Player Matchup

Medusa
Medusa
Astikiliku
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,218 Elo+
Party 1
Amaterasu
Amaterasu
RikutoIsNotHere
Amaterasu
Level 26
God Stats
32W - 35L
1,484 SR
Queue Stats
136W - 135L
1,391 Elo+
Party 1
Odin
Odin
RuinsOverTheHill
Odin
Level 10
God Stats
0W - 1L
1,477 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Xuen1201
Zhong Kui
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
16W - 11L
1,617 Elo+
Solo
Apollo
Apollo
hugololo
Apollo
Level 35
God Stats
1W - 3L
1,177 SR
Queue Stats
126W - 106L
1,424 Elo+
Party 1
Team Averages
Level 21
1,466 SR
1,443 Elo+

VS

Team Averages
Level 16
1,654 SR
1,497 Elo+
Discordia
Discordia
BACKROLL
Discordia
Level 25
God Stats
8W - 2L
1,715 SR
Queue Stats
84W - 78L
1,453 Elo+
Solo
Odin
Odin
DaValandirD
Odin
Level 28
God Stats
14W - 8L
1,658 SR
Queue Stats
44W - 40L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Franskiller03
Kukulkan
Level 5
God Stats
4W - 0L
1,908 SR
Queue Stats
4W - 1L
1,580 Elo+
Solo
Medusa
Medusa
Lutkutaja
Medusa
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 116L
1,500 Elo+
Solo
Chaac
Chaac
mikehen1234
Chaac
Level 5
God Stats
2W - 1L
1,489 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astikiliku
Medusa
20
1 / 9 / 16
12,773
852
3,351
18,705
8,955
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
RikutoIsNotHere
Amaterasu
20
5 / 7 / 27
15,156
1,010
20,945
34,933
55,661
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 23
15,444
1,030
22,768
25,963
40,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Xuen1201
Zhong Kui
20
13 / 9 / 13
16,982
1,132
39,189
27,772
20,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
hugololo
Apollo
20
12 / 9 / 17
15,864
1,058
25,504
27,937
13,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BACKROLL
Discordia
20
0 / 7 / 16
13,763
918
16,606
12,603
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 21
16,289
1,086
23,768
24,878
19,569
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Franskiller03
Kukulkan
20
5 / 5 / 18
15,336
1,022
18,090
14,775
6,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Lutkutaja
Medusa
20
18 / 10 / 15
18,167
1,211
49,690
29,732
11,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 12 / 27
15,307
1,020
20,295
35,280
47,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
135
37
Kills
38
38
Deaths
37
96
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Medusa
Astikiliku
Medusa
1
9
16
1
W
Discordia
BACKROLL
Discordia
0
7
16
1.14
W
11
3
21
7.17
W
Kukulkan
Franskiller03
Kukulkan
5
5
18
2.8
W
Medusa
Lutkutaja
Medusa
18
10
15
2.55
L
Amaterasu
RikutoIsNotHere
Amaterasu
5
7
27
2.64
L
6
4
23
4.38
L
Zhong Kui
Xuen1201
Zhong Kui
13
9
13
2.17
L
Apollo
hugololo
Apollo
12
9
17
2.28
W
4
12
27
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,757
Damage
128,449
135,310
Taken
117,268
139,522
Mitigated
90,532
11,728
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Astikiliku
Medusa
3,351
1,198
0
0
18,705
8,955
0
6,599
11,739
0
12,588
W
Discordia
BACKROLL
Discordia
16,606
1,080
0
571
12,603
5,290
0
2,569
10,034
62,301
0
W
23,768
3,184
0
1,368
24,878
19,569
0
11,752
13,126
7,181
22,173
W
Kukulkan
Franskiller03
Kukulkan
18,090
1,901
0
272
14,775
6,336
0
4,109
10,666
40,997
0
W
Medusa
Lutkutaja
Medusa
49,690
34,389
0
8,515
29,732
11,765
0
12,884
16,848
0
90,761
L
Amaterasu
RikutoIsNotHere
Amaterasu
20,945
3,852
0
375
34,933
55,661
0
12,209
22,150
0
30,649
L
22,768
3,884
0
892
25,963
40,501
0
6,832
18,544
7,458
41,329
L
Zhong Kui
Xuen1201
Zhong Kui
39,189
4,347
0
8,748
27,772
20,451
0
6,842
20,691
87,890
0
L
Apollo
hugololo
Apollo
25,504
13,560
0
1,713
27,937
13,954
0
6,443
21,042
0
56,758
W
20,295
3,909
0
4,833
35,280
47,572
0
11,454
23,826
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,219
Gold Earned
78,862
279
Minions Killed
293
3
Camps Cleared
8
1,510,233
Distance Traveled
1,477,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,773
852
21
1
0
308,778
0
W
Discordia
13,763
918
115
8
1
306,646
1
W
Odin
16,289
1,086
12
1
0
316,447
0
W
Kukulkan
15,336
1,022
59
4
2
285,549
0
W
Medusa
18,167
1,211
77
5
4
282,994
1
L
Amaterasu
15,156
1,010
27
2
0
325,792
0
L
Odin
15,444
1,030
46
3
1
308,828
3
L
Zhong Kui
16,982
1,132
109
7
0
278,909
0
L
Apollo
15,864
1,058
76
5
2
287,926
0
W
Chaac
15,307
1,020
30
2
1
285,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role