Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HexShady
Nu Wa
Level 148
God Stats
1W - 1L
1,174 SR
Queue Stats
77W - 84L
1,443 Elo+
Solo
Geb
Geb
ImSirPiggy
Geb
Level 117
God Stats
2W - 1L
1,662 SR
Queue Stats
119W - 100L
1,521 Elo+
Solo
Medusa
Medusa
RAMB07070
Medusa
Level 147
God Stats
9W - 7L
1,518 SR
Queue Stats
180W - 176L
1,461 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,485 Elo+

VS

Team Averages
Level 79
1,500 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlackFranks
Bellona
Level 47
God Stats
2W - 3L
1,486 SR
Queue Stats
92W - 97L
1,488 Elo+
Solo
Izanami
Izanami
EskiJoe
Izanami
Level 66
God Stats
24W - 20L
1,479 SR
Queue Stats
404W - 480L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Jrowbot
Nu Wa
Level 65
God Stats
27W - 26L
1,532 SR
Queue Stats
221W - 217L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Waffeletor6000
Gilgamesh
Level 113
God Stats
21W - 23L
1,503 SR
Queue Stats
139W - 142L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 2 / 2
8,715
623
5,681
11,327
4,183
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
 
Bellona
14
1 / 1 / 3
7,974
570
5,085
9,647
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
HexShady
Nu Wa
14
5 / 1 / 8
8,474
605
7,288
3,626
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 10
6,982
499
3,915
10,689
7,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
RAMB07070
Medusa
13
12 / 1 / 2
8,747
625
11,305
11,276
3,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 5 / 0
6,428
459
4,926
9,742
5,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
BlackFranks
Bellona
13
1 / 3 / 0
7,312
522
4,866
8,192
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
EskiJoe
Izanami
10
1 / 8 / 1
6,647
475
5,863
9,820
2,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Jrowbot
Nu Wa
12
0 / 5 / 1
7,158
511
5,250
7,846
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Waffeletor6000
Gilgamesh
9
2 / 7 / 0
6,483
463
4,717
13,470
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
28
Kills
5
5
Deaths
28
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
2
2
4.5
W
Bellona
 
Bellona
1
1
3
2.5
L
Chang'e
 
Chang'e
1
5
0
0.2
L
Bellona
BlackFranks
Bellona
1
3
0
0.33
L
Izanami
EskiJoe
Izanami
1
8
1
0.19
W
Nu Wa
HexShady
Nu Wa
5
1
8
9
W
2
0
10
7
L
Nu Wa
Jrowbot
Nu Wa
0
5
1
0.1
W
Medusa
RAMB07070
Medusa
12
1
2
13
L
Gilgamesh
Waffeletor6000
Gilgamesh
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
25,622
46,565
Taken
49,070
22,874
Mitigated
20,714
16,734
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,681
4,186
0
4,556
11,327
4,183
166
1,406
9,921
0
49,437
W
Bellona
 
Bellona
5,085
1,414
0
5,364
9,647
6,683
226
1,029
8,618
0
44,390
L
Chang'e
 
Chang'e
4,926
712
824
3,131
9,742
5,518
0
3,723
5,623
22,828
0
L
Bellona
BlackFranks
Bellona
4,866
1,375
0
2,142
8,192
6,726
0
693
7,200
0
39,185
L
Izanami
EskiJoe
Izanami
5,863
3,282
0
718
9,820
2,147
0
1,849
7,885
0
33,767
W
Nu Wa
HexShady
Nu Wa
7,288
1,194
0
250
3,626
986
800
1,914
1,712
42,326
0
W
3,915
819
313
1,995
10,689
7,508
0
3,370
7,319
13,780
0
L
Nu Wa
Jrowbot
Nu Wa
5,250
631
0
977
7,846
2,014
0
1,910
5,545
48,238
0
W
Medusa
RAMB07070
Medusa
11,305
5,495
0
4,256
11,276
3,514
1,034
2,457
8,819
0
52,885
L
Gilgamesh
Waffeletor6000
Gilgamesh
4,717
1,487
0
2,044
13,470
4,309
0
2,310
10,541
0
36,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
34,028
397
Minions Killed
329
0
Camps Cleared
0
1,356,705
Distance Traveled
1,294,795
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,715
623
110
8
0
298,972
0
W
Bellona
7,974
570
108
8
0
267,454
4
L
Chang'e
6,428
459
39
3
0
231,509
6
L
Bellona
7,312
522
83
6
0
292,690
4
L
Izanami
6,647
475
59
4
0
249,991
5
W
Nu Wa
8,474
605
83
6
0
276,776
2
W
Geb
6,982
499
16
1
0
262,727
7
L
Nu Wa
7,158
511
90
6
0
238,320
6
W
Medusa
8,747
625
80
6
0
250,776
3
L
Gilgamesh
6,483
463
58
4
0
282,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role