Player Matchup

Chiron
Chiron
Masters
 
Chiron
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond I
BlueSaIamander
Chang'e
Diamond I
Level 155
God Stats
7W - 3L
1,941 SR
Queue Stats
340W - 312L
2,468 MMR
Solo
Pele
Pele
Diamond II
DorsetGypsy
Pele
Diamond II
Level 158
God Stats
3W - 4L
1,538 SR
Queue Stats
68W - 51L
2,409 MMR
Solo
Sylvanus
Sylvanus
Diamond I
MIniProKs
Sylvanus
Diamond I
Level 89
God Stats
0W - 1L
1,731 SR
Queue Stats
147W - 134L
2,510 MMR
Solo
Odin
Odin
Masters
Sentö
Odin
Masters
Level 68
God Stats
3W - 3L
1,733 SR
Queue Stats
195W - 176L
2,727 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,689 SR
2,323 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,526 SR
2,140 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
 
Artio
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Jorbatron
Tyr
Masters
Level 160
God Stats
8W - 8L
1,590 SR
Queue Stats
376W - 342L
2,570 MMR
Solo
Cupid
Cupid
Diamond II
Smiga
Cupid
Diamond II
Level 159
God Stats
2W - 1L
1,302 SR
Queue Stats
413W - 411L
2,359 MMR
Solo
Thor
Thor
Masters
minicarway
Thor
Masters
Level 83
God Stats
11W - 9L
1,738 SR
Queue Stats
375W - 333L
2,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 1
4,968
497
2,648
4,584
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,885
489
3,297
5,993
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
4,999
500
3,076
7,025
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MIniProKs
Sylvanus
7
1 / 3 / 0
4,622
462
2,723
8,609
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
Sentö
Odin
9
0 / 2 / 0
4,793
479
3,081
5,987
2,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatPersephoneOsirisAthena

VS

Bans
GilgameshMorgan Le FayRaijinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 6
7,324
732
6,536
2,933
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
9
2 / 1 / 6
5,304
530
4,004
7,080
5,015
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,517
652
4,744
5,990
4,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Smiga
Cupid
10
0 / 1 / 0
5,646
565
1,791
5,139
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 3
6,337
634
5,455
6,968
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
1
0.5
W
Janus
 
Janus
5
0
6
8
W
Artio
 
Artio
2
1
6
5
L
0
2
0
0
L
1
4
0
0.25
W
3
0
1
3.5
L
Sylvanus
MIniProKs
Sylvanus
1
3
0
0.33
L
Odin
Sentö
Odin
0
2
0
0
W
Cupid
Smiga
Cupid
0
1
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
22,530
32,198
Taken
28,110
12,497
Mitigated
13,440
9,491
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,648
1,704
375
1,389
4,584
1,281
0
940
3,644
0
30,896
W
Janus
 
Janus
6,536
677
0
463
2,933
778
0
1,089
1,784
46,280
0
W
Artio
 
Artio
4,004
470
1,151
2,547
7,080
5,015
0
1,633
5,329
17,428
0
L
3,297
137
212
2,142
5,993
1,590
0
1,827
4,166
27,626
0
L
3,076
1,118
0
905
7,025
2,454
0
2,748
4,277
0
28,613
W
4,744
305
0
3,145
5,990
4,327
0
303
5,436
0
37,238
L
Sylvanus
MIniProKs
Sylvanus
2,723
1,183
222
2,202
8,609
4,338
0
3,843
4,766
11,128
0
L
Odin
Sentö
Odin
3,081
608
0
2,044
5,987
2,834
0
1,182
4,805
0
20,929
W
Cupid
Smiga
Cupid
1,791
1,010
201
1,935
5,139
1,190
714
873
4,224
0
35,812
W
5,455
2,292
0
902
6,968
2,130
0
1,979
4,823
0
36,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
31,128
254
Minions Killed
359
0
Camps Cleared
0
947,491
Distance Traveled
999,338
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,968
497
62
6
0
191,875
3
W
Janus
7,324
732
99
10
0
210,858
2
W
Artio
5,304
530
27
3
0
208,316
2
L
Chang'e
4,885
489
63
6
0
195,531
4
L
Pele
4,999
500
58
6
0
197,487
1
W
Tyr
6,517
652
84
8
0
213,184
2
L
Sylvanus
4,622
462
17
2
0
163,583
2
L
Odin
4,793
479
54
5
0
199,015
2
W
Cupid
5,646
565
79
8
0
164,244
4
W
Thor
6,337
634
70
7
0
202,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role