Player Matchup

Izanami
Izanami
DBOLO
Izanami
Level 15
God Stats
4W - 1L
1,628 SR
Queue Stats
38W - 21L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
TranquilBrake98
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Fafnir
Fafnir
Z e D 4 n
Fafnir
Level 159
God Stats
1W - 0L
1,523 SR
Queue Stats
135W - 141L
1,486 Elo+
Party 2
Team Averages
Level 59
1,550 SR
1,482 Elo+

VS

Team Averages
Level 41
1,536 SR
1,573 Elo+
Olorun
Olorun
NOTNOTa
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 12L
1,773 Elo+
Party 1
Achilles
Achilles
TLK Kycoro8808
Achilles
Level 34
God Stats
3W - 7L
1,467 SR
Queue Stats
72W - 80L
1,365 Elo+
Solo
Neith
Neith
kakoithis1
Neith
Level 68
God Stats
10W - 5L
1,640 SR
Queue Stats
96W - 82L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DBOLO
Izanami
15
7 / 4 / 5
10,352
796
19,206
12,834
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
2 / 5 / 8
9,445
727
5,639
8,000
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Z e D 4 n
Fafnir
13
5 / 4 / 6
10,074
775
4,832
16,637
17,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NOTNOTa
Olorun
13
7 / 5 / 5
9,624
740
14,586
15,695
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
2 / 4 / 5
8,090
622
8,858
10,463
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
12
4 / 5 / 5
9,062
697
8,184
13,309
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
13
13
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DBOLO
Izanami
7
4
5
2.38
L
Olorun
NOTNOTa
Olorun
7
5
5
1.9
L
Achilles
2
4
5
1.13
W
Kukulkan
2
5
8
1.2
W
Fafnir
Z e D 4 n
Fafnir
5
4
6
2
L
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
31,628
37,471
Taken
39,467
26,195
Mitigated
22,155
10,939
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DBOLO
Izanami
19,206
11,637
0
3,272
12,834
5,833
1,848
4,553
7,895
0
62,973
L
Olorun
NOTNOTa
Olorun
14,586
9,701
197
6,229
15,695
5,479
1,105
4,549
11,146
33,747
0
L
Achilles
8,858
3,269
0
1,153
10,463
12,271
66
1,736
8,727
0
12,017
W
Kukulkan
5,639
325
323
2,375
8,000
2,998
557
3,163
4,475
29,222
0
W
Fafnir
Z e D 4 n
Fafnir
4,832
1,886
584
4,385
16,637
17,364
130
7,301
9,048
13,074
0
L
Neith
8,184
4,198
0
3,458
13,309
4,405
323
4,692
8,617
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
26,776
150
Minions Killed
114
8
Camps Cleared
3
655,649
Distance Traveled
603,725
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,352
796
81
6
7
198,059
1
L
Olorun
9,624
740
54
4
1
194,274
4
L
Achilles
8,090
622
8
1
0
204,449
2
W
Kukulkan
9,445
727
58
4
1
217,932
3
W
Fafnir
10,074
775
11
1
0
239,658
4
L
Neith
9,062
697
52
4
2
205,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role