats
259W - 260L
1,688 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Кelc
Ratatoskr
Gold II
Level 121
God Stats
28W - 18L
1,365 SR
Queue Stats
132W - 117L
1,536 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,493 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,366 SR
1,679 MMR
Yemoja
Yemoja
Platinum V
DBFanboy
Yemoja
Platinum V
Level 148
God Stats
1W - 6L
1,484 SR
Queue Stats
485W - 471L
1,637 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
FeelMyKarma
Sun Wukong
Gold II
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 75L
1,769 MMR
Solo
Loki
Loki
Gold III
LaCobayaLoca
Loki
Gold III
Level 107
God Stats
0W - 7L
1,039 SR
Queue Stats
271W - 272L
1,547 MMR
Party 2
Medusa
Medusa
Platinum V
Ovad
Medusa
Platinum V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 313L
1,682 MMR
Solo
Scylla
Scylla
Platinum II
PandaMolon
Scylla
Platinum II
Level 148
God Stats
7W - 6L
1,306 SR
Queue Stats
579W - 566L
1,762 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ratnici
Izanami
20
10 / 3 / 13
19,345
667
27,033
19,774
8,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 13
15,030
518
21,453
17,308
10,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TeamBob208
Hercules
20
7 / 1 / 14
16,006
552
13,584
19,070
26,755
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Åustrian
Ganesha
20
2 / 1 / 24
15,332
529
8,689
25,356
39,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
Кelc
Ratatoskr
20
16 / 4 / 6
17,720
611
32,460
23,264
16,129
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Morgan Le FayPersephoneGilgameshOsirisAthena

VS

Bans
TiamatJanusArtemisThe MorriganDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DBFanboy
Yemoja
16
0 / 5 / 6
11,690
403
4,845
24,980
33,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
FeelMyKarma
Sun Wukong
20
1 / 4 / 2
13,436
463
14,822
28,422
28,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 10 / 2
12,725
439
10,437
26,522
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ovad
Medusa
19
3 / 11 / 3
12,705
438
12,471
26,336
11,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PandaMolon
Scylla
20
4 / 8 / 2
14,309
493
20,181
21,764
8,999
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
38
Kills
12
12
Deaths
38
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DBFanboy
Yemoja
0
5
6
0.6
L
Sun Wukong
FeelMyKarma
Sun Wukong
1
4
2
0.5
L
4
10
2
0.5
L
Medusa
Ovad
Medusa
3
11
3
0.41
L
Scylla
PandaMolon
Scylla
4
8
2
0.63
W
Izanami
Ratnici
Izanami
10
3
13
5.5
W
3
3
13
3.17
W
Hercules
TeamBob208
Hercules
7
1
14
14
W
Ganesha
Åustrian
Ganesha
2
1
24
14
W
Ratatoskr
Кelc
Ratatoskr
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,219
Damage
62,756
104,772
Taken
128,024
101,282
Mitigated
92,927
41,113
Healing
27,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DBFanboy
Yemoja
4,845
1,442
1,368
2,422
24,980
33,763
0
8,975
16,005
31,428
0
L
Sun Wukong
FeelMyKarma
Sun Wukong
14,822
2,529
0
10,679
28,422
28,914
1,375
4,403
24,019
0
96,437
L
10,437
3,305
0
4,921
26,522
10,220
0
4,325
22,197
0
89,999
L
Medusa
Ovad
Medusa
12,471
7,180
0
5,065
26,336
11,031
0
5,604
20,732
0
104,528
L
Scylla
PandaMolon
Scylla
20,181
1,285
262
2,694
21,764
8,999
0
7,254
14,510
120,422
0
W
Izanami
Ratnici
Izanami
27,033
19,487
0
7,932
19,774
8,406
10,047
5,319
14,232
0
200,043
W
21,453
6,803
297
6,672
17,308
10,161
2,049
6,572
10,340
126,656
0
W
Hercules
TeamBob208
Hercules
13,584
6,426
0
13,298
19,070
26,755
1,643
3,411
14,721
0
69,314
W
Ganesha
Åustrian
Ganesha
8,689
1,154
0
7,872
25,356
39,831
255
5,799
19,204
37,291
0
W
Ratatoskr
Кelc
Ratatoskr
32,460
9,514
0
5,042
23,264
16,129
2,972
5,004
17,615
0
161,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,433
Gold Earned
64,865
774
Minions Killed
738
0
Camps Cleared
0
3,061,748
Distance Traveled
2,591,025
49
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,690
403
42
1
0
533,415
22
L
Sun Wukong
13,436
463
178
6
0
536,291
5
L
Loki
12,725
439
147
5
0
510,518
5
L
Medusa
12,705
438
163
6
0
508,228
6
L
Scylla
14,309
493
208
7
0
502,573
5
W
Izanami
19,345
667
268
9
0
594,585
8
W
Vulcan
15,030
518
200
7
0
574,331
12
W
Hercules
16,006
552
137
5
0
599,989
5
W
Ganesha
15,332
529
6
0
0
625,215
21
W
Ratatoskr
17,720
611
163
6
0
667,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role