Player Matchup

Fenrir
Fenrir
Forelinho
Fenrir
Level 67
God Stats
3W - 4L
1,308 SR
Queue Stats
262W - 263L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Perfect_StaR_92
Cabrakan
Level 101
God Stats
3W - 1L
1,415 SR
Queue Stats
390W - 390L
1,473 Elo+
Party 1
Tiamat
Tiamat
ediogostrigun
Tiamat
Level 14
God Stats
6W - 6L
1,391 SR
Queue Stats
8W - 21L
1,241 Elo+
Solo
Team Averages
Level 61
1,371 SR
1,394 Elo+

VS

Team Averages
Level 62
1,461 SR
1,442 Elo+
Hachiman
Hachiman
FifouGFC
Hachiman
Level 69
God Stats
3W - 5L
1,388 SR
Queue Stats
124W - 96L
1,542 Elo+
Party 2
Yemoja
Yemoja
Notthisagain861
Yemoja
Level 17
God Stats
18W - 33L
1,460 SR
Queue Stats
36W - 94L
1,291 Elo+
Solo
Ra
Ra
Xenen_76
Ra
Level 100
God Stats
25W - 17L
1,535 SR
Queue Stats
338W - 361L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Forelinho
Fenrir
11
3 / 5 / 0
7,935
610
6,030
14,757
10,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
11
1 / 6 / 2
8,571
659
4,800
16,623
21,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 2
7,283
560
3,927
12,543
6,643
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FifouGFC
Hachiman
14
8 / 2 / 9
10,194
784
13,236
7,748
3,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 14
9,127
702
6,948
8,123
5,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 9
9,920
763
14,140
7,047
3,135
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
17
17
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FifouGFC
Hachiman
8
2
9
6.25
L
Fenrir
Forelinho
Fenrir
3
5
0
0.6
W
2
2
14
4.5
L
Cabrakan
1
6
2
0.33
W
7
0
9
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
34,324
43,923
Taken
22,918
38,497
Mitigated
11,632
6,079
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FifouGFC
Hachiman
13,236
9,459
0
2,204
7,748
3,244
885
3,190
4,558
0
35,202
L
Fenrir
Forelinho
Fenrir
6,030
1,550
0
2,733
14,757
10,047
0
7,517
6,983
0
24,380
W
6,948
1,065
863
344
8,123
5,253
876
1,845
6,278
22,137
0
L
Cabrakan
4,800
791
0
1,303
16,623
21,807
0
8,846
7,435
8,765
0
W
14,140
917
1,200
3,015
7,047
3,135
577
3,976
3,071
45,087
0
L
3,927
616
0
2,043
12,543
6,643
22
4,581
7,781
27,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,789
Gold Earned
29,241
101
Minions Killed
166
4
Camps Cleared
5
621,095
Distance Traveled
722,474
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,194
784
54
4
2
230,938
3
L
Fenrir
7,935
610
44
3
3
218,026
1
W
Yemoja
9,127
702
30
2
0
225,173
0
L
Cabrakan
8,571
659
7
1
0
205,917
0
W
Ra
9,920
763
82
6
3
266,363
1
L
Tiamat
7,283
560
50
4
1
197,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role