Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
B I G SAD3798
Skadi
Level 24
God Stats
1W - 4L
1,398 SR
Queue Stats
186W - 220L
1,328 Elo+
Solo
Ymir
Ymir
ChampionsBRLS
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TeachMeHow2Raid
The Morrigan
Level 28
God Stats
3W - 9L
1,387 SR
Queue Stats
88W - 86L
1,472 Elo+
Solo
Poseidon
Poseidon
めいじみるく
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,563 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,473 Elo+

VS

Team Averages
Level 23
1,519 SR
1,445 Elo+
Bakasura
Bakasura
GoatMaster247
Bakasura
Level 29
God Stats
3W - 7L
1,482 SR
Queue Stats
190W - 233L
1,369 Elo+
Solo
Charybdis
Charybdis
KOOLLIK-
Charybdis
Level 29
God Stats
18W - 18L
1,453 SR
Queue Stats
248W - 253L
1,433 Elo+
Solo
Fafnir
Fafnir
Mordro17
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,592 Elo+
Solo
Raijin
Raijin
Salivazzo
Raijin
Level 10
God Stats
2W - 1L
1,518 SR
Queue Stats
12W - 11L
1,515 Elo+
Solo
Anubis
Anubis
camouflagefox
Anubis
Level 24
God Stats
3W - 0L
1,642 SR
Queue Stats
45W - 56L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 5 / 3
10,500
525
9,197
17,237
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 4 / 0
10,614
531
7,608
13,532
4,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 1
6,735
337
837
6,564
1,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
TeachMeHow2Raid
The Morrigan
17
8 / 6 / 3
10,923
546
19,866
10,184
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 3
10,274
514
13,332
15,705
5,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoatMaster247
Bakasura
17
9 / 2 / 5
11,255
563
14,471
15,243
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
KOOLLIK-
Charybdis
17
2 / 2 / 3
10,818
541
5,864
13,443
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Mordro17
Fafnir
14
4 / 0 / 11
10,365
518
4,357
15,236
19,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Salivazzo
Raijin
19
7 / 4 / 2
12,230
612
14,701
18,238
7,713
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 11 / 5
9,572
479
3,327
14,545
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
19
Kills
24
24
Deaths
19
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
3
1.3
L
1
4
0
0.25
L
0
5
1
0.1
W
Bakasura
GoatMaster247
Bakasura
9
2
5
5.75
W
Charybdis
KOOLLIK-
Charybdis
2
2
3
1.75
W
Fafnir
Mordro17
Fafnir
4
0
11
9.5
W
Raijin
Salivazzo
Raijin
7
4
2
2
L
The Morrigan
TeachMeHow2Raid
The Morrigan
8
6
3
1.58
W
2
11
5
0.41
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
42,720
63,222
Taken
76,705
21,525
Mitigated
44,736
17,901
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,197
1,883
0
5,814
17,237
5,670
1,006
4,765
12,012
72,821
0
L
7,608
2,814
0
2,458
13,532
4,743
220
1,704
11,758
0
80,957
L
837
341
0
0
6,564
1,738
63
2,481
3,870
5,723
0
W
Bakasura
GoatMaster247
Bakasura
14,471
10,472
313
8,811
15,243
6,507
486
9,692
5,551
0
67,968
W
Charybdis
KOOLLIK-
Charybdis
5,864
3,411
0
4,027
13,443
4,744
786
2,709
10,734
67
69,009
W
Fafnir
Mordro17
Fafnir
4,357
1,065
0
3,752
15,236
19,682
0
5,879
9,357
26,440
0
W
Raijin
Salivazzo
Raijin
14,701
1,591
0
8,677
18,238
7,713
270
12,811
5,427
86,468
0
L
The Morrigan
TeachMeHow2Raid
The Morrigan
19,866
3,205
0
3,022
10,184
3,662
296
5,810
3,922
69,872
0
W
3,327
587
0
2,193
14,545
6,090
1,476
12,499
2,046
49,353
0
L
13,332
1,806
70
6,537
15,705
5,712
0
7,293
7,682
61,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
54,240
506
Minions Killed
487
0
Camps Cleared
0
1,520,312
Distance Traveled
1,775,714
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,500
525
104
5
0
366,027
4
L
Skadi
10,614
531
151
8
0
346,280
1
L
Ymir
6,735
337
12
1
0
117,525
1
W
Bakasura
11,255
563
105
5
0
414,106
0
W
Charybdis
10,818
541
120
6
0
339,578
2
W
Fafnir
10,365
518
33
2
0
401,351
3
W
Raijin
12,230
612
133
7
0
327,606
0
L
The Morrigan
10,923
546
126
6
0
334,062
4
W
Anubis
9,572
479
96
5
0
293,073
2
L
Poseidon
10,274
514
113
6
0
356,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role