Player Matchup

Sobek
Sobek
Akuaburu
Sobek
Level 155
God Stats
3W - 1L
1,881 SR
Queue Stats
258W - 147L
1,680 Elo+
Party 1
Achilles
Achilles
AkuaburuKing
Achilles
Level 112
God Stats
18W - 7L
1,761 SR
Queue Stats
184W - 102L
1,692 Elo+
Party 1
Apollo
Apollo
MisterDankMemes
Apollo
Level 147
God Stats
2W - 2L
1,324 SR
Queue Stats
139W - 71L
1,726 Elo+
Party 1
Team Averages
Level 138
1,655 SR
1,699 Elo+

VS

Team Averages
Level 82
1,537 SR
1,359 Elo+
Achilles
Achilles
Death Ps823
Achilles
Level 82
God Stats
30W - 30L
1,423 SR
Queue Stats
134W - 171L
1,435 Elo+
Solo
Agni
Agni
misterchris2
Agni
Level 157
God Stats
4W - 2L
1,691 SR
Queue Stats
304W - 287L
1,663 Elo+
Solo
Olorun
Olorun
せいご305
Olorun
Level 8
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 18L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akuaburu
Sobek
11
3 / 0 / 7
8,294
829
5,649
10,048
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
AkuaburuKing
Achilles
12
5 / 0 / 5
7,725
773
8,823
9,969
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 6
8,157
816
7,744
4,497
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Death Ps823
Achilles
8
0 / 5 / 0
6,251
625
5,047
14,420
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
6,066
607
10,744
4,168
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 6 / 0
5,824
582
1,628
7,007
1,999
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akuaburu
Sobek
3
0
7
6.5
W
Achilles
AkuaburuKing
Achilles
5
0
5
7.5
L
Achilles
Death Ps823
Achilles
0
5
0
0
W
5
0
6
8
L
0
2
0
0
L
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
17,419
24,514
Taken
25,595
19,756
Mitigated
11,234
9,370
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akuaburu
Sobek
5,649
248
0
4,358
10,048
9,847
195
5,001
4,495
16,040
0
W
Achilles
AkuaburuKing
Achilles
8,823
1,922
0
4,024
9,969
8,369
0
4,333
5,321
0
18,959
L
Achilles
Death Ps823
Achilles
5,047
1,471
269
3,666
14,420
8,023
0
3,067
10,666
0
9,592
W
7,744
4,398
0
988
4,497
1,540
1,376
2,540
1,801
0
39,601
L
10,744
947
0
439
4,168
1,212
0
1,375
2,621
32,945
0
L
Olorun
1,628
536
539
722
7,007
1,999
0
1,523
5,358
7,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
18,141
121
Minions Killed
86
5
Camps Cleared
2
543,282
Distance Traveled
532,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,294
829
17
2
1
171,473
0
W
Achilles
7,725
773
17
2
3
182,454
0
L
Achilles
6,251
625
12
1
0
191,481
0
W
Apollo
8,157
816
87
9
1
189,355
1
L
Agni
6,066
607
58
6
2
183,900
1
L
Olorun
5,824
582
16
2
0
157,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role