Player Matchup

Chiron
Chiron
BigGameJC
Chiron
Level 62
God Stats
1W - 2L
1,229 SR
Queue Stats
23W - 24L
1,063 Elo+
Solo
Arachne
Arachne
KojiSuzahara
Arachne
Level 159
God Stats
2W - 5L
1,353 SR
Queue Stats
338W - 324L
1,500 Elo+
Solo
Sol
Sol
chidibere
Sol
Level 87
God Stats
176W - 122L
1,582 SR
Queue Stats
664W - 648L
1,468 Elo+
Solo
Chaac
Chaac
poolshark4041
Chaac
Level 129
God Stats
22W - 21L
1,573 SR
Queue Stats
622W - 602L
1,484 Elo+
Solo
Khepri
Khepri
solarcoaster321
Khepri
Level 104
God Stats
2W - 3L
1,387 SR
Queue Stats
172W - 138L
1,525 Elo+
Solo
Team Averages
Level 108
1,425 SR
1,408 Elo+

VS

Team Averages
Level 104
1,581 SR
1,417 Elo+
Mercury
Mercury
Arte_Twitch
Mercury
Level 143
God Stats
13W - 9L
1,654 SR
Queue Stats
630W - 627L
1,514 Elo+
Solo
Rama
Rama
AyyRmao
Rama
Level 62
God Stats
1W - 4L
1,353 SR
Queue Stats
225W - 220L
1,418 Elo+
Solo
Chernobog
Chernobog
JadenBeViibiin
Chernobog
Level 148
God Stats
2W - 2L
1,658 SR
Queue Stats
384W - 385L
1,425 Elo+
Solo
Hera
Hera
TheLandSquid
Hera
Level 107
God Stats
1W - 4L
1,400 SR
Queue Stats
115W - 117L
1,367 Elo+
Solo
Sylvanus
Sylvanus
aMediJasteriAM
Sylvanus
Level 59
God Stats
5W - 2L
1,839 SR
Queue Stats
270W - 281L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigGameJC
Chiron
13
2 / 0 / 6
7,975
498
8,237
5,862
2,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
KojiSuzahara
Arachne
14
6 / 5 / 9
9,132
571
8,912
18,792
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 1 / 9
10,380
649
11,573
13,161
6,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 4 / 5
8,517
532
9,188
15,257
12,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 11
8,612
538
5,491
15,744
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arte_Twitch
Mercury
16
4 / 3 / 5
9,808
613
12,066
13,435
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
AyyRmao
Rama
13
2 / 3 / 3
7,980
499
7,465
9,433
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
JadenBeViibiin
Chernobog
15
7 / 2 / 1
9,945
622
10,949
13,876
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 1
7,819
489
9,489
8,971
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
11
1 / 6 / 3
7,264
454
7,505
12,455
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
19
Kills
14
14
Deaths
19
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arte_Twitch
Mercury
4
3
5
2.17
L
Rama
AyyRmao
Rama
2
3
3
1.17
W
Chiron
BigGameJC
Chiron
2
0
6
5
L
Chernobog
JadenBeViibiin
Chernobog
7
2
1
3.75
W
Arachne
KojiSuzahara
Arachne
6
5
9
2.1
L
0
5
1
0.1
L
Sylvanus
1
6
3
0.42
W
6
1
9
10.5
W
2
4
5
1.13
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
47,474
68,816
Taken
58,170
38,870
Mitigated
25,786
27,842
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arte_Twitch
Mercury
12,066
5,292
0
2,050
13,435
6,720
643
2,922
10,499
0
79,952
L
Rama
AyyRmao
Rama
7,465
4,975
0
1,912
9,433
3,110
678
2,301
7,092
0
45,365
W
Chiron
BigGameJC
Chiron
8,237
3,428
1,827
2,343
5,862
2,029
1,116
1,760
4,102
0
46,053
L
Chernobog
JadenBeViibiin
Chernobog
10,949
7,367
0
2,294
13,876
5,679
2,037
2,239
11,637
0
52,573
W
Arachne
KojiSuzahara
Arachne
8,912
6,311
366
6,433
18,792
7,509
678
3,686
15,106
0
39,895
L
9,489
2,490
0
585
8,971
3,410
472
4,619
4,352
49,195
0
L
Sylvanus
7,505
2,510
784
2,947
12,455
6,867
590
5,107
7,295
23,272
5,805
W
11,573
4,834
0
8,743
13,161
6,837
2,552
4,027
9,134
77,288
0
W
9,188
1,854
0
5,963
15,257
12,781
0
781
14,476
0
40,719
W
5,491
923
0
2,167
15,744
9,714
6
5,812
9,932
24,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
42,816
356
Minions Killed
485
0
Camps Cleared
0
1,530,782
Distance Traveled
1,445,627
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,808
613
134
8
0
386,971
3
L
Rama
7,980
499
84
5
0
267,580
5
W
Chiron
7,975
498
71
4
0
294,628
5
L
Chernobog
9,945
622
111
7
0
296,036
0
W
Arachne
9,132
571
52
3
0
330,221
0
L
Hera
7,819
489
105
7
0
256,746
8
L
Sylvanus
7,264
454
51
3
0
238,294
1
W
Sol
10,380
649
123
8
0
302,768
5
W
Chaac
8,517
532
70
4
0
285,903
0
W
Khepri
8,612
538
40
3
0
317,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role