Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DariusMagnus
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,436 Elo+
Solo
Bellona
Bellona
LusterGhost
Bellona
Level 98
God Stats
2W - 2L
1,396 SR
Queue Stats
62W - 66L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
One_Juicy_Devil
Jing Wei
Level 48
God Stats
4W - 1L
1,367 SR
Queue Stats
205W - 208L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
SergeantWolf767
Baron Samedi
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
18W - 25L
1,413 Elo+
Party 2
Team Averages
Level 90
1,486 SR
1,427 Elo+

VS

Team Averages
Level 98
1,406 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KuroFelidae
Nox
Level 103
God Stats
2W - 5L
1,295 SR
Queue Stats
121W - 90L
1,498 Elo+
Solo
Neith
Neith
Mr Bad Moves
Neith
Level 81
God Stats
7W - 5L
1,578 SR
Queue Stats
265W - 321L
1,389 Elo+
Party 1
Hera
Hera
clantastic68
Hera
Level 124
God Stats
1W - 0L
1,373 SR
Queue Stats
57W - 54L
1,436 Elo+
Solo
Osiris
Osiris
x Brad ii
Osiris
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
253W - 279L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 4 / 8
8,190
683
9,024
10,896
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
17
6 / 5 / 1
9,446
787
10,086
11,478
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LusterGhost
Bellona
15
3 / 7 / 6
9,071
756
10,865
14,420
15,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
14
2 / 7 / 7
8,205
684
7,117
12,496
4,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SergeantWolf767
Baron Samedi
13
1 / 7 / 3
7,496
625
7,473
13,560
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
14 / 2 / 7
10,926
911
19,366
8,373
3,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 12
10,132
844
7,084
7,377
3,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 10
9,083
757
9,723
7,524
3,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 10
10,753
896
12,322
10,097
4,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
x Brad ii
Osiris
15
5 / 4 / 11
9,506
792
9,804
19,167
17,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
12
Kills
30
30
Deaths
12
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
8
1
W
Zeus
 
Zeus
14
2
7
8.75
L
Raijin
6
5
1
1.3
W
4
2
12
5
L
Bellona
LusterGhost
Bellona
3
7
6
0.86
W
1
2
10
3
L
Jing Wei
2
7
7
0.79
L
Baron Samedi
SergeantWolf767
Baron Samedi
1
7
3
0.36
W
6
2
10
5.5
W
Osiris
x Brad ii
Osiris
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
58,299
62,850
Taken
52,538
34,215
Mitigated
31,357
18,668
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,024
3,185
3,870
3,450
10,896
4,681
0
5,498
5,398
22,344
0
W
Zeus
 
Zeus
19,366
796
2,777
3,357
8,373
3,322
1,070
2,568
5,737
37,312
0
L
Raijin
10,086
927
767
2,531
11,478
4,232
0
7,102
4,376
20,594
0
W
7,084
328
1,799
742
7,377
3,091
1,163
3,603
3,687
22,693
0
L
Bellona
LusterGhost
Bellona
10,865
1,120
502
1,392
14,420
15,335
0
6,850
7,570
149
17,843
W
9,723
3,777
1,259
2,671
7,524
3,019
1,968
3,824
3,594
0
22,119
L
Jing Wei
7,117
5,077
875
558
12,496
4,819
0
9,209
3,287
0
15,284
L
Baron Samedi
SergeantWolf767
Baron Samedi
7,473
281
2,031
2,692
13,560
5,148
0
10,113
3,447
15,565
0
W
12,322
3,449
77
2,009
10,097
4,136
631
6,125
3,698
23,211
0
W
Osiris
x Brad ii
Osiris
9,804
1,358
1,884
7,500
19,167
17,789
225
9,754
9,193
0
13,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
50,400
90
Minions Killed
123
0
Camps Cleared
0
972,732
Distance Traveled
1,090,577
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,190
683
35
3
0
184,185
0
W
Zeus
10,926
911
35
3
0
222,093
0
L
Raijin
9,446
787
23
2
0
190,384
0
W
Nox
10,132
844
34
3
0
215,577
0
L
Bellona
9,071
756
12
1
0
199,748
0
W
Neith
9,083
757
28
2
0
200,133
1
L
Jing Wei
8,205
684
10
1
0
192,807
1
L
Baron Samedi
7,496
625
10
1
0
205,608
2
W
Hera
10,753
896
24
2
0
226,324
0
W
Osiris
9,506
792
2
0
0
226,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role