Player Matchup

Thanatos
Thanatos
Baba-Eren
Thanatos
Level 29
God Stats
45W - 61L
1,486 SR
Queue Stats
189W - 235L
1,483 Elo+
Party 1
Khepri
Khepri
JotaRodz
Khepri
Level 21
God Stats
1W - 2L
1,376 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Thoth
Thoth
KumailIQ
Thoth
Level 29
God Stats
34W - 43L
1,426 SR
Queue Stats
84W - 118L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
TBW-NAJIB25i
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,156 Elo+
Solo
Artemis
Artemis
dummerkanacke
Artemis
Level 6
God Stats
7W - 5L
1,220 SR
Queue Stats
43W - 65L
1,250 Elo+
Party 1
Team Averages
Level 18
1,402 SR
1,341 Elo+

VS

Team Averages
Level 23
1,478 SR
1,399 Elo+
Pele
Pele
Firehammer21
Pele
Level 27
God Stats
3W - 1L
1,597 SR
Queue Stats
23W - 26L
1,374 Elo+
Party 2
Olorun
Olorun
ItsFlufftime
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,482 Elo+
Solo
Sobek
Sobek
Valsteel
Sobek
Level 27
God Stats
2W - 1L
1,357 SR
Queue Stats
5W - 16L
1,178 Elo+
Party 2
Chang'e
Chang'e
antanas1
Chang'e
Level 26
God Stats
2W - 3L
1,367 SR
Queue Stats
104W - 105L
1,500 Elo+
Solo
Apollo
Apollo
mlc3476
Apollo
Level 26
God Stats
15W - 17L
1,569 SR
Queue Stats
180W - 233L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baba-Eren
Thanatos
19
7 / 9 / 6
13,076
503
17,060
28,590
12,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
JotaRodz
Khepri
15
1 / 4 / 13
10,994
423
8,909
33,376
36,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
KumailIQ
Thoth
20
10 / 6 / 3
14,155
544
22,641
24,230
9,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TBW-NAJIB25i
Tsukuyomi
13
0 / 12 / 3
9,304
358
5,207
19,963
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
16
8 / 7 / 3
10,970
422
16,154
17,478
7,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 7
16,379
630
34,431
24,482
9,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
20
3 / 9 / 10
13,464
518
12,266
22,498
9,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Valsteel
Sobek
17
1 / 7 / 12
12,257
471
7,439
24,887
24,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
antanas1
Chang'e
20
9 / 0 / 18
16,024
616
27,517
20,238
7,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
mlc3476
Apollo
19
6 / 7 / 3
13,620
524
13,804
19,742
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
26
Kills
37
38
Deaths
26
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Baba-Eren
Thanatos
7
9
6
1.11
W
18
3
7
7.17
W
Olorun
3
9
10
0.89
L
Khepri
JotaRodz
Khepri
1
4
13
1.88
L
Thoth
KumailIQ
Thoth
10
6
3
1.92
L
Tsukuyomi
TBW-NAJIB25i
Tsukuyomi
0
12
3
0.13
W
Sobek
Valsteel
Sobek
1
7
12
1
W
Chang'e
antanas1
Chang'e
9
0
18
18
L
Artemis
8
7
3
1.36
W
Apollo
mlc3476
Apollo
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,971
Damage
95,457
123,637
Taken
111,847
74,730
Mitigated
59,821
25,583
Healing
42,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Baba-Eren
Thanatos
17,060
6,030
0
13,247
28,590
12,356
964
10,991
17,599
0
100,169
W
34,431
9,901
0
5,408
24,482
9,724
1,819
5,717
18,505
0
126,862
W
Olorun
12,266
7,712
529
7,671
22,498
9,732
7,584
6,446
15,722
72,297
9,543
L
Khepri
JotaRodz
Khepri
8,909
1,216
0
2,840
33,376
36,910
391
12,868
20,508
28,126
0
L
Thoth
KumailIQ
Thoth
22,641
683
89
3,896
24,230
9,762
1,557
9,144
15,086
80,370
0
L
Tsukuyomi
TBW-NAJIB25i
Tsukuyomi
5,207
963
0
2,524
19,963
8,036
42
6,959
13,004
0
37,316
W
Sobek
Valsteel
Sobek
7,439
974
0
2,960
24,887
24,704
430
5,956
17,479
18,401
0
W
Chang'e
antanas1
Chang'e
27,517
4,462
4,620
16,140
20,238
7,821
390
6,637
13,299
113,747
0
L
Artemis
16,154
9,371
0
2,987
17,478
7,666
2,918
5,777
11,701
0
44,770
W
Apollo
mlc3476
Apollo
13,804
5,600
172
4,850
19,742
7,840
229
5,851
13,733
0
120,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
71,744
432
Minions Killed
607
0
Camps Cleared
0
2,152,817
Distance Traveled
2,171,996
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,076
503
157
6
0
457,395
0
W
Pele
16,379
630
137
5
0
460,708
2
W
Olorun
13,464
518
123
5
0
384,265
5
L
Khepri
10,994
423
22
1
0
444,008
0
L
Thoth
14,155
544
140
5
0
499,561
8
L
Tsukuyomi
9,304
358
51
2
0
366,456
1
W
Sobek
12,257
471
21
1
0
415,464
5
W
Chang'e
16,024
616
173
7
0
510,149
5
L
Artemis
10,970
422
62
2
0
385,397
0
W
Apollo
13,620
524
153
6
0
401,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role