Player Matchup

Thor
Thor
FLESHCRAFTER19
Thor
Level 24
God Stats
6W - 9L
1,454 SR
Queue Stats
75W - 87L
1,417 Elo+
Solo
He Bo
He Bo
FryingSZN69
He Bo
Level 11
God Stats
3W - 0L
1,333 SR
Queue Stats
7W - 8L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 26
God Stats
42W - 49L
1,443 SR
Queue Stats
79W - 103L
1,372 Elo+
Party 1
Neith
Neith
Tabgo
Neith
Level 29
God Stats
13W - 17L
1,451 SR
Queue Stats
130W - 144L
1,426 Elo+
Party 1
Susano
Susano
TyrotoxismBooth
Susano
Level 28
God Stats
7W - 4L
1,657 SR
Queue Stats
87W - 73L
1,593 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,434 Elo+

VS

Team Averages
Level 19
1,398 SR
1,373 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AKP_Gaming
Loki
Level 28
God Stats
5W - 7L
1,484 SR
Queue Stats
84W - 100L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpoonyHornet764
Kumbhakarna
Level 8
God Stats
0W - 4L
1,122 SR
Queue Stats
36W - 48L
1,266 Elo+
Party 2
Tiamat
Tiamat
Wpg seba7744
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,299 Elo+
Party 2
Ratatoskr
Ratatoskr
spider_bold543
Ratatoskr
Level 26
God Stats
3W - 8L
1,385 SR
Queue Stats
39W - 53L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,501
567
3,857
8,875
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 3 / 7
8,805
587
9,715
7,274
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pleyer Sama
Sun Wukong
14
5 / 0 / 6
8,940
596
9,009
9,160
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tabgo
Neith
15
12 / 1 / 6
9,950
663
13,495
8,590
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 5
8,942
596
8,100
10,865
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 8 / 2
5,942
396
3,970
12,966
5,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 9 / 0
7,718
515
7,486
12,712
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SpoonyHornet764
Kumbhakarna
8
0 / 5 / 1
5,513
368
2,388
14,133
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
8
0 / 11 / 1
5,687
379
1,542
10,225
2,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
spider_bold543
Ratatoskr
11
1 / 2 / 2
6,955
464
2,683
9,784
4,303
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
35
Kills
5
6
Deaths
35
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
8
2
0.13
L
4
9
0
0.44
W
3
0
10
8
W
7
3
7
3.5
W
Sun Wukong
Pleyer Sama
Sun Wukong
5
0
6
8
L
Kumbhakarna
SpoonyHornet764
Kumbhakarna
0
5
1
0.1
W
Neith
Tabgo
Neith
12
1
6
15
W
8
2
5
5.25
L
Tiamat
0
11
1
0.05
L
Ratatoskr
spider_bold543
Ratatoskr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
18,069
44,764
Taken
59,820
23,278
Mitigated
21,467
17,249
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,970
936
0
1,066
12,966
5,864
0
1,238
11,294
0
20,432
L
7,486
1,154
0
2,386
12,712
3,306
0
4,942
7,546
0
35,556
W
3,857
778
0
2,210
8,875
7,096
105
758
8,117
8,634
17,738
W
9,715
1,294
0
2,738
7,274
2,051
2,322
438
6,648
33,301
0
W
Sun Wukong
Pleyer Sama
Sun Wukong
9,009
1,476
0
4,637
9,160
7,081
181
0
9,160
0
44,759
L
Kumbhakarna
SpoonyHornet764
Kumbhakarna
2,388
276
0
588
14,133
5,977
0
2,399
11,734
17,083
0
W
Neith
Tabgo
Neith
13,495
5,593
0
3,654
8,590
3,214
2,589
2,251
6,023
0
63,108
W
8,100
2,014
0
4,010
10,865
3,836
0
117
10,748
0
52,152
L
Tiamat
1,542
482
0
694
10,225
2,017
0
1,223
9,002
16,616
0
L
Ratatoskr
spider_bold543
Ratatoskr
2,683
80
0
812
9,784
4,303
0
1,514
7,999
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
31,815
390
Minions Killed
175
0
Camps Cleared
0
1,371,028
Distance Traveled
1,424,727
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,942
396
26
2
0
288,743
1
L
Loki
7,718
515
56
4
0
291,463
1
W
Thor
8,501
567
43
3
0
289,356
4
W
He Bo
8,805
587
61
4
0
256,569
0
W
Sun Wukong
8,940
596
97
6
0
264,206
1
L
Kumbhakarna
5,513
368
27
2
0
288,323
0
W
Neith
9,950
663
109
7
0
261,981
0
W
Susano
8,942
596
80
5
0
298,916
0
L
Tiamat
5,687
379
27
2
0
259,685
0
L
Ratatoskr
6,955
464
39
3
0
296,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role