Player Matchup

Pele
Pele
FOXYxxLION123
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Olorun
Olorun
miljkas
Olorun
Level 7
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 4L
1,034 Elo+
Solo
Cerberus
Cerberus
twinkie2
Cerberus
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,489 Elo+
Solo
Team Averages
Level 51
1,571 SR
1,252 Elo+

VS

Team Averages
Level 79
1,526 SR
1,350 Elo+
Neith
Neith
chichigonzales
Neith
Level 97
God Stats
7W - 11L
1,370 SR
Queue Stats
99W - 140L
1,268 Elo+
Solo
Ah Puch
Ah Puch
leandrito_1996
Ah Puch
Level 26
God Stats
4W - 2L
1,571 SR
Queue Stats
14W - 37L
1,145 Elo+
Solo
Ares
Ares
youreadthis404
Ares
Level 114
God Stats
6W - 4L
1,637 SR
Queue Stats
52W - 53L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,701
700
10,286
14,113
4,509
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
miljkas
Olorun
9
1 / 8 / 4
6,854
623
3,138
10,166
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
twinkie2
Cerberus
11
1 / 3 / 5
7,670
697
4,851
12,015
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,023
820
12,637
5,847
2,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 4 / 10
8,046
731
7,107
8,614
3,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 0 / 10
9,398
854
10,705
11,241
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
8
2
8
6
W
3
4
10
2
L
Olorun
miljkas
Olorun
1
8
4
0.38
L
Cerberus
twinkie2
Cerberus
1
3
5
1.17
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,275
Damage
30,449
36,294
Taken
25,702
18,527
Mitigated
16,788
5,631
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,286
3,873
0
1,428
14,113
4,509
189
7,549
6,564
0
25,252
W
12,637
8,294
0
1,201
5,847
2,622
976
2,540
3,307
0
30,200
W
7,107
1,670
0
738
8,614
3,351
0
1,398
7,216
23,203
0
L
Olorun
miljkas
Olorun
3,138
2,184
52
2,223
10,166
3,400
0
4,827
5,339
10,495
0
L
Cerberus
twinkie2
Cerberus
4,851
432
0
1,928
12,015
10,618
0
5,998
5,991
22,849
0
W
10,705
852
0
1,661
11,241
10,815
0
4,271
6,970
19,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
26,467
117
Minions Killed
104
5
Camps Cleared
4
555,961
Distance Traveled
587,356
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,701
700
24
2
4
211,877
1
W
Neith
9,023
820
46
4
0
172,850
2
W
Ah Puch
8,046
731
40
4
0
188,454
1
L
Olorun
6,854
623
35
3
1
138,743
1
L
Cerberus
7,670
697
58
5
0
205,341
3
W
Ares
9,398
854
18
2
4
226,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role