Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Sciarronee
Kukulkan
Level 17
God Stats
1W - 0L
1,064 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
Neith
Neith
ssramzes
Neith
Level 105
God Stats
4W - 5L
1,696 SR
Queue Stats
4W - 8L
1,747 Elo+
Solo
Team Averages
Level 69
1,420 SR
1,581 Elo+

VS

Team Averages
Level 13
1,487 SR
1,227 Elo+
Khepri
Khepri
DanishSkyTech
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,097 Elo+
Party 2
Pele
Pele
Tinkerdk
Pele
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 2
Loki
Loki
ValeriTheSaiyan
Loki
Level 4
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 2 / 17
9,757
650
7,510
10,597
16,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Sciarronee
Kukulkan
15
17 / 1 / 4
12,215
814
24,097
10,600
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ssramzes
Neith
14
4 / 2 / 14
10,301
687
11,940
10,401
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,656
577
5,317
21,213
24,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
12
3 / 8 / 1
9,177
612
12,337
17,792
8,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 6 / 1
8,232
549
6,660
10,817
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
17
4.75
L
1
8
4
0.38
W
Kukulkan
Sciarronee
Kukulkan
17
1
4
19
L
Pele
3
8
1
0.44
L
1
6
1
0.25
W
Neith
ssramzes
Neith
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
24,314
31,598
Taken
49,822
24,807
Mitigated
36,312
6,889
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,510
1,292
0
0
10,597
16,091
330
1,873
8,724
18,353
0
L
5,317
902
0
250
21,213
24,134
0
10,709
10,504
18,023
0
W
Kukulkan
Sciarronee
Kukulkan
24,097
5,042
0
3,270
10,600
4,556
556
1,322
9,278
48,337
0
L
Pele
12,337
3,146
0
1,339
17,792
8,510
0
12,687
5,105
0
36,097
L
6,660
1,107
0
1,098
10,817
3,668
0
8,461
2,356
0
21,084
W
Neith
ssramzes
Neith
11,940
7,444
0
3,619
10,401
4,160
1,642
2,122
8,279
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
26,065
134
Minions Killed
103
1
Camps Cleared
5
749,631
Distance Traveled
699,087
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,757
650
23
2
0
248,970
3
L
Khepri
8,656
577
30
2
0
232,630
4
W
Kukulkan
12,215
814
65
4
0
271,155
0
L
Pele
9,177
612
46
3
2
239,654
3
L
Loki
8,232
549
27
2
3
226,803
0
W
Neith
10,301
687
46
3
1
229,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role