Player Matchup

Ratatoskr
Ratatoskr
Diamond V
Ekasoly
Ratatoskr
Diamond V
Level 156
God Stats
14W - 6L
1,752 SR
Queue Stats
256W - 240L
1,996 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Player08202021
Kuzenbo
Platinum II
Level 129
God Stats
1W - 4L
1,629 SR
Queue Stats
352W - 345L
1,913 MMR
Solo
Sobek
Sobek
Diamond V
TURBOPENTAKILL3
Sobek
Diamond V
Level 126
God Stats
3W - 5L
1,668 SR
Queue Stats
253W - 253L
1,908 MMR
Solo
Merlin
Merlin
Platinum I
mhamide
Merlin
Platinum I
Level 128
God Stats
46W - 48L
1,587 SR
Queue Stats
1,185W - 1,222L
1,966 MMR
Solo
Rama
Rama
Diamond IV
вioиic
Rama
Diamond IV
Level 139
God Stats
8W - 7L
1,698 SR
Queue Stats
83W - 70L
2,246 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,667 SR
2,006 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,526 SR
2,001 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Grandmaster
DMlost
Ra
Grandmaster
Level 160
God Stats
20W - 13L
1,820 SR
Queue Stats
577W - 338L
3,489 MMR
Solo
Awilix
Awilix
Platinum III
Dem3trial
Awilix
Platinum III
Level 153
God Stats
87W - 85L
1,536 SR
Queue Stats
336W - 389L
1,941 MMR
Party 1
Nike
Nike
Platinum V
ElAmigoDeR1kiH
Nike
Platinum V
Level 160
God Stats
1W - 0L
1,272 SR
Queue Stats
313W - 284L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ekasoly
Ratatoskr
10
3 / 3 / 1
6,206
621
3,845
7,294
2,866
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,355
536
4,295
7,621
5,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 4 / 0
4,720
472
2,262
8,825
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
mhamide
Merlin
10
0 / 3 / 2
5,610
561
2,356
4,675
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 4 / 0
5,120
512
4,098
6,394
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetOdinMorgan Le FayGebPersephone

VS

Bans
AthenaTiamatArtemisCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 0
6,099
610
4,716
7,939
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
 
Hou Yi
9
2 / 1 / 3
5,545
555
3,609
5,960
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
4 / 0 / 0
7,422
742
3,411
3,675
1,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Dem3trial
Awilix
10
5 / 1 / 5
6,557
656
6,210
6,844
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 2 / 6
5,807
581
4,906
8,764
2,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Hou Yi
 
Hou Yi
2
1
3
3.5
W
Ra
4
0
0
4
W
Awilix
Dem3trial
Awilix
5
1
5
7.5
L
Ratatoskr
Ekasoly
Ratatoskr
3
3
1
1.17
W
3
2
6
3
L
0
0
0
0
L
0
4
0
0
L
Merlin
mhamide
Merlin
0
3
2
0.33
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
22,852
34,809
Taken
33,182
15,828
Mitigated
11,198
9,177
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,716
1,473
149
6,000
7,939
3,767
234
4,064
3,875
28,830
8,584
W
Hou Yi
 
Hou Yi
3,609
1,983
0
1,751
5,960
1,473
748
241
5,719
0
28,159
W
Ra
3,411
219
193
1,643
3,675
1,191
0
884
2,659
59,778
0
W
Awilix
Dem3trial
Awilix
6,210
2,477
0
362
6,844
2,078
0
1,673
5,121
0
30,106
L
Ratatoskr
Ekasoly
Ratatoskr
3,845
1,036
0
1,411
7,294
2,866
0
1,223
6,043
0
33,698
W
4,906
915
0
1,499
8,764
2,689
0
2,016
6,605
0
24,204
L
4,295
1,438
0
3,161
7,621
5,554
0
3,525
4,096
27,965
0
L
2,262
399
0
2,486
8,825
4,668
0
940
7,819
14,444
0
L
Merlin
mhamide
Merlin
2,356
502
0
554
4,675
1,256
0
1,071
3,562
32,924
0
L
Rama
4,098
3,304
0
1,565
6,394
1,484
42
476
5,918
0
30,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
31,430
294
Minions Killed
358
0
Camps Cleared
0
1,021,159
Distance Traveled
1,027,806
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,099
610
81
8
0
165,018
2
W
Hou Yi
5,545
555
52
5
0
186,903
4
W
Ra
7,422
742
133
13
0
222,476
3
W
Awilix
6,557
656
49
5
0
228,909
2
L
Ratatoskr
6,206
621
73
7
0
219,027
3
W
Nike
5,807
581
43
4
0
224,500
3
L
Kuzenbo
5,355
536
50
5
0
218,576
4
L
Sobek
4,720
472
31
3
0
203,859
3
L
Merlin
5,610
561
78
8
0
188,823
4
L
Rama
5,120
512
62
6
0
190,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role