Player Matchup

Baron Samedi
Baron Samedi
Borbora
Baron Samedi
Level 47
God Stats
3W - 10L
1,141 SR
Queue Stats
10W - 34L
1,064 Elo+
Party 2
Charybdis
Charybdis
gaserga
Charybdis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,381 Elo+
Party 2
Achilles
Achilles
levess
Achilles
Level 62
God Stats
2W - 8L
1,189 SR
Queue Stats
14W - 37L
1,149 Elo+
Party 2
Team Averages
Level 55
1,277 SR
1,198 Elo+

VS

Team Averages
Level 3
1,641 SR
1,500 Elo+
Cthulhu
Cthulhu
Boutade
Cthulhu
Level 4
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FrostFL
Jormungandr
Level 3
God Stats
0W - 1L
1,712 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Neith
Neith
SaltyTheFaulty
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Borbora
Baron Samedi
14
11 / 2 / 18
10,866
906
17,455
13,433
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
gaserga
Charybdis
13
11 / 1 / 16
10,433
869
16,727
12,709
4,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
levess
Achilles
12
9 / 2 / 15
9,948
829
9,083
13,394
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boutade
Cthulhu
10
2 / 10 / 1
7,211
601
10,119
21,226
11,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
FrostFL
Jormungandr
10
2 / 11 / 2
7,908
659
10,834
18,255
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 10 / 1
7,574
631
4,893
10,100
2,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
31
Kills
5
5
Deaths
31
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Borbora
Baron Samedi
11
2
18
10
L
Cthulhu
Boutade
Cthulhu
2
10
1
0.25
L
Jormungandr
FrostFL
Jormungandr
2
11
2
0.27
L
1
10
1
0.15
W
Charybdis
gaserga
Charybdis
11
1
16
19
W
Achilles
levess
Achilles
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,265
Damage
25,846
39,536
Taken
49,581
21,892
Mitigated
23,228
18,305
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Borbora
Baron Samedi
17,455
2,870
4,632
6,569
13,433
5,227
931
7,571
5,458
40,202
0
L
Cthulhu
Boutade
Cthulhu
10,119
638
0
440
21,226
11,880
0
7,931
13,021
19,580
552
L
Jormungandr
FrostFL
Jormungandr
10,834
1,391
0
1,564
18,255
8,574
20
6,853
10,754
22,191
0
L
4,893
2,430
0
250
10,100
2,774
0
2,837
6,967
0
10,902
W
Charybdis
gaserga
Charybdis
16,727
10,734
0
3,504
12,709
4,374
1,507
7,897
4,477
0
29,708
W
Achilles
levess
Achilles
9,083
2,652
139
3,461
13,394
12,291
238
4,339
8,842
0
18,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
22,693
105
Minions Killed
72
2
Camps Cleared
2
622,681
Distance Traveled
522,012
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,866
906
54
5
0
199,653
0
L
Cthulhu
7,211
601
36
3
0
197,600
0
L
Jormungandr
7,908
659
22
2
2
176,783
4
L
Neith
7,574
631
14
1
0
147,629
1
W
Charybdis
10,433
869
27
2
0
200,846
0
W
Achilles
9,948
829
24
2
2
222,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role