Player Matchup

Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Asharier
Ah Puch
Level 120
God Stats
27W - 25L
1,515 SR
Queue Stats
103W - 118L
1,520 Elo+
Solo
Charybdis
Charybdis
harleyb1992
Charybdis
Level 149
God Stats
18W - 31L
1,369 SR
Queue Stats
642W - 773L
1,360 Elo+
Solo
Team Averages
Level 126
1,461 SR
1,460 Elo+

VS

Team Averages
Level 47
1,453 SR
1,440 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
StealthAirman
Thor
Level 4
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 5L
1,614 Elo+
Solo
Charybdis
Charybdis
wanabegmrmn
Charybdis
Level 17
God Stats
2W - 6L
1,522 SR
Queue Stats
10W - 24L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
10 / 4 / 11
13,615
756
17,285
17,039
25,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Asharier
Ah Puch
12
5 / 1 / 9
11,328
629
8,936
5,054
1,875
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
harleyb1992
Charybdis
17
10 / 3 / 10
13,550
753
18,026
16,409
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 6 / 2
13,671
760
13,108
24,552
32,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 13 / 4
11,116
618
8,127
20,502
7,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
wanabegmrmn
Charybdis
10
0 / 6 / 3
9,368
520
1,848
8,548
3,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
8
8
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
4
11
3.88
L
Baron Samedi
 
Baron Samedi
6
6
2
1.17
W
Ah Puch
Asharier
Ah Puch
5
1
9
9.5
L
2
13
4
0.31
W
Charybdis
harleyb1992
Charybdis
10
3
10
5
L
Charybdis
wanabegmrmn
Charybdis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
23,083
38,502
Taken
53,602
34,296
Mitigated
43,879
15,396
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,285
7,578
0
5,433
17,039
25,069
317
5,293
11,746
0
43,922
L
Baron Samedi
 
Baron Samedi
13,108
1,043
1,460
9,197
24,552
32,052
0
4,617
19,935
49,925
0
W
Ah Puch
Asharier
Ah Puch
8,936
532
444
1,579
5,054
1,875
994
1,644
3,410
31,142
0
L
8,127
3,778
288
2,017
20,502
7,860
0
2,335
18,167
0
31,479
W
Charybdis
harleyb1992
Charybdis
18,026
8,953
0
7,940
16,409
7,352
1,696
6,708
9,701
0
67,989
L
Charybdis
wanabegmrmn
Charybdis
1,848
990
0
72
8,548
3,967
0
2,555
5,993
0
6,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
34,155
199
Minions Killed
112
12
Camps Cleared
4
804,363
Distance Traveled
637,524
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,615
756
40
2
2
322,068
1
L
Baron Samedi
13,671
760
45
3
1
304,109
6
W
Ah Puch
11,328
629
70
4
2
188,464
2
L
Thor
11,116
618
47
3
2
234,016
0
W
Charybdis
13,550
753
89
5
8
293,831
2
L
Charybdis
9,368
520
20
1
1
99,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role