Player Matchup

Olorun
Olorun
ConeMahoney
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,506 Elo+
Solo
Skadi
Skadi
Dianh
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,572 Elo+
Party 1
Horus
Horus
justjupit
Horus
Level 114
God Stats
0W - 2L
1,695 SR
Queue Stats
58W - 55L
1,572 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,550 Elo+

VS

Team Averages
Level 80
1,550 SR
1,497 Elo+
Izanami
Izanami
DDRusher
Izanami
Level 101
God Stats
4W - 3L
1,679 SR
Queue Stats
66W - 84L
1,393 Elo+
Solo
Anubis
Anubis
Loskyter
Anubis
Level 88
God Stats
29W - 22L
1,770 SR
Queue Stats
50W - 45L
1,593 Elo+
Solo
Ymir
Ymir
Musampa16
Ymir
Level 52
God Stats
1W - 2L
1,202 SR
Queue Stats
30W - 26L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
8 / 11 / 4
13,240
736
15,778
23,332
9,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Dianh
Skadi
15
3 / 7 / 7
11,380
632
21,036
16,072
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
justjupit
Horus
16
3 / 2 / 10
12,185
677
9,760
23,069
33,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDRusher
Izanami
14
3 / 5 / 11
11,611
645
14,961
13,221
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Loskyter
Anubis
17
11 / 8 / 9
13,611
756
25,713
19,838
12,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
6 / 1 / 13
13,771
765
12,737
23,334
32,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
14
Kills
20
20
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
8
11
4
0.91
W
Izanami
DDRusher
Izanami
3
5
11
1.7
L
Skadi
Dianh
Skadi
3
7
7
0.93
W
Anubis
Loskyter
Anubis
11
8
9
1.94
W
Ymir
6
1
13
12.5
L
Horus
justjupit
Horus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
53,411
62,473
Taken
56,393
49,589
Mitigated
49,242
23,756
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,778
8,353
1,085
8,684
23,332
9,604
1,203
16,771
6,561
37,567
0
W
Izanami
DDRusher
Izanami
14,961
10,174
0
3,431
13,221
4,585
1,195
3,961
9,260
0
53,307
L
Skadi
Dianh
Skadi
21,036
9,840
0
2,304
16,072
6,352
1,072
9,665
6,407
0
69,257
W
Anubis
Loskyter
Anubis
25,713
902
0
8,047
19,838
12,286
479
7,380
12,458
61,840
0
W
Ymir
12,737
1,917
0
5,103
23,334
32,371
277
5,032
18,302
26,674
0
L
Horus
justjupit
Horus
9,760
4,669
2,227
9,456
23,069
33,633
130
12,305
10,764
0
21,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
38,993
166
Minions Killed
195
8
Camps Cleared
6
868,296
Distance Traveled
823,565
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,240
736
47
3
3
242,886
2
W
Izanami
11,611
645
99
6
1
264,681
3
L
Skadi
11,380
632
98
5
5
288,514
4
W
Anubis
13,611
756
71
4
4
256,935
3
W
Ymir
13,771
765
25
1
1
301,949
0
L
Horus
12,185
677
21
1
0
336,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role