Player Matchup

Zhong Kui
Zhong Kui
Chakinflamess
Zhong Kui
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 72L
1,340 Elo+
Solo
Chang'e
Chang'e
Tornadow02
Chang'e
Level 27
God Stats
17W - 23L
1,272 SR
Queue Stats
93W - 133L
1,229 Elo+
Party 1
Skadi
Skadi
Wolfharddd
Skadi
Level 26
God Stats
69W - 76L
1,375 SR
Queue Stats
94W - 122L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
agbcartaya
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,345 Elo+
Solo
Arachne
Arachne
dionnisios
Arachne
Level 18
God Stats
2W - 4L
1,304 SR
Queue Stats
47W - 79L
1,185 Elo+
Solo
Team Averages
Level 26
1,390 SR
1,278 Elo+

VS

Team Averages
Level 17
1,501 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Ando148
Gilgamesh
Level 28
God Stats
14W - 14L
1,506 SR
Queue Stats
132W - 133L
1,413 Elo+
Solo
Artemis
Artemis
SolloMane7523
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Tajwan8456
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2
Ymir
Ymir
adria-nek_
Ymir
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 37L
1,500 Elo+
Party 2
Thor
Thor
m_2dboy
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chakinflamess
Zhong Kui
18
5 / 4 / 5
12,878
537
10,615
15,935
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Tornadow02
Chang'e
14
1 / 4 / 7
10,262
428
11,274
19,547
8,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
16
5 / 5 / 3
11,359
473
12,911
15,146
7,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
agbcartaya
Ah Puch
20
9 / 3 / 4
13,856
577
21,888
12,099
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
dionnisios
Arachne
17
1 / 2 / 4
11,684
487
3,117
15,162
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ando148
Gilgamesh
8
1 / 2 / 0
7,649
319
1,413
5,738
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
3 / 6 / 3
9,158
382
8,673
11,120
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Tajwan8456
Bellona
18
8 / 4 / 4
11,310
471
17,258
25,246
15,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 7
10,792
450
10,880
22,914
18,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
m_2dboy
Thor
17
2 / 6 / 5
10,648
444
6,330
18,302
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
21
Kills
17
18
Deaths
22
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ando148
Gilgamesh
1
2
0
0.5
W
Zhong Kui
Chakinflamess
Zhong Kui
5
4
5
1.88
L
Artemis
3
6
3
0.75
L
Bellona
Tajwan8456
Bellona
8
4
4
2.5
W
Chang'e
Tornadow02
Chang'e
1
4
7
1.13
W
Skadi
5
5
3
1.3
L
3
4
7
1.63
W
Ah Puch
agbcartaya
Ah Puch
9
3
4
3.67
W
Arachne
dionnisios
Arachne
1
2
4
1.5
L
Thor
m_2dboy
Thor
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,805
Damage
44,554
77,889
Taken
83,320
46,633
Mitigated
44,904
29,959
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ando148
Gilgamesh
1,413
367
0
2,418
5,738
1,843
0
1,425
4,313
0
19,545
W
Zhong Kui
Chakinflamess
Zhong Kui
10,615
1,252
0
4,466
15,935
18,336
1,242
1,562
14,373
63,584
0
L
Artemis
8,673
4,177
0
2,310
11,120
3,703
1,085
7,556
3,564
0
36,960
L
Bellona
Tajwan8456
Bellona
17,258
4,258
0
6,903
25,246
15,417
356
14,204
11,042
4,227
59,517
W
Chang'e
Tornadow02
Chang'e
11,274
989
3,800
7,966
19,547
8,419
1,722
4,286
15,261
38,174
0
W
Skadi
12,911
6,126
783
4,177
15,146
7,178
5,336
2,112
13,034
0
71,989
L
10,880
1,459
0
1,888
22,914
18,253
321
9,100
13,814
44,165
0
W
Ah Puch
agbcartaya
Ah Puch
21,888
927
0
2,880
12,099
5,061
1,378
1,152
10,947
91,089
0
W
Arachne
dionnisios
Arachne
3,117
2,163
0
5,887
15,162
7,639
3,013
2,594
12,568
0
84,187
L
Thor
m_2dboy
Thor
6,330
1,785
0
240
18,302
5,688
2,153
11,669
6,633
0
50,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
49,557
544
Minions Killed
328
0
Camps Cleared
0
2,087,785
Distance Traveled
1,733,577
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,649
319
46
2
0
144,522
0
W
Zhong Kui
12,878
537
118
5
0
391,122
7
L
Artemis
9,158
382
74
3
0
292,491
1
L
Bellona
11,310
471
73
3
0
438,943
5
W
Chang'e
10,262
428
68
3
0
386,566
0
W
Skadi
11,359
473
75
3
0
404,698
0
L
Ymir
10,792
450
43
2
0
452,932
1
W
Ah Puch
13,856
577
147
6
0
428,521
2
W
Arachne
11,684
487
136
6
0
476,878
0
L
Thor
10,648
444
92
4
0
404,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role