Player Matchup

Xbalanque
Xbalanque
Aultman
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
BlickyBoy
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 22L
1,442 Elo+
Party 1
Sobek
Sobek
Thedroner
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,412 Elo+
Solo
Hades
Hades
是云云没错辽
Hades
Level 6
God Stats
2W - 0L
1,729 SR
Queue Stats
18W - 32L
1,282 Elo+
Solo
Da Ji
Da Ji
虚许空宁
Da Ji
Level 5
God Stats
2W - 3L
1,688 SR
Queue Stats
14W - 19L
1,412 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,394 Elo+

VS

Team Averages
Level 10
1,537 SR
1,497 Elo+
Jormungandr
Jormungandr
BerserkerFA
Jormungandr
Level 17
God Stats
7W - 7L
1,623 SR
Queue Stats
27W - 21L
1,623 Elo+
Solo
Chaac
Chaac
BlackHammer1551
Chaac
Level 12
God Stats
1W - 1L
1,800 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 2
Fenrir
Fenrir
GARRY2333
Fenrir
Level 12
God Stats
0W - 3L
1,261 SR
Queue Stats
48W - 40L
1,406 Elo+
Solo
Neith
Neith
Valentin1172
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
muhas12
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aultman
Xbalanque
20
17 / 7 / 15
17,088
1,221
38,342
20,673
7,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
BlickyBoy
Kukulkan
20
10 / 3 / 19
15,399
1,100
22,822
12,453
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Thedroner
Sobek
20
3 / 2 / 24
14,165
1,012
13,513
19,215
10,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 21
12,861
919
5,380
13,878
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 10 / 16
14,386
1,028
19,521
21,271
8,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BerserkerFA
Jormungandr
20
5 / 5 / 15
13,906
993
18,495
27,331
46,741
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
0 / 5 / 14
11,719
837
5,713
12,705
15,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
GARRY2333
Fenrir
20
14 / 12 / 10
16,380
1,170
24,734
30,641
20,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 7 / 17
13,475
963
14,924
18,369
7,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
muhas12
Kukulkan
19
3 / 12 / 12
12,697
907
17,355
17,298
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
93
41
Kills
25
25
Deaths
41
95
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aultman
Xbalanque
17
7
15
3.5
L
Jormungandr
BerserkerFA
Jormungandr
5
5
15
2.5
L
0
5
14
1.4
W
Kukulkan
BlickyBoy
Kukulkan
10
3
19
6.5
L
Fenrir
GARRY2333
Fenrir
14
12
10
1.58
W
Sobek
Thedroner
Sobek
3
2
24
7.5
L
3
7
17
1.64
L
Kukulkan
muhas12
Kukulkan
3
12
12
0.75
W
1
3
21
3.83
W
10
10
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,578
Damage
81,221
87,490
Taken
106,344
37,088
Mitigated
96,708
12,625
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aultman
Xbalanque
38,342
22,821
0
2,597
20,673
7,637
0
7,115
13,558
0
61,757
L
Jormungandr
BerserkerFA
Jormungandr
18,495
3,927
0
0
27,331
46,741
0
11,206
15,963
42,448
0
L
5,713
977
0
1,635
12,705
15,319
0
6,671
6,034
0
21,328
W
Kukulkan
BlickyBoy
Kukulkan
22,822
1,945
0
797
12,453
4,946
0
5,518
6,935
57,305
0
L
Fenrir
GARRY2333
Fenrir
24,734
4,909
0
1,750
30,641
20,942
0
9,777
20,864
0
40,592
W
Sobek
Thedroner
Sobek
13,513
899
0
4,341
19,215
10,440
0
8,168
11,047
34,999
0
L
14,924
5,192
0
2,486
18,369
7,129
0
6,643
11,726
0
44,757
L
Kukulkan
muhas12
Kukulkan
17,355
2,062
0
781
17,298
6,577
0
7,418
9,880
38,299
0
W
5,380
1,383
1,365
3,167
13,878
5,779
0
7,093
6,785
24,802
0
W
19,521
5,082
0
358
21,271
8,286
0
7,956
13,315
0
27,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,899
Gold Earned
68,177
233
Minions Killed
229
11
Camps Cleared
5
1,232,078
Distance Traveled
1,122,475
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
17,088
1,221
42
3
2
248,910
0
L
Jormungandr
13,906
993
42
3
0
252,246
0
L
Chaac
11,719
837
37
3
1
158,559
0
W
Kukulkan
15,399
1,100
84
6
0
264,354
1
L
Fenrir
16,380
1,170
35
3
2
273,391
0
W
Sobek
14,165
1,012
40
3
4
287,360
3
L
Neith
13,475
963
67
5
1
221,616
0
L
Kukulkan
12,697
907
48
3
1
216,663
2
W
Hades
12,861
919
55
4
1
198,760
0
W
Da Ji
14,386
1,028
12
1
4
232,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role