Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
HaKaisuRuOsiris
Ares
Silver II
Level 81
God Stats
19W - 5L
1,830 SR
Queue Stats
311W - 316L
1,004 MMR
Solo
Apollo
Apollo
Silver II
HforHugo
Apollo
Silver II
Level 114
God Stats
1W - 0L
1,229 SR
Queue Stats
46W - 43L
1,213 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Kanan198
Tsukuyomi
Silver III
Level 141
God Stats
14W - 8L
1,690 SR
Queue Stats
599W - 613L
958 MMR
Party 1
Tiamat
Tiamat
Gold II
lidlu
Tiamat
Gold II
Level 144
God Stats
15W - 15L
1,530 SR
Queue Stats
333W - 331L
1,593 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,556 SR
1,254 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,538 SR
1,239 MMR
Persephone
Persephone
Masters
Emerged 63
Persephone
Masters
Level 156
God Stats
7W - 8L
1,684 SR
Queue Stats
419W - 395L
2,824 MMR
Solo
Cthulhu
Cthulhu
Silver II
Kiridiana
Cthulhu
Silver II
Level 157
God Stats
3W - 8L
1,408 SR
Queue Stats
420W - 446L
871 MMR
Solo
Nox
Nox
Silver IV
Spartiatwolf
Nox
Silver IV
Level 88
God Stats
11W - 14L
1,498 SR
Queue Stats
63W - 85L
770 MMR
Solo
Arachne
Arachne
Silver I
UgoinDIE1
Arachne
Silver I
Level 90
God Stats
8W - 10L
1,659 SR
Queue Stats
193W - 205L
1,173 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
theokgay
Ah Muzen Cab
Silver V
Level 160
God Stats
5W - 9L
1,439 SR
Queue Stats
797W - 819L
558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 0 / 1
6,508
501
5,239
8,765
5,055
10
2 / 0 / 5
6,521
502
2,058
8,723
4,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
HforHugo
Apollo
11
6 / 3 / 2
7,426
571
5,883
7,241
2,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Kanan198
Tsukuyomi
13
4 / 0 / 4
7,659
589
4,054
8,868
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
lidlu
Tiamat
14
4 / 0 / 4
8,099
623
4,994
8,087
4,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaMorgan Le FayOdinSet

VS

Bans
KaliArtemisCu ChulainnKing ArthurArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Emerged 63
Persephone
12
1 / 2 / 0
7,255
558
5,805
6,272
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kiridiana
Cthulhu
12
0 / 2 / 0
7,015
540
2,748
7,438
3,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 5 / 1
5,410
416
1,566
4,387
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
UgoinDIE1
Arachne
11
0 / 3 / 1
6,307
485
4,246
8,569
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
theokgay
Ah Muzen Cab
11
2 / 5 / 0
6,554
504
3,468
7,071
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
3
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
1
1.5
L
Persephone
Emerged 63
Persephone
1
2
0
0.5
W
2
0
5
4.5
W
Apollo
HforHugo
Apollo
6
3
2
2.33
W
Tsukuyomi
Kanan198
Tsukuyomi
4
0
4
6
L
Cthulhu
Kiridiana
Cthulhu
0
2
0
0
L
0
5
1
0.1
L
Arachne
UgoinDIE1
Arachne
0
3
1
0.17
W
Tiamat
lidlu
Tiamat
4
0
4
6
L
Ah Muzen Cab
theokgay
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
17,833
41,684
Taken
33,737
19,184
Mitigated
11,898
16,270
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,239
744
827
3,532
8,765
5,055
0
3,964
4,747
0
39,846
L
Persephone
Emerged 63
Persephone
5,805
168
0
1,865
6,272
1,837
0
3,153
3,117
43,995
0
W
2,058
0
93
1,802
8,723
4,040
0
1,168
7,555
15,906
0
W
Apollo
HforHugo
Apollo
5,883
3,706
0
2,179
7,241
2,064
227
783
6,354
0
51,365
W
Tsukuyomi
Kanan198
Tsukuyomi
4,054
1,086
0
3,638
8,868
3,031
11
1,316
7,552
0
43,330
L
Cthulhu
Kiridiana
Cthulhu
2,748
555
0
1,719
7,438
3,594
640
279
7,159
42,715
0
L
1,566
207
32
100
4,387
1,093
0
1,168
3,219
14,155
0
L
Arachne
UgoinDIE1
Arachne
4,246
2,806
0
2,070
8,569
3,413
0
874
7,695
0
38,900
W
Tiamat
lidlu
Tiamat
4,994
306
74
4,125
8,087
4,994
0
2,686
5,357
54,938
0
L
Ah Muzen Cab
theokgay
Ah Muzen Cab
3,468
1,605
0
538
7,071
1,961
164
1,577
5,494
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
32,541
410
Minions Killed
382
0
Camps Cleared
0
1,314,228
Distance Traveled
1,173,585
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,508
501
68
5
0
280,376
4
L
Persephone
7,255
558
103
8
0
241,727
5
W
Ares
6,521
502
32
2
0
268,099
2
W
Apollo
7,426
571
94
7
0
229,132
2
W
Tsukuyomi
7,659
589
95
7
0
282,397
3
L
Cthulhu
7,015
540
103
8
0
227,220
0
L
Nox
5,410
416
35
3
0
206,272
3
L
Arachne
6,307
485
78
6
0
288,394
2
W
Tiamat
8,099
623
121
9
0
254,224
6
L
Ah Muzen Cab
6,554
504
63
5
0
209,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role