Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BobTheRando
Medusa
Level 18
God Stats
1W - 2L
1,511 SR
Queue Stats
53W - 37L
1,639 Elo+
Solo
Cabrakan
Cabrakan
GregoryDavidson
Cabrakan
Level 31
God Stats
20W - 20L
1,541 SR
Queue Stats
213W - 167L
1,568 Elo+
Party 2
Yemoja
Yemoja
Rokugal
Yemoja
Level 10
God Stats
1W - 2L
1,342 SR
Queue Stats
6W - 7L
1,524 Elo+
Solo
Ra
Ra
YmirIsntHere
Ra
Level 18
God Stats
4W - 1L
1,804 SR
Queue Stats
70W - 36L
1,724 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,591 Elo+

VS

Team Averages
Level 20
1,568 SR
1,664 Elo+
Artio
Artio
Kurtill0
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 38L
1,764 Elo+
Party 1
Apollo
Apollo
Logicalandlost
Apollo
Level 30
God Stats
3W - 1L
1,645 SR
Queue Stats
89W - 42L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
WUMBOLOGY7532
Gilgamesh
Level 28
God Stats
31W - 31L
1,585 SR
Queue Stats
208W - 211L
1,535 Elo+
Solo
Aphrodite
Aphrodite
darcria1
Aphrodite
Level 12
God Stats
4W - 2L
1,608 SR
Queue Stats
79W - 51L
1,688 Elo+
Solo
Agni
Agni
trabkor
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 2 / 2
5,845
531
4,452
7,582
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
1 / 4 / 2
5,331
485
6,443
7,548
1,991
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
4 / 0 / 3
6,806
619
4,314
6,507
7,406
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Rokugal
Yemoja
6
0 / 4 / 0
4,593
418
1,502
6,583
2,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 2
7,019
638
7,870
6,723
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kurtill0
Artio
9
0 / 2 / 7
5,379
489
4,259
8,317
5,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
7 / 0 / 4
6,819
620
10,982
7,812
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
WUMBOLOGY7532
Gilgamesh
10
4 / 4 / 1
6,320
575
4,177
8,035
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
darcria1
Aphrodite
11
1 / 1 / 3
6,205
564
2,347
8,578
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
trabkor
Agni
9
0 / 4 / 1
5,038
458
3,133
5,782
1,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
12
12
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
2
2
L
Medusa
1
4
2
0.5
L
Cabrakan
4
0
3
5.5
W
Artio
Kurtill0
Artio
0
2
7
1.75
W
7
0
4
9
L
Yemoja
Rokugal
Yemoja
0
4
0
0
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
4
4
1
1.13
L
3
2
2
2
W
Aphrodite
darcria1
Aphrodite
1
1
3
2.5
W
Agni
trabkor
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
24,898
34,943
Taken
38,524
15,780
Mitigated
15,657
10,578
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,452
1,239
0
3,131
7,582
1,968
0
1,399
6,183
0
23,788
L
Medusa
6,443
3,161
0
1,701
7,548
1,991
446
1,972
5,576
0
28,019
L
Cabrakan
4,314
744
0
2,674
6,507
7,406
530
3,002
3,505
33,972
0
W
Artio
Kurtill0
Artio
4,259
692
464
2,490
8,317
5,484
0
1,615
6,702
15,774
0
W
10,982
6,378
0
2,216
7,812
2,345
348
931
6,881
0
44,266
L
Yemoja
Rokugal
Yemoja
1,502
523
605
53
6,583
2,070
108
1,123
5,460
8,333
0
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
4,177
1,146
0
1,619
8,035
3,273
0
3,049
4,986
0
31,611
L
7,870
700
191
2,223
6,723
2,345
78
2,243
4,480
50,402
0
W
Aphrodite
darcria1
Aphrodite
2,347
511
1,469
5,247
8,578
2,906
0
4,766
3,812
39,700
0
W
Agni
trabkor
Agni
3,133
1,185
0
1,687
5,782
1,649
0
3,325
2,457
18,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
29,761
288
Minions Killed
292
0
Camps Cleared
0
1,016,654
Distance Traveled
1,019,096
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,845
531
47
4
0
233,067
3
L
Medusa
5,331
485
33
3
0
201,510
3
L
Cabrakan
6,806
619
80
7
0
195,318
3
W
Artio
5,379
489
26
2
0
216,561
1
W
Apollo
6,819
620
81
7
0
222,945
2
L
Yemoja
4,593
418
28
3
0
166,730
1
W
Gilgamesh
6,320
575
65
6
0
213,499
0
L
Ra
7,019
638
100
9
0
220,029
6
W
Aphrodite
6,205
564
76
7
0
193,015
3
W
Agni
5,038
458
44
4
0
173,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role