Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bulletz44
Da Ji
Level 126
God Stats
12W - 4L
1,795 SR
Queue Stats
110W - 63L
1,691 Elo+
Party 1
Athena
Athena
MochaDomaldinho
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,520 Elo+
Solo
Neith
Neith
SirVegies
Neith
Level 149
God Stats
1W - 0L
1,897 SR
Queue Stats
171W - 139L
1,632 Elo+
Party 1
Team Averages
Level 129
1,638 SR
1,569 Elo+

VS

Team Averages
Level 119
1,598 SR
1,543 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Győznijöttem
Serqet
Level 102
God Stats
2W - 2L
1,632 SR
Queue Stats
98W - 74L
1,575 Elo+
Solo
Ne Zha
Ne Zha
YouDieSoCry3
Ne Zha
Level 141
God Stats
4W - 2L
1,569 SR
Queue Stats
279W - 280L
1,527 Elo+
Solo
Nike
Nike
pripiti
Nike
Level 160
God Stats
15W - 5L
1,790 SR
Queue Stats
968W - 879L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
16 / 2 / 10
10,635
1,064
13,664
11,982
5,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
14
1 / 2 / 17
8,341
834
6,814
7,554
3,006
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Bulletz44
Da Ji
16
8 / 2 / 13
9,137
914
10,339
10,496
7,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 24
8,978
898
8,039
11,893
12,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SirVegies
Neith
14
5 / 3 / 9
8,622
862
8,780
8,913
4,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 6
8,131
813
9,229
6,277
1,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
14
2 / 6 / 4
7,710
771
6,269
8,168
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 7 / 3
7,208
721
6,718
8,056
2,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
13
0 / 8 / 7
6,684
668
6,886
11,783
5,312
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
pripiti
Nike
14
3 / 4 / 6
7,697
770
10,305
16,824
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
30
Kills
9
10
Deaths
30
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
16
2
10
10.5
W
Hera
 
Hera
1
2
17
4.75
L
Merlin
 
Merlin
1
5
6
0.8
L
Medusa
 
Medusa
2
6
4
0.67
W
Da Ji
Bulletz44
Da Ji
8
2
13
7.25
L
3
7
3
0.64
W
0
1
24
12
W
Neith
SirVegies
Neith
5
3
9
3.17
L
Ne Zha
0
8
7
0.44
L
Nike
pripiti
Nike
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,636
Damage
39,407
50,838
Taken
51,108
32,884
Mitigated
21,005
16,867
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,664
1,228
3,217
3,326
11,982
5,574
560
1,163
10,166
32,288
0
W
Hera
 
Hera
6,814
1,987
1,499
1,512
7,554
3,006
707
1,876
5,436
14,976
0
L
Merlin
 
Merlin
9,229
347
0
179
6,277
1,948
0
2,950
3,100
25,433
0
L
Medusa
 
Medusa
6,269
2,450
0
696
8,168
2,568
0
4,536
3,549
0
13,239
W
Da Ji
Bulletz44
Da Ji
10,339
2,242
249
1,750
10,496
7,948
176
2,289
7,743
0
13,846
L
6,718
1,197
0
340
8,056
2,413
0
5,422
2,460
0
6,610
W
8,039
1,748
957
2,652
11,893
12,276
101
2,769
8,947
11,995
0
W
Neith
SirVegies
Neith
8,780
2,156
64
1,641
8,913
4,080
1,601
1,132
7,114
0
18,776
L
Ne Zha
6,886
1,300
646
1,163
11,783
5,312
0
6,534
5,112
0
16,090
L
Nike
pripiti
Nike
10,305
885
434
6,299
16,824
8,764
0
9,075
7,528
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
37,430
105
Minions Killed
86
0
Camps Cleared
0
953,531
Distance Traveled
810,809
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,635
1,064
44
4
0
195,076
2
W
Hera
8,341
834
22
2
0
197,654
0
L
Merlin
8,131
813
35
4
0
156,366
3
L
Medusa
7,710
771
21
2
0
164,567
5
W
Da Ji
9,137
914
5
1
0
191,318
0
L
Serqet
7,208
721
5
1
0
167,832
0
W
Athena
8,978
898
14
1
0
199,228
4
W
Neith
8,622
862
20
2
0
170,255
0
L
Ne Zha
6,684
668
11
1
0
144,064
1
L
Nike
7,697
770
14
1
0
177,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role