Player Matchup

Bakasura
Bakasura
Eploiter
Bakasura
Level 96
God Stats
8W - 8L
1,462 SR
Queue Stats
377W - 400L
1,479 Elo+
Solo
King Arthur
King Arthur
GoatedDae
King Arthur
Level 88
God Stats
0W - 1L
1,315 SR
Queue Stats
133W - 132L
1,526 Elo+
Party 2
Ymir
Ymir
Jormagund
Ymir
Level 44
God Stats
32W - 36L
1,534 SR
Queue Stats
135W - 152L
1,497 Elo+
Party 3
Olorun
Olorun
Sorakh234
Olorun
Level 122
God Stats
22W - 11L
1,707 SR
Queue Stats
695W - 695L
1,554 Elo+
Party 3
Thoth
Thoth
rreanimation
Thoth
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,550 Elo+
Party 2
Team Averages
Level 80
1,504 SR
1,521 Elo+

VS

Team Averages
Level 95
1,597 SR
1,580 Elo+
Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Pari Dev
Ares
Level 47
God Stats
27W - 10L
1,675 SR
Queue Stats
39W - 17L
1,691 Elo+
Party 1
Erlang Shen
Erlang Shen
Pari Jay
Erlang Shen
Level 108
God Stats
5W - 1L
1,602 SR
Queue Stats
300W - 219L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
TunaSkooma_
Heimdallr
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
831W - 824L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
smvckers
Zhong Kui
Level 113
God Stats
52W - 26L
1,709 SR
Queue Stats
367W - 269L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eploiter
Bakasura
9
2 / 3 / 4
5,743
574
3,705
7,055
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
GoatedDae
King Arthur
7
0 / 2 / 0
4,467
447
1,062
5,089
2,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
8
1 / 4 / 5
4,715
472
2,339
7,352
3,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Sorakh234
Olorun
9
6 / 3 / 3
5,920
592
7,727
6,049
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,629
463
989
3,903
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 0 / 0
7,127
713
4,868
4,502
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
1 / 3 / 1
5,076
508
2,452
6,062
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Erlang Shen
Pari Jay
Erlang Shen
8
3 / 3 / 3
5,647
565
3,589
6,123
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
TunaSkooma_
Heimdallr
8
0 / 3 / 4
5,004
500
3,960
5,855
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
smvckers
Zhong Kui
11
7 / 1 / 5
6,976
698
6,452
5,343
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
16
16
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
0
5
L
Bakasura
Eploiter
Bakasura
2
3
4
1.33
L
King Arthur
GoatedDae
King Arthur
0
2
0
0
L
Ymir
1
4
5
0.88
W
Ares
1
3
1
0.5
W
Erlang Shen
Pari Jay
Erlang Shen
3
3
3
1.5
L
Olorun
Sorakh234
Olorun
6
3
3
2.5
W
Heimdallr
TunaSkooma_
Heimdallr
0
3
4
0.67
L
0
4
0
0
W
Zhong Kui
smvckers
Zhong Kui
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
21,321
29,448
Taken
27,885
11,726
Mitigated
12,608
6,531
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,868
297
149
3,266
4,502
1,191
0
240
4,122
40,376
0
L
Bakasura
Eploiter
Bakasura
3,705
2,621
0
2,373
7,055
2,566
0
2,160
4,755
0
24,008
L
King Arthur
GoatedDae
King Arthur
1,062
310
0
125
5,089
2,627
0
2,702
2,168
0
16,120
L
Ymir
2,339
439
0
1,152
7,352
3,538
0
2,581
4,605
11,162
0
W
Ares
2,452
58
0
829
6,062
3,034
154
3,114
2,833
12,418
0
W
Erlang Shen
Pari Jay
Erlang Shen
3,589
1,645
0
1,498
6,123
3,024
0
1,865
4,073
0
30,061
L
Olorun
Sorakh234
Olorun
7,727
3,541
172
2,289
6,049
1,894
0
2,930
2,949
22,925
3,689
W
Heimdallr
TunaSkooma_
Heimdallr
3,960
1,359
0
1,391
5,855
1,979
229
2,260
3,585
0
26,261
L
989
176
0
420
3,903
1,101
323
2,482
1,199
18,700
0
W
Zhong Kui
smvckers
Zhong Kui
6,452
742
0
1,835
5,343
3,380
228
2,655
2,688
27,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
29,830
188
Minions Killed
279
0
Camps Cleared
0
918,705
Distance Traveled
993,827
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,127
713
107
11
0
209,310
1
L
Bakasura
5,743
574
63
6
0
220,916
1
L
King Arthur
4,467
447
29
3
0
162,645
2
L
Ymir
4,715
472
16
2
0
202,548
1
W
Ares
5,076
508
23
2
0
189,376
0
W
Erlang Shen
5,647
565
58
6
0
216,223
1
L
Olorun
5,920
592
48
5
0
176,724
3
W
Heimdallr
5,004
500
41
4
0
182,250
0
L
Thoth
4,629
463
32
3
0
155,872
2
W
Zhong Kui
6,976
698
50
5
0
196,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role