Player Matchup

Bellona
Bellona
LilDirtyR
Bellona
Level 69
God Stats
13W - 8L
1,476 SR
Queue Stats
138W - 111L
1,496 Elo+
Solo
Scylla
Scylla
Loisoraresng
Scylla
Level 146
God Stats
7W - 5L
1,602 SR
Queue Stats
66W - 56L
1,455 Elo+
Solo
Cupid
Cupid
headshotx15
Cupid
Level 114
God Stats
2W - 0L
1,545 SR
Queue Stats
39W - 35L
1,459 Elo+
Party 2
Artio
Artio
joon__p
Artio
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
294W - 262L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
x_DOMINIKP_x
Ao Kuang
Level 149
God Stats
10W - 7L
1,436 SR
Queue Stats
340W - 378L
1,509 Elo+
Party 2
Team Averages
Level 117
1,512 SR
1,487 Elo+

VS

Team Averages
Level 103
1,610 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HunterTT74
Mulan
Level 108
God Stats
2W - 2L
1,504 SR
Queue Stats
377W - 354L
1,497 Elo+
Solo
Eset
Eset
TheBuster8750
Eset
Level 105
God Stats
3W - 3L
1,819 SR
Queue Stats
136W - 127L
1,504 Elo+
Party 1
Ra
Ra
XOXIGMS95
Ra
Level 55
God Stats
7W - 10L
1,727 SR
Queue Stats
94W - 103L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilDirtyR
Bellona
13
3 / 0 / 0
7,639
694
6,195
7,197
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
13
5 / 0 / 2
7,288
663
5,671
4,178
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,553
596
1,431
5,012
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
joon__p
Artio
3
0 / 1 / 0
4,090
372
166
1,769
655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
x_DOMINIKP_x
Ao Kuang
12
4 / 2 / 4
7,110
646
7,505
10,179
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 0 / 1
6,804
619
2,838
4,617
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
 
Nemesis
11
0 / 2 / 1
5,941
540
3,464
6,727
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
9
0 / 2 / 0
5,325
484
3,114
7,424
4,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 4 / 1
5,686
517
4,069
7,021
4,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
5,300
482
2,222
6,853
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
1
1.5
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Mulan
0
2
0
0
W
Bellona
LilDirtyR
Bellona
3
0
0
3
W
Scylla
5
0
2
6
L
2
4
1
0.63
L
0
4
0
0
W
0
0
1
0.5
W
Artio
joon__p
Artio
0
1
0
0
W
Ao Kuang
x_DOMINIKP_x
Ao Kuang
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
15,707
28,335
Taken
32,642
11,164
Mitigated
14,470
13,512
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,838
1,263
0
2,496
4,617
1,234
0
707
3,910
0
42,447
L
Nemesis
 
Nemesis
3,464
1,130
0
3,114
6,727
2,183
0
1,501
5,226
0
34,957
L
Mulan
3,114
567
0
2,815
7,424
4,182
0
0
7,424
0
25,434
W
Bellona
LilDirtyR
Bellona
6,195
2,998
0
3,534
7,197
4,321
186
0
6,823
0
46,047
W
Scylla
5,671
303
0
1,815
4,178
1,178
764
1,999
2,179
39,087
0
L
4,069
751
470
1,158
7,021
4,454
146
4,682
2,339
18,212
0
L
2,222
158
17
1,208
6,853
2,417
129
5,661
1,192
27,638
0
W
1,431
731
116
2,870
5,012
1,136
0
646
4,366
0
32,964
W
Artio
joon__p
Artio
166
0
0
676
1,769
655
0
450
1,319
2,328
0
W
Ao Kuang
x_DOMINIKP_x
Ao Kuang
7,505
2,243
0
4,501
10,179
3,874
0
3,196
6,983
34,901
11,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
29,056
366
Minions Killed
329
0
Camps Cleared
0
897,347
Distance Traveled
1,043,700
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,804
619
94
9
0
215,808
3
L
Nemesis
5,941
540
86
8
0
248,075
1
L
Mulan
5,325
484
64
6
0
190,916
1
W
Bellona
7,639
694
119
11
0
223,398
2
W
Scylla
7,288
663
82
7
0
222,246
0
L
Eset
5,686
517
32
3
0
194,672
3
L
Ra
5,300
482
53
5
0
194,229
3
W
Cupid
6,553
596
82
7
0
200,871
1
W
Artio
4,090
372
5
0
0
40,046
0
W
Ao Kuang
7,110
646
78
7
0
210,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role