Player Matchup

Scylla
Scylla
BielTS
Scylla
Level 11
God Stats
6W - 5L
1,614 SR
Queue Stats
199W - 224L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
MadCrazy02
Kukulkan
Level 18
God Stats
0W - 4L
1,230 SR
Queue Stats
18W - 35L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
Level 24
God Stats
11W - 14L
1,520 SR
Queue Stats
102W - 118L
1,457 Elo+
Solo
Cernunnos
Cernunnos
marianapo
Cernunnos
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
354W - 385L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
vitinho1223
Baron Samedi
Level 8
God Stats
43W - 41L
1,554 SR
Queue Stats
217W - 244L
1,454 Elo+
Party 1
Team Averages
Level 18
1,438 SR
1,416 Elo+

VS

Team Averages
Level 19
1,478 SR
1,505 Elo+
Mercury
Mercury
BlaclStone
Mercury
Level 18
God Stats
2W - 2L
1,379 SR
Queue Stats
12W - 4L
1,619 Elo+
Solo
Ah Puch
Ah Puch
GREED12
Ah Puch
Level 28
God Stats
3W - 1L
1,734 SR
Queue Stats
11W - 9L
1,567 Elo+
Solo
Loki
Loki
NewPedro davi
Loki
Level 29
God Stats
1W - 1L
1,327 SR
Queue Stats
61W - 74L
1,472 Elo+
Solo
Thor
Thor
PACAVEI
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,403 Elo+
Solo
Merlin
Merlin
y Red Star
Merlin
Level 18
God Stats
17W - 10L
1,451 SR
Queue Stats
124W - 113L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BielTS
Scylla
18
2 / 10 / 6
11,292
941
6,570
13,495
4,767
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MadCrazy02
Kukulkan
18
5 / 12 / 5
12,544
1,045
13,600
21,307
7,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
18
2 / 5 / 7
11,351
946
7,081
13,281
4,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
marianapo
Cernunnos
18
0 / 7 / 9
11,054
921
6,832
19,211
5,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
vitinho1223
Baron Samedi
18
4 / 9 / 5
12,733
1,061
9,358
18,563
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlaclStone
Mercury
20
22 / 2 / 18
17,091
1,424
29,082
11,209
4,440
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
GREED12
Ah Puch
19
1 / 2 / 13
12,208
1,017
16,195
9,082
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 5 / 14
14,382
1,199
15,704
13,445
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
PACAVEI
Thor
14
0 / 2 / 2
9,804
817
0
1,765
586
Merlin
y Red Star
Merlin
20
8 / 2 / 15
13,967
1,164
20,964
11,440
4,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
13
Kills
43
43
Deaths
13
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Scylla
BielTS
Scylla
2
10
6
0.5
W
Mercury
BlaclStone
Mercury
22
2
18
15.5
W
Ah Puch
GREED12
Ah Puch
1
2
13
3.75
L
Kukulkan
MadCrazy02
Kukulkan
5
12
5
0.63
W
12
5
14
3.8
W
Thor
PACAVEI
Thor
0
2
2
0.5
L
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
2
5
7
1.1
L
Cernunnos
marianapo
Cernunnos
0
7
9
0.64
L
Baron Samedi
vitinho1223
Baron Samedi
4
9
5
0.72
W
Merlin
y Red Star
Merlin
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,441
Damage
81,945
85,857
Taken
46,941
30,922
Mitigated
19,443
3,820
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BielTS
Scylla
6,570
725
0
0
13,495
4,767
0
4,745
8,750
19,249
0
W
Mercury
BlaclStone
Mercury
29,082
15,134
0
324
11,209
4,440
0
8,726
2,483
0
36,959
W
Ah Puch
GREED12
Ah Puch
16,195
467
0
907
9,082
3,503
0
7,292
1,790
59,598
0
L
Kukulkan
MadCrazy02
Kukulkan
13,600
1,528
0
485
21,307
7,790
0
9,409
11,898
42,889
0
W
15,704
2,816
0
0
13,445
6,485
0
9,440
4,005
0
32,511
W
Thor
PACAVEI
Thor
0
0
0
0
1,765
586
0
1,765
0
0
741
L
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
7,081
915
117
338
13,281
4,347
0
6,705
6,576
29,017
0
L
Cernunnos
marianapo
Cernunnos
6,832
2,331
0
782
19,211
5,667
0
8,254
10,957
0
36,276
L
Baron Samedi
vitinho1223
Baron Samedi
9,358
587
1,145
953
18,563
8,351
0
8,046
10,517
23,127
0
W
Merlin
y Red Star
Merlin
20,964
355
202
2,186
11,440
4,429
0
9,386
2,054
52,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
67,452
248
Minions Killed
237
3
Camps Cleared
14
1,107,351
Distance Traveled
970,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,292
941
34
3
0
177,051
1
W
Mercury
17,091
1,424
12
1
4
285,213
0
W
Ah Puch
12,208
1,017
122
10
1
228,590
0
L
Kukulkan
12,544
1,045
80
7
1
223,900
0
W
Loki
14,382
1,199
31
3
7
201,071
1
W
Thor
9,804
817
3
0
0
17,518
0
L
Morgan Le Fay
11,351
946
28
2
1
248,785
0
L
Cernunnos
11,054
921
71
6
1
234,240
0
L
Baron Samedi
12,733
1,061
35
3
0
223,375
4
W
Merlin
13,967
1,164
69
6
2
238,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role