Player Matchup

Chiron
Chiron
FrknG
Chiron
Level 25
God Stats
13W - 19L
1,328 SR
Queue Stats
54W - 60L
1,434 Elo+
Solo
Merlin
Merlin
SparksOnFire
Merlin
Level 7
God Stats
1W - 2L
1,147 SR
Queue Stats
2W - 6L
1,169 Elo+
Party 3
Ra
Ra
Yedigen
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 2
Nemesis
Nemesis
tubarao80cm
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 3
Artio
Artio
tutoriall
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 2
Team Averages
Level 9
1,395 SR
1,287 Elo+

VS

Team Averages
Level 12
1,457 SR
1,438 Elo+
Thor
Thor
Baddiestacker
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,419 Elo+
Party 1
Odin
Odin
Omar2300
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
elephant_game
Jormungandr
Level 29
God Stats
3W - 6L
1,341 SR
Queue Stats
67W - 64L
1,432 Elo+
Party 4
Apollo
Apollo
jac0p000
Apollo
Level 19
God Stats
2W - 3L
1,443 SR
Queue Stats
44W - 52L
1,421 Elo+
Party 4
Ares
Ares
thecheesemanboom
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FrknG
Chiron
16
4 / 2 / 4
10,543
555
8,095
13,919
4,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
8 / 4 / 15
10,410
548
12,548
15,260
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 4 / 10
10,277
541
16,195
12,272
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
tubarao80cm
Nemesis
16
7 / 3 / 5
11,009
579
6,046
12,246
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
tutoriall
Artio
13
5 / 4 / 17
9,912
522
4,834
19,131
21,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 2
9,982
525
12,303
15,384
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
14
5 / 17 / 4
9,070
477
7,689
22,614
12,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
elephant_game
Jormungandr
6
1 / 2 / 1
6,188
326
614
5,265
2,805
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
jac0p000
Apollo
5
0 / 1 / 1
5,686
299
255
3,767
553
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 4
7,101
374
2,635
11,569
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
36
Kills
13
17
Deaths
36
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
9
2
0.89
W
Chiron
FrknG
Chiron
4
2
4
3
L
Odin
5
17
4
0.41
W
Merlin
8
4
15
3.88
W
12
4
10
4.25
L
Jormungandr
elephant_game
Jormungandr
1
2
1
0.75
L
Apollo
jac0p000
Apollo
0
1
1
0.5
L
0
7
4
0.29
W
Nemesis
tubarao80cm
Nemesis
7
3
5
3.17
W
Artio
tutoriall
Artio
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,718
Damage
23,496
72,828
Taken
58,599
45,618
Mitigated
24,882
22,523
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,303
3,138
0
0
15,384
4,853
0
10,723
4,397
0
26,712
W
Chiron
FrknG
Chiron
8,095
4,494
270
8,499
13,919
4,961
2,043
393
12,319
0
80,515
L
Odin
7,689
2,767
0
0
22,614
12,625
0
12,674
9,740
8,893
19,600
W
Merlin
12,548
1,575
334
3,828
15,260
6,266
2,242
2,056
13,204
66,496
0
W
16,195
2,463
2,662
2,590
12,272
6,250
2,253
1,345
10,927
51,431
0
L
Jormungandr
elephant_game
Jormungandr
614
183
0
199
5,265
2,805
0
2,271
2,912
10,486
0
L
Apollo
jac0p000
Apollo
255
82
0
469
3,767
553
56
1,008
2,697
0
7,635
L
2,635
350
0
2,366
11,569
4,046
0
6,095
5,276
21,985
0
W
Nemesis
tubarao80cm
Nemesis
6,046
3,167
0
1,434
12,246
6,979
1,526
1,729
10,517
0
65,154
W
Artio
tutoriall
Artio
4,834
1,195
1,114
1,792
19,131
21,162
1,616
1,745
17,386
18,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
38,027
406
Minions Killed
145
0
Camps Cleared
0
1,587,421
Distance Traveled
944,780
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,982
525
27
1
0
231,192
1
W
Chiron
10,543
555
104
5
0
269,395
1
L
Odin
9,070
477
34
2
0
291,210
3
W
Merlin
10,410
548
82
4
0
302,673
0
W
Ra
10,277
541
80
4
0
322,916
3
L
Jormungandr
6,188
326
24
1
0
111,763
1
L
Apollo
5,686
299
16
1
0
99,531
0
L
Ares
7,101
374
44
2
0
211,084
0
W
Nemesis
11,009
579
115
6
0
395,975
4
W
Artio
9,912
522
25
1
0
296,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role