Player Matchup

Neith
Neith
Cernni
Neith
Level 5
God Stats
3W - 4L
1,172 SR
Queue Stats
42W - 56L
1,297 Elo+
Party 2
Ymir
Ymir
Chuckerx
Ymir
Level 14
God Stats
2W - 2L
1,594 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
JARUNEMO
Kukulkan
Level 13
God Stats
1W - 2L
1,512 SR
Queue Stats
8W - 11L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
SMAHUCKY
Danzaburou
Level 16
God Stats
0W - 1L
1,179 SR
Queue Stats
24W - 18L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
sellrice
Jormungandr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 79L
1,446 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,341 Elo+

VS

Team Averages
Level 17
1,435 SR
1,407 Elo+
Nox
Nox
 
Nox
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CabieX
Hun Batz
Level 26
God Stats
1W - 2L
1,173 SR
Queue Stats
28W - 43L
1,341 Elo+
Solo
Izanami
Izanami
Rekamniar
Izanami
Level 27
God Stats
20W - 17L
1,500 SR
Queue Stats
56W - 66L
1,360 Elo+
Solo
Nemesis
Nemesis
RezaSHADOWY
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sheera21
Tsukuyomi
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 44L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cernni
Neith
19
2 / 11 / 4
12,153
935
12,084
19,410
6,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
3 / 9 / 8
13,074
1,006
7,466
29,360
33,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
JARUNEMO
Kukulkan
20
8 / 6 / 6
14,494
1,115
22,271
19,018
7,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SMAHUCKY
Danzaburou
20
2 / 7 / 9
12,933
995
16,922
21,597
7,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
sellrice
Jormungandr
17
2 / 2 / 3
10,865
836
2,028
5,508
4,561
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
13 / 1 / 17
15,901
1,223
27,410
11,138
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
CabieX
Hun Batz
20
7 / 2 / 18
14,408
1,108
17,728
15,261
6,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rekamniar
Izanami
20
9 / 3 / 15
14,930
1,148
26,643
12,824
5,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
RezaSHADOWY
Nemesis
19
0 / 6 / 16
11,529
887
4,967
15,306
7,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Sheera21
Tsukuyomi
20
6 / 5 / 14
13,013
1,001
12,985
13,582
6,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
115
17
Kills
35
35
Deaths
17
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
13
1
17
21.5
W
Hun Batz
CabieX
Hun Batz
7
2
18
8
L
Neith
Cernni
Neith
2
11
4
0.36
L
Ymir
3
9
8
0.78
L
Kukulkan
JARUNEMO
Kukulkan
8
6
6
1.83
W
Izanami
Rekamniar
Izanami
9
3
15
5.5
W
Nemesis
RezaSHADOWY
Nemesis
0
6
16
1.33
L
Danzaburou
SMAHUCKY
Danzaburou
2
7
9
0.93
W
Tsukuyomi
Sheera21
Tsukuyomi
6
5
14
2.6
L
Jormungandr
sellrice
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
89,733
94,893
Taken
68,111
58,513
Mitigated
30,838
3,911
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
27,410
1,201
0
0
11,138
5,158
0
3,751
7,387
46,007
0
W
Hun Batz
CabieX
Hun Batz
17,728
4,421
0
0
15,261
6,934
0
6,013
9,248
0
51,433
L
Neith
Cernni
Neith
12,084
5,235
0
1,204
19,410
6,534
0
7,858
11,552
0
28,752
L
Ymir
7,466
844
0
0
29,360
33,238
0
7,585
21,775
24,227
0
L
Kukulkan
JARUNEMO
Kukulkan
22,271
1,011
0
832
19,018
7,175
0
2,131
16,887
57,696
0
W
Izanami
Rekamniar
Izanami
26,643
11,684
0
960
12,824
5,259
0
6,647
6,177
0
61,515
W
Nemesis
RezaSHADOWY
Nemesis
4,967
1,627
0
1,870
15,306
7,319
0
8,522
6,784
0
12,813
L
Danzaburou
SMAHUCKY
Danzaburou
16,922
5,718
0
1,875
21,597
7,005
0
8,796
12,801
0
47,301
W
Tsukuyomi
Sheera21
Tsukuyomi
12,985
2,994
0
165
13,582
6,168
0
6,832
6,750
0
31,031
L
Jormungandr
sellrice
Jormungandr
2,028
77
0
0
5,508
4,561
0
1,040
4,468
6,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
69,781
241
Minions Killed
268
6
Camps Cleared
10
1,034,035
Distance Traveled
1,212,620
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,901
1,223
57
4
0
249,810
0
W
Hun Batz
14,408
1,108
90
7
4
254,680
1
L
Neith
12,153
935
21
2
1
219,285
0
L
Ymir
13,074
1,006
38
3
2
237,514
0
L
Kukulkan
14,494
1,115
98
8
1
275,763
4
W
Izanami
14,930
1,148
76
6
1
255,256
1
W
Nemesis
11,529
887
18
1
2
196,387
1
L
Danzaburou
12,933
995
71
5
2
224,617
0
W
Tsukuyomi
13,013
1,001
27
2
3
256,487
0
L
Jormungandr
10,865
836
13
1
0
76,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role