Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FL4MINGM4N
Ah Muzen Cab
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,424 Elo+
Party 1
Scylla
Scylla
MtothepowerofL
Scylla
Level 29
God Stats
7W - 7L
1,376 SR
Queue Stats
71W - 113L
1,353 Elo+
Party 1
Achilles
Achilles
Nomadinau
Achilles
Level 67
God Stats
2W - 2L
1,299 SR
Queue Stats
36W - 29L
1,431 Elo+
Party 1
Team Averages
Level 69
1,391 SR
1,403 Elo+

VS

Team Averages
Level 47
1,537 SR
1,462 Elo+
Medusa
Medusa
FerrariOwner
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 51L
1,385 Elo+
Party 2
Cabrakan
Cabrakan
KodaTubs
Cabrakan
Level 84
God Stats
5W - 9L
1,610 SR
Queue Stats
173W - 188L
1,615 Elo+
Solo
Tiamat
Tiamat
reapers7227
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 54L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FL4MINGM4N
Ah Muzen Cab
17
9 / 2 / 7
12,196
717
24,517
12,697
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 12
10,907
642
10,757
5,962
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nomadinau
Achilles
15
5 / 1 / 8
11,174
657
5,922
11,777
13,174
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 4 / 0
9,914
583
9,708
10,709
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
KodaTubs
Cabrakan
12
0 / 6 / 3
9,641
567
5,876
19,036
28,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
0 / 6 / 3
9,050
532
3,144
14,475
10,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FL4MINGM4N
Ah Muzen Cab
9
2
7
6.25
L
Medusa
3
4
0
0.75
L
Cabrakan
KodaTubs
Cabrakan
0
6
3
0.25
W
2
0
12
8
W
Achilles
Nomadinau
Achilles
5
1
8
9
L
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
18,728
30,436
Taken
44,220
20,502
Mitigated
43,545
8,580
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FL4MINGM4N
Ah Muzen Cab
24,517
9,077
0
5,547
12,697
5,301
1,770
4,507
8,190
0
90,405
L
Medusa
9,708
3,253
0
2,944
10,709
4,367
0
2,714
7,867
0
40,674
L
Cabrakan
KodaTubs
Cabrakan
5,876
540
0
2,621
19,036
28,545
0
5,922
12,765
14,021
0
W
10,757
595
0
1,420
5,962
2,027
581
2,760
3,202
43,916
0
W
Achilles
Nomadinau
Achilles
5,922
850
0
1,613
11,777
13,174
389
2,313
9,464
5,238
15,680
L
Tiamat
3,144
272
138
1,046
14,475
10,633
0
3,210
11,111
26,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
28,605
239
Minions Killed
173
12
Camps Cleared
2
925,193
Distance Traveled
769,247
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,196
717
114
7
6
310,963
2
L
Medusa
9,914
583
75
4
2
311,946
3
L
Cabrakan
9,641
567
28
2
0
220,218
5
W
Scylla
10,907
642
104
6
3
304,401
5
W
Achilles
11,174
657
21
1
3
309,829
4
L
Tiamat
9,050
532
70
4
0
237,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role