Player Matchup

Tiamat
Tiamat
Bruniel
Tiamat
Level 66
God Stats
25W - 18L
1,491 SR
Queue Stats
118W - 176L
1,411 Elo+
Solo
King Arthur
King Arthur
Fofanlolpro
King Arthur
Level 86
God Stats
1W - 0L
1,310 SR
Queue Stats
6W - 5L
1,776 Elo+
Party 1
Neith
Neith
YEBALNAXYU
Neith
Level 124
God Stats
4W - 0L
1,661 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,574 Elo+

VS

Team Averages
Level 53
1,559 SR
1,463 Elo+
Bellona
Bellona
Mikaddoo
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,402 Elo+
Party 2
Serqet
Serqet
Rock777
Serqet
Level 126
God Stats
1W - 1L
1,602 SR
Queue Stats
196W - 205L
1,520 Elo+
Solo
Anubis
Anubis
VikingD
Anubis
Level 28
God Stats
4W - 5L
1,576 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bruniel
Tiamat
14
4 / 8 / 13
11,785
693
14,088
14,646
10,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Fofanlolpro
King Arthur
16
8 / 4 / 13
12,791
752
14,627
21,223
19,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
19
12 / 3 / 10
14,118
830
32,318
16,618
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mikaddoo
Bellona
15
3 / 6 / 8
11,601
682
7,664
25,811
21,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Rock777
Serqet
14
3 / 9 / 10
11,496
676
11,656
21,942
17,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
VikingD
Anubis
17
9 / 9 / 6
13,276
781
21,759
21,484
11,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
24
Kills
15
15
Deaths
24
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bruniel
Tiamat
4
8
13
1.31
W
King Arthur
Fofanlolpro
King Arthur
8
4
13
3.63
L
Bellona
Mikaddoo
Bellona
3
6
8
1.17
L
Serqet
Rock777
Serqet
3
9
10
0.89
L
Anubis
VikingD
Anubis
9
9
6
1.33
W
Neith
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
41,079
52,487
Taken
69,237
36,109
Mitigated
51,678
12,007
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bruniel
Tiamat
14,088
1,814
405
1,679
14,646
10,170
253
6,944
7,194
22,457
0
W
King Arthur
Fofanlolpro
King Arthur
14,627
1,286
0
2,572
21,223
19,449
191
9,107
11,847
141
35,380
L
Bellona
Mikaddoo
Bellona
7,664
1,511
0
5,222
25,811
21,880
345
4,222
21,179
0
17,974
L
Serqet
Rock777
Serqet
11,656
1,768
0
826
21,942
17,837
0
4,387
17,063
327
26,905
L
Anubis
VikingD
Anubis
21,759
2,253
0
9,483
21,484
11,961
984
4,883
16,175
59,384
0
W
Neith
32,318
19,818
0
7,351
16,618
6,490
2,441
6,341
8,809
0
95,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
36,373
215
Minions Killed
157
8
Camps Cleared
6
898,357
Distance Traveled
804,644
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,785
693
43
3
1
279,977
4
W
King Arthur
12,791
752
32
2
1
326,143
2
L
Bellona
11,601
682
30
2
2
301,771
1
L
Serqet
11,496
676
29
2
2
285,017
2
L
Anubis
13,276
781
98
6
2
217,856
2
W
Neith
14,118
830
140
8
6
292,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role