Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KrypticTempest
Heimdallr
Level 81
God Stats
2W - 0L
1,717 SR
Queue Stats
43W - 33L
1,462 Elo+
Party 1
Scylla
Scylla
TheCr00k
Scylla
Level 38
God Stats
5W - 5L
1,597 SR
Queue Stats
77W - 76L
1,557 Elo+
Solo
Awilix
Awilix
Yursi
Awilix
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,483 Elo+
Solo
Anubis
Anubis
babtunda
Anubis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 100L
1,472 Elo+
Party 1
Team Averages
Level 62
1,563 SR
1,495 Elo+

VS

Team Averages
Level 91
1,562 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BombShotYT
Baron Samedi
Level 106
God Stats
35W - 29L
1,663 SR
Queue Stats
713W - 714L
1,509 Elo+
Solo
Chang'e
Chang'e
Gomorrah5
Chang'e
Level 121
God Stats
166W - 134L
1,587 SR
Queue Stats
340W - 343L
1,563 Elo+
Solo
Cupid
Cupid
HaRe31
Cupid
Level 33
God Stats
11W - 14L
1,453 SR
Queue Stats
260W - 298L
1,454 Elo+
Solo
Arachne
Arachne
Tranchedebacon
Arachne
Level 58
God Stats
8W - 6L
1,604 SR
Queue Stats
122W - 118L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 7
9,964
554
9,815
13,417
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KrypticTempest
Heimdallr
15
0 / 6 / 8
8,747
486
5,472
11,237
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TheCr00k
Scylla
18
10 / 1 / 7
11,636
646
17,314
9,133
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Yursi
Awilix
19
11 / 2 / 5
12,166
676
12,924
11,620
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
babtunda
Anubis
17
3 / 2 / 4
10,871
604
10,397
10,684
6,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 6 / 3
7,946
441
6,020
16,159
15,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
BombShotYT
Baron Samedi
14
1 / 6 / 0
8,770
487
5,361
15,183
7,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Gomorrah5
Chang'e
16
1 / 4 / 1
9,844
547
6,769
13,006
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
HaRe31
Cupid
15
4 / 9 / 4
9,697
539
10,411
15,856
5,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 6 / 1
8,847
492
4,257
16,587
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
31
Kills
13
13
Deaths
31
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
7
5.25
L
Sylvanus
 
Sylvanus
2
6
3
0.58
L
Baron Samedi
BombShotYT
Baron Samedi
1
6
0
0.17
L
Chang'e
Gomorrah5
Chang'e
1
4
1
0.38
L
Cupid
HaRe31
Cupid
4
9
4
0.67
W
Heimdallr
KrypticTempest
Heimdallr
0
6
8
0.67
W
Scylla
TheCr00k
Scylla
10
1
7
13.5
L
5
6
1
0.92
W
Awilix
Yursi
Awilix
11
2
5
6.75
W
Anubis
babtunda
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
32,818
56,091
Taken
76,791
25,704
Mitigated
38,162
18,822
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,815
1,974
311
6,267
13,417
7,665
1,542
2,324
11,093
0
40,432
L
Sylvanus
 
Sylvanus
6,020
1,641
391
2,719
16,159
15,597
102
4,443
11,682
27,557
9,013
L
Baron Samedi
BombShotYT
Baron Samedi
5,361
529
0
6,107
15,183
7,486
0
6,874
8,053
59,680
0
L
Chang'e
Gomorrah5
Chang'e
6,769
995
495
4,957
13,006
4,997
506
6,489
6,492
61,265
5,451
L
Cupid
HaRe31
Cupid
10,411
4,851
59
3,335
15,856
5,213
746
2,186
13,594
0
58,139
W
Heimdallr
KrypticTempest
Heimdallr
5,472
1,252
0
1,766
11,237
3,609
1,758
2,281
8,956
0
53,208
W
Scylla
TheCr00k
Scylla
17,314
3,216
0
2,839
9,133
3,246
3,012
4,474
4,659
66,985
0
L
4,257
2,534
0
4,672
16,587
4,869
0
7,216
9,259
0
36,728
W
Awilix
Yursi
Awilix
12,924
4,619
0
390
11,620
4,947
1,250
2,250
9,370
0
94,065
W
Anubis
babtunda
Anubis
10,397
888
0
7,249
10,684
6,237
588
5,790
4,894
75,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
45,104
553
Minions Killed
481
0
Camps Cleared
0
1,760,861
Distance Traveled
1,604,709
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,964
554
57
3
0
355,931
3
L
Sylvanus
7,946
441
60
3
0
311,202
4
L
Baron Samedi
8,770
487
111
6
0
283,893
2
L
Chang'e
9,844
547
146
8
0
322,322
2
L
Cupid
9,697
539
99
6
0
315,831
3
W
Heimdallr
8,747
486
89
5
0
350,282
3
W
Scylla
11,636
646
123
7
0
367,037
10
L
Arachne
8,847
492
65
4
0
371,461
0
W
Awilix
12,166
676
141
8
0
398,287
4
W
Anubis
10,871
604
143
8
0
289,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role