Player Matchup

Cthulhu
Cthulhu
A_MORT_LES_IEL
Cthulhu
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 1L
1,901 Elo+
Party 1
Izanami
Izanami
Dark_Nirad
Izanami
Level 15
God Stats
3W - 2L
1,678 SR
Queue Stats
12W - 12L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Verojlacasse
Kukulkan
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 1
Team Averages
Level 10
1,713 SR
1,552 Elo+

VS

Team Averages
Level 125
1,632 SR
1,490 Elo+
Bastet
Bastet
DarkPoetic0425
Bastet
Level 159
God Stats
32W - 19L
1,641 SR
Queue Stats
324W - 441L
1,330 Elo+
Solo
Chaac
Chaac
Hunterr204
Chaac
Level 88
God Stats
8W - 3L
1,739 SR
Queue Stats
352W - 309L
1,589 Elo+
Solo
Janus
Janus
XxRxckstarxX
Janus
Level 128
God Stats
21W - 26L
1,515 SR
Queue Stats
621W - 534L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,557
630
10,467
13,160
11,156
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Dark_Nirad
Izanami
8
0 / 9 / 2
6,654
555
2,557
9,164
2,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Verojlacasse
Kukulkan
11
3 / 6 / 2
8,688
724
7,444
9,142
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 13
8,739
728
10,222
10,174
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
13
4 / 1 / 16
9,639
803
9,659
13,095
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
12 / 1 / 5
10,194
850
9,078
8,193
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
21
21
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
5
3
13
3.83
L
Izanami
Dark_Nirad
Izanami
0
9
2
0.11
W
Chaac
4
1
16
12
L
Kukulkan
Verojlacasse
Kukulkan
3
6
2
0.67
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
28,959
31,466
Taken
31,462
16,529
Mitigated
14,639
2,056
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
1,015
61
727
13,160
11,156
0
4,388
8,772
22,255
0
W
10,222
2,479
0
3,343
10,174
3,097
0
7,023
2,919
0
15,548
L
Izanami
Dark_Nirad
Izanami
2,557
1,398
0
5
9,164
2,516
0
3,061
6,103
0
9,021
W
Chaac
9,659
1,933
0
7,807
13,095
8,762
296
6,743
6,136
0
26,799
L
Kukulkan
Verojlacasse
Kukulkan
7,444
719
0
1,263
9,142
2,857
0
1,629
7,513
24,329
0
W
9,078
286
0
1,587
8,193
2,780
0
4,725
3,366
45,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,899
Gold Earned
28,572
110
Minions Killed
133
1
Camps Cleared
10
590,394
Distance Traveled
781,079
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,557
630
39
3
0
220,889
5
W
Bastet
8,739
728
22
2
0
264,717
0
L
Izanami
6,654
555
18
2
0
177,933
0
W
Chaac
9,639
803
25
2
1
262,165
0
L
Kukulkan
8,688
724
53
4
1
191,572
4
W
Janus
10,194
850
86
7
9
254,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role