Player Matchup

Da Ji
Da Ji
BielTS
Da Ji
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 224L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
Level 24
God Stats
11W - 14L
1,627 SR
Queue Stats
102W - 118L
1,469 Elo+
Solo
Achilles
Achilles
Sahvra
Achilles
Level 29
God Stats
0W - 2L
1,514 SR
Queue Stats
58W - 66L
1,441 Elo+
Solo
Eset
Eset
marianapo
Eset
Level 29
God Stats
6W - 5L
1,778 SR
Queue Stats
354W - 385L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
vitinho1223
Baron Samedi
Level 8
God Stats
43W - 41L
1,582 SR
Queue Stats
217W - 244L
1,472 Elo+
Party 1
Team Averages
Level 20
1,600 SR
1,466 Elo+

VS

Team Averages
Level 15
1,408 SR
1,418 Elo+
Neith
Neith
LautiR
Neith
Level 6
God Stats
10W - 8L
1,500 SR
Queue Stats
110W - 113L
1,251 Elo+
Solo
Bakasura
Bakasura
jayce015
Bakasura
Level 21
God Stats
1W - 2L
1,096 SR
Queue Stats
21W - 15L
1,531 Elo+
Solo
Fenrir
Fenrir
lIl_Zahir_lIl
Fenrir
Level 4
God Stats
1W - 1L
1,531 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
omario291
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,355 Elo+
Solo
Merlin
Merlin
y Red Star
Merlin
Level 18
God Stats
17W - 10L
1,412 SR
Queue Stats
124W - 113L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BielTS
Da Ji
20
4 / 14 / 20
12,219
1,018
12,426
23,006
8,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
20
9 / 5 / 19
14,531
1,211
16,181
19,946
7,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Sahvra
Achilles
20
13 / 11 / 16
15,093
1,258
34,457
28,975
27,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
19
1 / 6 / 19
11,804
984
10,778
21,792
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
vitinho1223
Baron Samedi
20
6 / 14 / 18
13,116
1,093
11,976
25,974
10,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LautiR
Neith
20
3 / 2 / 20
12,839
1,070
11,405
12,444
4,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
jayce015
Bakasura
20
20 / 9 / 16
17,396
1,450
34,488
25,293
10,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 11 / 18
11,755
980
9,847
18,837
11,856
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
omario291
Tsukuyomi
20
6 / 9 / 22
14,120
1,177
16,040
21,250
10,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
y Red Star
Merlin
20
21 / 2 / 12
17,153
1,429
39,868
13,737
5,676
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
138
33
Kills
50
50
Deaths
33
92
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BielTS
Da Ji
4
14
20
1
W
Neith
LautiR
Neith
3
2
20
6.5
L
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
9
5
19
3.7
L
Achilles
Sahvra
Achilles
13
11
16
1.91
W
Bakasura
jayce015
Bakasura
20
9
16
3.11
W
0
11
18
0.82
L
Eset
1
6
19
1.75
W
Tsukuyomi
omario291
Tsukuyomi
6
9
22
1.89
L
Baron Samedi
vitinho1223
Baron Samedi
6
14
18
1.07
W
Merlin
y Red Star
Merlin
21
2
12
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,818
Damage
111,648
119,693
Taken
91,561
60,655
Mitigated
43,281
8,653
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BielTS
Da Ji
12,426
4,006
0
339
23,006
8,530
0
8,178
14,475
0
21,219
W
Neith
LautiR
Neith
11,405
4,403
0
1,874
12,444
4,864
0
4,887
7,557
0
31,365
L
Morgan Le Fay
RODRIGOROCHA55
Morgan Le Fay
16,181
4,583
342
2,075
19,946
7,149
0
3,336
15,035
47,115
0
L
Achilles
Sahvra
Achilles
34,457
19,233
0
1,585
28,975
27,387
0
9,725
18,231
0
42,204
W
Bakasura
jayce015
Bakasura
34,488
26,121
0
6,844
25,293
10,851
0
11,442
13,851
0
44,498
W
9,847
3,224
0
303
18,837
11,856
0
8,565
10,272
0
13,015
L
Eset
10,778
1,431
216
232
21,792
6,724
0
7,056
13,981
40,391
0
W
Tsukuyomi
omario291
Tsukuyomi
16,040
3,376
0
149
21,250
10,034
0
7,813
13,437
0
35,358
L
Baron Samedi
vitinho1223
Baron Samedi
11,976
1,324
2,179
1,685
25,974
10,865
0
11,573
13,928
35,587
0
W
Merlin
y Red Star
Merlin
39,868
2,022
550
2,206
13,737
5,676
0
6,228
7,509
83,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
73,263
209
Minions Killed
212
4
Camps Cleared
13
1,156,395
Distance Traveled
1,127,854
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,219
1,018
18
2
1
211,905
2
W
Neith
12,839
1,070
40
3
0
199,144
0
L
Morgan Le Fay
14,531
1,211
56
5
1
243,869
0
L
Achilles
15,093
1,258
22
2
2
263,446
0
W
Bakasura
17,396
1,450
27
2
10
270,403
0
W
Fenrir
11,755
980
4
0
1
190,667
0
L
Eset
11,804
984
69
6
0
239,329
0
W
Tsukuyomi
14,120
1,177
17
1
0
230,452
0
L
Baron Samedi
13,116
1,093
44
4
0
197,846
3
W
Merlin
17,153
1,429
124
10
2
237,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role