Player Matchup

Anhur
Anhur
Baddiestacker
Anhur
Level 3
God Stats
0W - 2L
1,542 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Charybdis
Charybdis
NTI1
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
NewbieM
Loki
Level 29
God Stats
2W - 4L
1,715 SR
Queue Stats
56W - 72L
1,417 Elo+
Solo
Fenrir
Fenrir
Pochiï
Fenrir
Level 5
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,234 Elo+
Party 1
Thanatos
Thanatos
thecheesemanboom
Thanatos
Level 3
God Stats
0W - 4L
1,542 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 1
Team Averages
Level 9
1,520 SR
1,324 Elo+

VS

Team Averages
Level 19
1,475 SR
1,501 Elo+
Nemesis
Nemesis
Elzio98
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Hel
Hel
Sergoexd
Hel
Level 24
God Stats
1W - 3L
1,273 SR
Queue Stats
75W - 90L
1,378 Elo+
Solo
Ymir
Ymir
Trashe23
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,482 Elo+
Solo
Izanami
Izanami
kenwitamean
Izanami
Level 29
God Stats
193W - 175L
1,601 SR
Queue Stats
242W - 226L
1,547 Elo+
Solo
Apollo
Apollo
stranniymonstr
Apollo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 135L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 11
12,677
1,152
10,275
16,069
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
NTI1
Charybdis
16
0 / 3 / 5
9,239
840
625
2,668
724
Loki
NewbieM
Loki
18
8 / 10 / 7
12,817
1,165
11,018
19,640
7,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Pochiï
Fenrir
19
10 / 12 / 8
13,233
1,203
16,396
24,921
21,369
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 9 / 11
11,204
1,019
14,021
20,731
8,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elzio98
Nemesis
19
2 / 9 / 18
11,088
1,008
9,729
14,161
5,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 17
11,814
1,074
12,053
10,069
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
20
8 / 4 / 21
13,883
1,262
9,745
12,946
17,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
kenwitamean
Izanami
20
21 / 2 / 12
16,657
1,514
35,175
12,578
4,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 23
12,499
1,136
7,529
7,877
2,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
131
24
Kills
40
40
Deaths
24
42
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
W
Nemesis
Elzio98
Nemesis
2
9
18
1.22
L
Charybdis
NTI1
Charybdis
0
3
5
0.83
L
Loki
NewbieM
Loki
8
10
7
1.15
L
Fenrir
Pochiï
Fenrir
10
12
8
1.17
W
5
6
17
2.25
W
Ymir
8
4
21
4.63
W
Izanami
kenwitamean
Izanami
21
2
12
13.5
W
4
3
23
5.17
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,335
Damage
74,231
84,029
Taken
57,631
44,149
Mitigated
36,825
8,919
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,275
4,474
0
1,501
16,069
6,224
0
2,807
13,262
0
33,085
W
Nemesis
Elzio98
Nemesis
9,729
5,261
0
556
14,161
5,010
0
0
14,161
0
14,355
L
Charybdis
NTI1
Charybdis
625
625
0
0
2,668
724
0
470
2,198
0
1,338
L
Loki
NewbieM
Loki
11,018
2,690
0
0
19,640
7,560
0
6,392
13,248
0
34,066
L
Fenrir
Pochiï
Fenrir
16,396
4,958
0
1,576
24,921
21,369
0
7,851
17,070
0
28,581
W
12,053
2,414
4,123
1,508
10,069
6,426
0
0
10,069
23,845
0
W
Ymir
9,745
2,190
0
0
12,946
17,917
0
0
12,013
26,327
0
W
Izanami
kenwitamean
Izanami
35,175
22,032
0
3,050
12,578
4,673
0
0
12,578
0
77,536
W
7,529
3,270
0
391
7,877
2,799
0
0
7,877
0
19,493
L
14,021
5,388
0
5,842
20,731
8,272
0
4,278
16,453
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,170
Gold Earned
65,941
152
Minions Killed
201
10
Camps Cleared
8
867,812
Distance Traveled
965,103
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,677
1,152
39
4
2
167,173
3
W
Nemesis
11,088
1,008
8
1
0
182,349
1
L
Charybdis
9,239
840
0
0
0
34,006
2
L
Loki
12,817
1,165
33
3
7
221,745
0
L
Fenrir
13,233
1,203
20
2
0
224,832
0
W
Hel
11,814
1,074
28
3
0
169,105
0
W
Ymir
13,883
1,262
48
4
1
182,008
0
W
Izanami
16,657
1,514
88
8
6
223,077
0
W
Apollo
12,499
1,136
29
3
1
208,564
0
L
Thanatos
11,204
1,019
60
5
1
220,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role