Player Matchup

Fenrir
Fenrir
Akatosh404
Fenrir
Level 5
God Stats
0W - 5L
1,193 SR
Queue Stats
7W - 11L
1,249 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sullii
Ah Muzen Cab
Level 18
God Stats
1W - 3L
1,425 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Medusa
Medusa
andrewhsu
Medusa
Level 24
God Stats
0W - 2L
1,245 SR
Queue Stats
117W - 127L
1,484 Elo+
Solo
Da Ji
Da Ji
iBoy94
Da Ji
Level 14
God Stats
8W - 11L
1,640 SR
Queue Stats
15W - 25L
1,351 Elo+
Solo
Neith
Neith
sh1bq
Neith
Level 6
God Stats
3W - 3L
1,839 SR
Queue Stats
7W - 9L
1,522 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,397 Elo+

VS

Team Averages
Level 11
1,418 SR
1,385 Elo+
Izanami
Izanami
AnbuHawk
Izanami
Level 4
God Stats
2W - 2L
1,264 SR
Queue Stats
5W - 3L
1,218 Elo+
Party 1
Artemis
Artemis
chaaald
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,427 Elo+
Solo
Tiamat
Tiamat
jahboss12
Tiamat
Level 17
God Stats
6W - 7L
1,345 SR
Queue Stats
17W - 22L
1,242 Elo+
Solo
Kukulkan
Kukulkan
mtkcrow
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
zervs
Erlang Shen
Level 29
God Stats
21W - 24L
1,482 SR
Queue Stats
137W - 150L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akatosh404
Fenrir
16
2 / 4 / 2
10,665
427
6,037
19,380
10,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Sullii
Ah Muzen Cab
16
2 / 8 / 2
11,298
452
9,546
17,745
7,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
andrewhsu
Medusa
20
7 / 5 / 0
12,570
503
19,924
21,064
9,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
iBoy94
Da Ji
16
8 / 7 / 6
11,323
453
11,411
17,292
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
sh1bq
Neith
18
4 / 5 / 6
11,543
462
15,477
17,422
6,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnbuHawk
Izanami
16
3 / 7 / 9
11,375
455
11,498
16,097
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
chaaald
Artemis
19
3 / 4 / 9
12,423
497
11,315
22,698
7,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
jahboss12
Tiamat
19
3 / 7 / 9
12,337
493
11,370
19,825
10,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
mtkcrow
Kukulkan
16
8 / 5 / 3
12,161
486
9,034
12,995
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
zervs
Erlang Shen
20
12 / 1 / 2
16,005
640
23,170
20,963
25,055
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
23
Kills
29
29
Deaths
24
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akatosh404
Fenrir
2
4
2
0.75
W
Izanami
AnbuHawk
Izanami
3
7
9
1.07
L
Ah Muzen Cab
Sullii
Ah Muzen Cab
2
8
2
0.38
L
Medusa
andrewhsu
Medusa
7
5
0
1.4
W
Artemis
chaaald
Artemis
3
4
9
1.88
L
Da Ji
iBoy94
Da Ji
8
7
6
1.57
W
Tiamat
jahboss12
Tiamat
3
7
9
1.07
W
Kukulkan
mtkcrow
Kukulkan
8
5
3
1.9
L
Neith
sh1bq
Neith
4
5
6
1.4
W
Erlang Shen
zervs
Erlang Shen
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,395
Damage
66,387
92,903
Taken
92,578
41,551
Mitigated
52,413
22,085
Healing
28,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akatosh404
Fenrir
6,037
1,326
0
6,200
19,380
10,316
426
2,940
16,440
0
69,683
W
Izanami
AnbuHawk
Izanami
11,498
6,640
0
4,301
16,097
4,873
3,584
0
16,097
0
57,715
L
Ah Muzen Cab
Sullii
Ah Muzen Cab
9,546
3,144
0
1,481
17,745
7,273
1,381
5,078
12,667
0
61,832
L
Medusa
andrewhsu
Medusa
19,924
9,275
0
5,996
21,064
9,172
2,574
1,813
19,251
0
106,765
W
Artemis
chaaald
Artemis
11,315
7,014
0
8,087
22,698
7,591
3,618
589
22,109
0
95,058
L
Da Ji
iBoy94
Da Ji
11,411
3,184
0
1,062
17,292
8,071
0
6,303
10,989
0
52,152
W
Tiamat
jahboss12
Tiamat
11,370
696
348
6,118
19,825
10,462
36
0
19,825
64,394
0
W
Kukulkan
mtkcrow
Kukulkan
9,034
1,024
0
387
12,995
4,432
443
0
12,995
41,710
0
L
Neith
sh1bq
Neith
15,477
7,155
0
7,346
17,422
6,719
664
4,673
12,749
0
68,645
W
Erlang Shen
zervs
Erlang Shen
23,170
10,191
0
9,322
20,963
25,055
631
0
20,963
0
133,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,399
Gold Earned
64,301
548
Minions Killed
637
0
Camps Cleared
0
2,134,156
Distance Traveled
2,236,250
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,665
427
126
5
0
459,141
0
W
Izanami
11,375
455
106
4
0
442,549
4
L
Ah Muzen Cab
11,298
452
90
4
0
417,587
1
L
Medusa
12,570
503
155
6
0
440,608
1
W
Artemis
12,423
497
133
5
0
384,455
1
L
Da Ji
11,323
453
68
3
0
403,338
4
W
Tiamat
12,337
493
102
4
0
475,779
2
W
Kukulkan
12,161
486
84
3
0
408,491
4
L
Neith
11,543
462
109
4
0
413,482
2
W
Erlang Shen
16,005
640
212
8
0
524,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role