Player Matchup

Hercules
Hercules
AeroElemental
Hercules
Level 12
God Stats
0W - 2L
1,140 SR
Queue Stats
1W - 5L
1,317 Elo+
Solo
Sylvanus
Sylvanus
Naruto61106
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,168 Elo+
Solo
Ah Puch
Ah Puch
Neptik
Ah Puch
Level 29
God Stats
5W - 3L
1,774 SR
Queue Stats
120W - 110L
1,480 Elo+
Solo
Bellona
Bellona
POTZIE_420
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Solo
Zeus
Zeus
reaver1993
Zeus
Level 29
God Stats
111W - 130L
1,445 SR
Queue Stats
134W - 173L
1,340 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,400 Elo+

VS

Team Averages
Level 24
1,500 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
ALPHA_Mpower
Tsukuyomi
Level 10
God Stats
1W - 1L
1,432 SR
Queue Stats
7W - 8L
1,337 Elo+
Solo
Aphrodite
Aphrodite
FlukeOwO
Aphrodite
Level 28
God Stats
14W - 28L
1,258 SR
Queue Stats
234W - 286L
1,409 Elo+
Solo
Artio
Artio
O5CARPRO
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,446 Elo+
Solo
Olorun
Olorun
ewewewewewewew
Olorun
Level 29
God Stats
9W - 10L
1,393 SR
Queue Stats
272W - 301L
1,484 Elo+
Solo
He Bo
He Bo
itzdaviddd
He Bo
Level 29
God Stats
3W - 0L
1,918 SR
Queue Stats
41W - 26L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AeroElemental
Hercules
16
2 / 7 / 4
10,347
941
9,208
21,090
20,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Naruto61106
Sylvanus
16
0 / 9 / 3
9,299
845
728
16,436
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Neptik
Ah Puch
16
5 / 11 / 3
11,407
1,037
20,535
20,754
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
POTZIE_420
Bellona
16
0 / 10 / 5
9,954
905
8,044
24,453
11,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 11 / 5
11,050
1,005
20,763
18,468
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ALPHA_Mpower
Tsukuyomi
19
4 / 3 / 21
11,597
1,054
10,926
15,302
6,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
FlukeOwO
Aphrodite
19
6 / 0 / 25
12,443
1,131
12,027
11,482
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
O5CARPRO
Artio
19
2 / 3 / 24
11,102
1,009
7,440
15,044
18,225
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 2 / 15
12,397
1,127
18,837
9,841
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
20
24 / 2 / 15
15,577
1,416
42,574
16,340
5,922
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
148
10
Kills
48
48
Deaths
10
20
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ALPHA_Mpower
Tsukuyomi
4
3
21
4.83
L
Hercules
AeroElemental
Hercules
2
7
4
0.57
W
Aphrodite
FlukeOwO
Aphrodite
6
0
25
18.5
L
Sylvanus
Naruto61106
Sylvanus
0
9
3
0.17
L
Ah Puch
Neptik
Ah Puch
5
11
3
0.59
W
Artio
O5CARPRO
Artio
2
3
24
4.67
L
Bellona
POTZIE_420
Bellona
0
10
5
0.25
W
12
2
15
9.75
W
He Bo
24
2
15
15.75
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
91,804
101,201
Taken
68,009
57,018
Mitigated
39,417
5,914
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ALPHA_Mpower
Tsukuyomi
10,926
2,708
0
1,032
15,302
6,000
0
7,300
8,002
0
29,694
L
Hercules
AeroElemental
Hercules
9,208
1,280
0
3,031
21,090
20,346
0
15,982
4,786
0
19,941
W
Aphrodite
FlukeOwO
Aphrodite
12,027
1,531
8,052
6,478
11,482
5,150
0
8,636
2,846
26,405
0
L
Sylvanus
Naruto61106
Sylvanus
728
240
175
340
16,436
11,323
0
12,772
2,808
1,341
0
L
Ah Puch
Neptik
Ah Puch
20,535
2,050
14
1,755
20,754
7,398
0
16,185
4,255
41,668
0
W
Artio
O5CARPRO
Artio
7,440
1,250
464
1,211
15,044
18,225
0
9,980
5,064
19,412
0
L
Bellona
POTZIE_420
Bellona
8,044
1,494
0
45
24,453
11,275
0
17,095
7,182
0
19,745
W
18,837
9,738
1,061
2,148
9,841
4,120
0
7,022
2,819
28,941
2,691
W
He Bo
42,574
4,147
717
3,991
16,340
5,922
0
9,088
7,252
57,822
0
L
20,763
907
0
554
18,468
6,676
0
15,981
2,231
36,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
63,116
129
Minions Killed
176
2
Camps Cleared
10
978,078
Distance Traveled
1,123,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,597
1,054
25
2
0
232,757
1
L
Hercules
10,347
941
16
1
0
233,802
0
W
Aphrodite
12,443
1,131
60
5
0
243,253
0
L
Sylvanus
9,299
845
2
0
0
157,071
0
L
Ah Puch
11,407
1,037
42
4
0
193,102
1
W
Artio
11,102
1,009
14
1
0
256,132
1
L
Bellona
9,954
905
23
2
1
233,572
2
W
Olorun
12,397
1,127
47
4
2
140,620
0
W
He Bo
15,577
1,416
30
3
8
250,768
0
L
Zeus
11,050
1,005
46
4
1
160,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role