Player Matchup

Thanatos
Thanatos
Cyberkiller555
Thanatos
Level 25
God Stats
10W - 5L
1,589 SR
Queue Stats
99W - 93L
1,479 Elo+
Party 1
Ra
Ra
DeadlyBunnies
Ra
Level 14
God Stats
2W - 4L
1,193 SR
Queue Stats
422W - 488L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Remoss
Sylvanus
Level 12
God Stats
1W - 3L
1,280 SR
Queue Stats
3W - 4L
1,379 Elo+
Solo
Heimdallr
Heimdallr
erjorgederbarrio
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
fuzzybucket
Bellona
Level 15
God Stats
3W - 1L
1,361 SR
Queue Stats
22W - 23L
1,382 Elo+
Party 1
Team Averages
Level 14
1,385 SR
1,462 Elo+

VS

Team Averages
Level 23
1,462 SR
1,440 Elo+
Cthulhu
Cthulhu
IOOOIOI
Cthulhu
Level 29
God Stats
11W - 7L
1,723 SR
Queue Stats
153W - 174L
1,477 Elo+
Party 2
Artemis
Artemis
KINGKARAGUL
Artemis
Level 6
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 5L
1,196 Elo+
Solo
Gilgamesh
Gilgamesh
Noname322
Gilgamesh
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
156W - 175L
1,477 Elo+
Party 2
Charybdis
Charybdis
freegzuz187
Charybdis
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
83W - 57L
1,656 Elo+
Solo
Thor
Thor
Визуал
Thor
Level 20
God Stats
5W - 7L
1,442 SR
Queue Stats
184W - 202L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
10 / 4 / 11
11,040
581
11,415
14,671
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 1 / 11
11,064
582
7,561
7,267
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Remoss
Sylvanus
15
8 / 2 / 14
10,382
546
9,754
14,032
13,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
18
14 / 2 / 15
12,189
642
25,911
18,576
8,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
fuzzybucket
Bellona
15
7 / 2 / 8
9,867
519
7,070
9,754
7,790
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IOOOIOI
Cthulhu
11
1 / 10 / 4
7,461
393
7,996
18,300
10,439
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
KINGKARAGUL
Artemis
15
2 / 8 / 4
9,522
501
7,968
14,314
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Noname322
Gilgamesh
13
0 / 4 / 5
7,666
403
5,758
14,088
10,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
freegzuz187
Charybdis
16
6 / 11 / 1
10,492
552
11,210
17,341
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 11 / 7
8,004
421
3,577
15,528
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
44
Kills
10
11
Deaths
44
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
4
11
3.88
W
5
1
11
10.5
L
Cthulhu
IOOOIOI
Cthulhu
1
10
4
0.3
L
Artemis
KINGKARAGUL
Artemis
2
8
4
0.5
L
Gilgamesh
Noname322
Gilgamesh
0
4
5
0.63
W
Sylvanus
Remoss
Sylvanus
8
2
14
7.5
W
Heimdallr
14
2
15
10.75
L
Charybdis
freegzuz187
Charybdis
6
11
1
0.59
W
Bellona
fuzzybucket
Bellona
7
2
8
5.5
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
36,509
64,300
Taken
79,571
38,408
Mitigated
33,758
34,400
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,415
2,274
0
11,801
14,671
5,595
783
508
14,163
0
51,264
W
7,561
1,655
1,605
1,788
7,267
2,606
4,541
235
7,032
69,577
0
L
Cthulhu
IOOOIOI
Cthulhu
7,996
998
494
3,018
18,300
10,439
0
4,638
13,659
31,517
0
L
Artemis
KINGKARAGUL
Artemis
7,968
3,538
0
2,240
14,314
3,285
848
1,833
12,478
0
51,807
L
Gilgamesh
Noname322
Gilgamesh
5,758
1,421
0
2,905
14,088
10,983
0
3,123
10,965
0
25,656
W
Sylvanus
Remoss
Sylvanus
9,754
2,971
1,702
5,388
14,032
13,997
916
4,012
10,020
26,661
5,722
W
Heimdallr
25,911
16,192
0
9,418
18,576
8,420
1,782
2,951
15,625
0
116,972
L
Charybdis
freegzuz187
Charybdis
11,210
5,480
0
2,036
17,341
5,636
0
4,930
12,411
0
60,321
W
Bellona
fuzzybucket
Bellona
7,070
1,195
0
2,698
9,754
7,790
2,308
521
9,233
1,319
30,140
L
3,577
947
0
417
15,528
3,415
0
2,084
13,444
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
43,145
476
Minions Killed
352
0
Camps Cleared
0
1,727,928
Distance Traveled
1,555,424
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,040
581
87
5
0
380,731
3
W
Ra
11,064
582
151
8
0
359,344
5
L
Cthulhu
7,461
393
41
2
0
344,806
1
L
Artemis
9,522
501
104
5
0
335,818
0
L
Gilgamesh
7,666
403
54
3
0
357,087
1
W
Sylvanus
10,382
546
37
2
0
311,984
4
W
Heimdallr
12,189
642
143
8
0
333,513
1
L
Charybdis
10,492
552
106
6
0
275,948
2
W
Bellona
9,867
519
58
3
0
342,356
2
L
Thor
8,004
421
47
2
0
241,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role