Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
BigxChungus
Mercury
Level 61
God Stats
4W - 1L
1,800 SR
Queue Stats
123W - 160L
1,457 Elo+
Party 4
Guan Yu
Guan Yu
Moxy501
Guan Yu
Level 142
God Stats
9W - 8L
1,388 SR
Queue Stats
629W - 586L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Májéstic
Hou Yi
Level 134
God Stats
10W - 17L
1,370 SR
Queue Stats
436W - 504L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
llemon_94
Kukulkan
Level 84
God Stats
3W - 2L
1,325 SR
Queue Stats
15W - 37L
1,317 Elo+
Party 4
Team Averages
Level 107
1,477 SR
1,465 Elo+

VS

Team Averages
Level 95
1,466 SR
1,427 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cookie Colonel
Cthulhu
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
555W - 554L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
SQUIDJIIG
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,264 Elo+
Party 2
Ullr
Ullr
ZzDakataahzZ
Ullr
Level 147
God Stats
0W - 4L
1,313 SR
Queue Stats
126W - 147L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
gardjohn228
Sylvanus
Level 57
God Stats
15W - 28L
1,365 SR
Queue Stats
128W - 209L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 12
8,980
499
9,793
15,037
15,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
BigxChungus
Mercury
17
7 / 3 / 6
10,613
590
13,406
14,012
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Moxy501
Guan Yu
19
3 / 0 / 2
11,134
619
7,893
12,134
11,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Májéstic
Hou Yi
18
5 / 2 / 3
10,926
607
8,469
11,951
3,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
llemon_94
Kukulkan
15
4 / 1 / 7
9,279
516
10,946
8,343
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 6 / 1
9,092
505
5,069
18,150
9,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 3
9,504
528
9,856
13,546
11,933
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
SQUIDJIIG
Nu Wa
13
0 / 4 / 1
7,946
441
4,781
9,649
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 3
9,774
543
9,040
12,174
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
gardjohn228
Sylvanus
13
2 / 6 / 4
8,189
455
9,411
19,628
22,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
9
9
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
12
3.33
L
Guan Yu
 
Guan Yu
3
6
1
0.58
W
Mercury
BigxChungus
Mercury
7
3
6
3.33
L
2
1
3
3.5
W
Guan Yu
Moxy501
Guan Yu
3
0
2
4
W
Hou Yi
Májéstic
Hou Yi
5
2
3
3.25
L
Nu Wa
SQUIDJIIG
Nu Wa
0
4
1
0.13
L
2
6
3
0.58
L
Sylvanus
gardjohn228
Sylvanus
2
6
4
0.67
W
Kukulkan
llemon_94
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
38,157
61,477
Taken
73,147
38,101
Mitigated
53,313
15,524
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,793
1,705
0
330
15,037
15,022
33
6,856
8,181
20,159
0
L
Guan Yu
 
Guan Yu
5,069
348
215
5,068
18,150
9,702
0
5,285
12,642
0
54,988
W
Mercury
BigxChungus
Mercury
13,406
7,243
0
1,094
14,012
4,880
0
4,693
9,319
0
82,481
L
9,856
436
215
3,676
13,546
11,933
0
487
12,177
66,064
0
W
Guan Yu
Moxy501
Guan Yu
7,893
1,780
1,934
7,380
12,134
11,207
201
6,316
5,818
0
85,917
W
Hou Yi
Májéstic
Hou Yi
8,469
3,427
0
3,399
11,951
3,868
488
1,255
10,696
0
83,697
L
Nu Wa
SQUIDJIIG
Nu Wa
4,781
1,297
0
862
9,649
3,660
118
2,678
6,875
45,309
0
L
9,040
3,903
0
1,157
12,174
5,806
0
1,561
10,564
0
81,524
L
Sylvanus
gardjohn228
Sylvanus
9,411
2,180
1,797
4,969
19,628
22,212
339
10,085
9,178
28,940
8,663
W
Kukulkan
llemon_94
Kukulkan
10,946
1,526
0
1,387
8,343
3,124
162
4,083
4,260
53,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
44,505
589
Minions Killed
515
0
Camps Cleared
0
1,835,255
Distance Traveled
1,633,065
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,980
499
25
1
0
379,399
3
L
Guan Yu
9,092
505
98
5
0
329,482
1
W
Mercury
10,613
590
114
6
0
392,464
8
L
Cthulhu
9,504
528
123
7
0
377,200
0
W
Guan Yu
11,134
619
189
11
0
383,127
1
W
Hou Yi
10,926
607
145
8
0
341,456
6
L
Nu Wa
7,946
441
99
6
0
325,607
3
L
Ullr
9,774
543
135
8
0
306,952
3
L
Sylvanus
8,189
455
60
3
0
293,824
3
W
Kukulkan
9,279
516
116
6
0
338,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role