Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AngryGoku
Hera
Level 145
God Stats
12W - 8L
1,535 SR
Queue Stats
197W - 199L
1,432 Elo+
Party 1
Mercury
Mercury
Tlvdatsi
Mercury
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,511 Elo+
Solo
Horus
Horus
XxRaHoWaxX
Horus
Level 29
God Stats
1W - 2L
1,257 SR
Queue Stats
86W - 91L
1,433 Elo+
Party 1
Ymir
Ymir
hibo722
Ymir
Level 141
God Stats
11W - 7L
1,759 SR
Queue Stats
590W - 524L
1,510 Elo+
Solo
Team Averages
Level 122
1,510 SR
1,477 Elo+

VS

Team Averages
Level 59
1,570 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lightname
Ares
Level 38
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 31L
1,459 Elo+
Solo
Tiamat
Tiamat
LoRezMatchmaking
Tiamat
Level 38
God Stats
63W - 36L
1,669 SR
Queue Stats
79W - 46L
1,684 Elo+
Solo
Neith
Neith
MBR_Infinity
Neith
Level 105
God Stats
54W - 81L
1,409 SR
Queue Stats
371W - 554L
1,393 Elo+
Solo
Thanatos
Thanatos
ZeldrisZdk
Thanatos
Level 65
God Stats
18W - 10L
1,538 SR
Queue Stats
136W - 170L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 6
7,179
552
6,535
5,585
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
10
0 / 5 / 2
5,864
451
3,613
6,437
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Tlvdatsi
Mercury
11
6 / 5 / 3
7,128
548
7,435
9,211
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
9
3 / 1 / 2
6,041
465
2,850
7,674
5,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
hibo722
Ymir
13
5 / 2 / 2
7,706
593
6,610
10,382
7,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 3 / 0
6,920
532
5,141
8,930
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
0 / 4 / 2
6,251
481
2,046
9,305
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 0 / 1
9,215
709
11,768
7,358
6,031
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,061
466
4,678
6,180
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ZeldrisZdk
Thanatos
9
0 / 6 / 2
6,180
475
2,882
9,917
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
13
14
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
6
3
L
Chronos
 
Chronos
1
3
0
0.33
W
Hera
0
5
2
0.2
L
Ares
0
4
2
0.25
L
11
0
1
11.5
L
1
1
0
1
W
Mercury
Tlvdatsi
Mercury
6
5
3
1.5
W
Horus
3
1
2
4
L
Thanatos
ZeldrisZdk
Thanatos
0
6
2
0.17
W
Ymir
hibo722
Ymir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
26,515
39,289
Taken
41,690
19,155
Mitigated
20,958
9,748
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,535
1,985
42
2,126
5,585
1,742
0
1,240
4,345
47,367
0
L
Chronos
 
Chronos
5,141
1,150
0
2,182
8,930
3,960
493
5,006
3,924
40,317
0
W
Hera
3,613
1,235
0
820
6,437
1,995
0
3,685
2,752
30,000
0
L
Ares
2,046
99
0
1,546
9,305
6,545
101
3,292
5,937
16,805
0
L
11,768
1,358
0
4,128
7,358
6,031
385
2,670
4,485
59,221
0
L
4,678
1,555
0
3,223
6,180
1,312
108
2,915
3,261
0
37,214
W
Mercury
Tlvdatsi
Mercury
7,435
4,073
0
967
9,211
2,876
0
4,622
4,589
0
33,598
W
Horus
2,850
1,022
330
2,341
7,674
5,173
0
2,993
4,681
0
10,092
L
Thanatos
ZeldrisZdk
Thanatos
2,882
987
0
4,053
9,917
3,110
0
2,562
7,296
0
33,036
W
Ymir
hibo722
Ymir
6,610
2,377
0
3,122
10,382
7,369
0
6,415
3,967
43,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
34,627
328
Minions Killed
372
0
Camps Cleared
0
1,208,779
Distance Traveled
1,165,096
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,179
552
103
8
0
229,182
5
L
Chronos
6,920
532
80
6
0
219,911
3
W
Hera
5,864
451
61
5
0
222,953
1
L
Ares
6,251
481
30
2
0
226,630
1
L
Tiamat
9,215
709
116
9
0
270,486
4
L
Neith
6,061
466
74
6
0
224,278
2
W
Mercury
7,128
548
64
5
0
275,002
0
W
Horus
6,041
465
11
1
0
236,344
1
L
Thanatos
6,180
475
72
6
0
223,791
2
W
Ymir
7,706
593
89
7
0
245,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role