Player Matchup

Medusa
Medusa
CheGuacvara
Medusa
Level 23
God Stats
20W - 14L
1,585 SR
Queue Stats
72W - 69L
1,512 Elo+
Solo
Guan Yu
Guan Yu
DEGLINGOSSS
Guan Yu
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 116L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dareallilios
Morgan Le Fay
Level 11
God Stats
5W - 4L
1,174 SR
Queue Stats
30W - 42L
1,389 Elo+
Party 2
Arachne
Arachne
Roding123
Arachne
Level 83
God Stats
5W - 8L
1,353 SR
Queue Stats
163W - 155L
1,429 Elo+
Party 2
Yemoja
Yemoja
lenki22
Yemoja
Level 17
God Stats
41W - 48L
1,475 SR
Queue Stats
75W - 114L
1,328 Elo+
Party 1
Team Averages
Level 30
1,417 SR
1,399 Elo+

VS

Team Averages
Level 17
1,452 SR
1,413 Elo+
Neith
Neith
BUSTARSIZIO
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Kamyoz
Guan Yu
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 9L
1,269 Elo+
Solo
Agni
Agni
Rickslol
Agni
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,694 Elo+
Solo
Arachne
Arachne
Yalisha09
Arachne
Level 26
God Stats
0W - 1L
1,748 SR
Queue Stats
53W - 62L
1,395 Elo+
Solo
Ganesha
Ganesha
vi00016
Ganesha
Level 13
God Stats
2W - 3L
1,241 SR
Queue Stats
81W - 128L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
11 / 0 / 0
9,098
650
10,729
6,339
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
DEGLINGOSSS
Guan Yu
12
1 / 0 / 3
7,177
513
2,065
5,751
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Dareallilios
Morgan Le Fay
14
8 / 0 / 1
8,484
606
7,813
5,057
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Roding123
Arachne
13
4 / 0 / 5
8,249
589
4,335
8,601
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
lenki22
Yemoja
11
0 / 0 / 10
7,649
546
3,639
7,750
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,853
490
4,261
7,891
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Kamyoz
Guan Yu
6
0 / 5 / 0
5,004
357
1,689
7,699
3,050
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
11
0 / 6 / 0
6,429
459
1,288
8,149
1,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Yalisha09
Arachne
8
0 / 5 / 0
5,616
401
3,469
7,689
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
vi00016
Ganesha
10
0 / 3 / 0
5,983
427
499
8,926
5,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
24
Kills
0
0
Deaths
24
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Medusa
11
0
0
11
W
Guan Yu
DEGLINGOSSS
Guan Yu
1
0
3
2.5
W
Morgan Le Fay
Dareallilios
Morgan Le Fay
8
0
1
8.5
L
Guan Yu
Kamyoz
Guan Yu
0
5
0
0
L
Agni
0
6
0
0
W
Arachne
Roding123
Arachne
4
0
5
6.5
L
Arachne
Yalisha09
Arachne
0
5
0
0
W
Yemoja
lenki22
Yemoja
0
0
10
5
L
Ganesha
vi00016
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
11,206
33,498
Taken
40,354
17,713
Mitigated
15,220
13,307
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
2,138
0
2,311
7,891
2,241
590
1,942
5,949
0
43,230
W
Medusa
10,729
6,745
0
3,247
6,339
2,684
244
288
6,051
0
70,996
W
Guan Yu
DEGLINGOSSS
Guan Yu
2,065
130
0
2,477
5,751
3,720
351
318
5,433
5,410
20,545
W
Morgan Le Fay
Dareallilios
Morgan Le Fay
7,813
476
0
948
5,057
1,801
1,418
651
4,406
44,506
0
L
Guan Yu
Kamyoz
Guan Yu
1,689
599
82
2,724
7,699
3,050
0
748
6,951
0
10,841
L
Agni
1,288
140
0
858
8,149
1,949
683
5,682
2,467
25,354
0
W
Arachne
Roding123
Arachne
4,335
2,805
0
4,763
8,601
3,655
0
319
8,282
0
51,728
L
Arachne
Yalisha09
Arachne
3,469
2,218
0
1,762
7,689
2,474
0
1,510
6,179
0
23,253
W
Yemoja
lenki22
Yemoja
3,639
1,191
364
1,508
7,750
5,853
843
374
7,376
17,395
0
L
Ganesha
vi00016
Ganesha
499
0
0
550
8,926
5,506
0
1,771
7,155
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,657
Gold Earned
29,885
370
Minions Killed
249
0
Camps Cleared
0
1,269,504
Distance Traveled
1,073,830
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,853
490
82
6
0
238,991
0
W
Medusa
9,098
650
118
8
0
236,317
1
W
Guan Yu
7,177
513
66
5
0
228,505
1
W
Morgan Le Fay
8,484
606
69
5
0
282,932
3
L
Guan Yu
5,004
357
26
2
0
191,623
1
L
Agni
6,429
459
57
4
0
237,425
0
W
Arachne
8,249
589
97
7
0
306,696
1
L
Arachne
5,616
401
53
4
0
179,329
0
W
Yemoja
7,649
546
20
1
0
215,054
4
L
Ganesha
5,983
427
31
2
0
226,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role