Player Matchup

Cerberus
Cerberus
Gharadi
Cerberus
Level 20
God Stats
3W - 1L
1,666 SR
Queue Stats
43W - 33L
1,627 Elo+
Solo
Chronos
Chronos
Micronomicom
Chronos
Level 22
God Stats
10W - 2L
1,946 SR
Queue Stats
29W - 17L
1,658 Elo+
Solo
Nemesis
Nemesis
TR0K0L0
Nemesis
Level 17
God Stats
2W - 1L
1,415 SR
Queue Stats
42W - 45L
1,564 Elo+
Solo
Scylla
Scylla
Vzdryzhen
Scylla
Level 5
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 9L
1,518 Elo+
Solo
Rama
Rama
kaosw
Rama
Level 22
God Stats
13W - 7L
1,763 SR
Queue Stats
256W - 242L
1,583 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,590 Elo+

VS

Team Averages
Level 23
1,620 SR
1,628 Elo+
Cthulhu
Cthulhu
GreyAnser
Cthulhu
Level 10
God Stats
5W - 5L
1,663 SR
Queue Stats
12W - 6L
1,689 Elo+
Solo
Tsukuyomi
Tsukuyomi
LakisUK
Tsukuyomi
Level 27
God Stats
0W - 2L
1,498 SR
Queue Stats
29W - 35L
1,500 Elo+
Solo
Janus
Janus
Skajtheros
Janus
Level 21
God Stats
2W - 3L
1,738 SR
Queue Stats
49W - 34L
1,704 Elo+
Party 1
Hercules
Hercules
StonedCzupakabra
Hercules
Level 20
God Stats
9W - 12L
1,467 SR
Queue Stats
81W - 89L
1,543 Elo+
Solo
Neith
Neith
hiperion198
Neith
Level 39
God Stats
1W - 1L
1,733 SR
Queue Stats
41W - 25L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gharadi
Cerberus
10
2 / 4 / 12
6,867
624
5,243
9,637
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Micronomicom
Chronos
13
6 / 0 / 0
7,518
683
8,552
7,757
3,265
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
TR0K0L0
Nemesis
10
2 / 1 / 3
6,212
565
3,707
5,670
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Vzdryzhen
Scylla
11
2 / 1 / 2
6,379
580
2,217
3,955
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
kaosw
Rama
13
10 / 0 / 1
7,953
723
8,894
6,848
2,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreyAnser
Cthulhu
6
0 / 5 / 2
4,287
390
1,886
7,947
2,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
LakisUK
Tsukuyomi
8
1 / 5 / 1
5,099
464
4,495
8,547
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
2 / 4 / 1
6,192
563
4,287
6,371
1,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 0
4,886
444
2,347
8,910
4,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 4 / 2
5,546
504
5,755
6,494
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
5
6
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gharadi
Cerberus
2
4
12
2
L
Cthulhu
GreyAnser
Cthulhu
0
5
2
0.2
L
Tsukuyomi
LakisUK
Tsukuyomi
1
5
1
0.3
W
Chronos
Micronomicom
Chronos
6
0
0
6
L
Janus
2
4
1
0.63
L
0
4
0
0
W
Nemesis
TR0K0L0
Nemesis
2
1
3
3.5
W
Scylla
Vzdryzhen
Scylla
2
1
2
3
L
2
4
2
0.75
W
Rama
kaosw
Rama
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
18,770
33,867
Taken
38,269
14,331
Mitigated
12,635
13,149
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gharadi
Cerberus
5,243
619
0
1,587
9,637
5,891
0
1,734
7,883
20,816
0
L
Cthulhu
GreyAnser
Cthulhu
1,886
255
71
1,213
7,947
2,579
0
2,909
5,038
9,639
0
L
Tsukuyomi
LakisUK
Tsukuyomi
4,495
1,394
0
1,944
8,547
2,643
0
3,179
5,272
0
20,519
W
Chronos
Micronomicom
Chronos
8,552
2,855
0
3,777
7,757
3,265
1,358
882
6,484
42,837
0
L
Janus
4,287
697
0
929
6,371
1,470
0
2,413
3,872
36,882
0
L
2,347
495
0
3,025
8,910
4,384
0
6,504
2,406
0
20,109
W
Nemesis
TR0K0L0
Nemesis
3,707
1,576
0
2,160
5,670
2,118
23
769
4,797
0
30,463
W
Scylla
Vzdryzhen
Scylla
2,217
106
0
763
3,955
919
526
1,013
2,852
33,195
0
L
5,755
3,175
0
2,291
6,494
1,559
0
825
5,669
0
31,301
W
Rama
kaosw
Rama
8,894
7,504
0
4,862
6,848
2,138
473
1,521
5,311
0
51,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
26,010
352
Minions Killed
231
0
Camps Cleared
0
1,039,499
Distance Traveled
955,874
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,867
624
44
4
0
200,466
2
L
Cthulhu
4,287
390
7
1
0
192,281
3
L
Tsukuyomi
5,099
464
43
4
0
185,822
2
W
Chronos
7,518
683
80
7
0
226,700
4
L
Janus
6,192
563
69
6
0
181,637
3
L
Hercules
4,886
444
44
4
0
211,234
0
W
Nemesis
6,212
565
54
5
0
218,439
0
W
Scylla
6,379
580
82
7
0
198,030
3
L
Neith
5,546
504
68
6
0
184,900
2
W
Rama
7,953
723
92
8
0
195,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role