Player Matchup

Anhur
Anhur
JoeyFromFriends
Anhur
Level 63
God Stats
1W - 2L
1,875 SR
Queue Stats
14W - 5L
1,700 Elo+
Party 1
Scylla
Scylla
SlateBiscuit
Scylla
Level 137
God Stats
5W - 1L
1,593 SR
Queue Stats
57W - 31L
1,633 Elo+
Party 1
Mulan
Mulan
Tonberry21
Mulan
Level 67
God Stats
44W - 38L
1,536 SR
Queue Stats
487W - 490L
1,515 Elo+
Solo
Thor
Thor
XxKrakenSrxX
Thor
Level 91
God Stats
2W - 1L
1,525 SR
Queue Stats
63W - 69L
1,545 Elo+
Solo
Bacchus
Bacchus
marcbruno
Bacchus
Level 144
God Stats
1W - 1L
1,780 SR
Queue Stats
117W - 105L
1,600 Elo+
Solo
Team Averages
Level 100
1,662 SR
1,599 Elo+

VS

Team Averages
Level 108
1,615 SR
1,550 Elo+
Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bazamon
Ymir
Level 29
God Stats
1W - 2L
1,566 SR
Queue Stats
6W - 4L
1,750 Elo+
Party 2
Osiris
Osiris
Dope
Osiris
Level 149
God Stats
1W - 3L
1,693 SR
Queue Stats
168W - 142L
1,659 Elo+
Solo
Izanami
Izanami
FTP CJ
Izanami
Level 99
God Stats
0W - 1L
1,515 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 2
Thoth
Thoth
Fumoji
Thoth
Level 124
God Stats
1W - 1L
1,800 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 11
10,077
1,008
13,265
6,064
1,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
5 / 1 / 14
8,858
886
10,903
3,769
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
15
5 / 0 / 19
9,631
963
8,639
9,110
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 0 / 7
9,613
961
7,959
8,167
3,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
marcbruno
Bacchus
14
6 / 1 / 13
9,145
915
8,240
7,418
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 8 / 0
7,110
711
3,507
13,328
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Bazamon
Ymir
11
0 / 5 / 0
6,085
609
1,870
15,706
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Dope
Osiris
10
0 / 5 / 0
5,788
579
4,241
8,535
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
FTP CJ
Izanami
11
0 / 6 / 1
6,362
636
2,838
10,587
3,357
Thoth
Fumoji
Thoth
12
0 / 7 / 1
6,606
661
3,270
8,300
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
3
31
Kills
1
2
Deaths
31
64
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
8
0
0.13
L
Ymir
Bazamon
Ymir
0
5
0
0
L
Osiris
Dope
Osiris
0
5
0
0
L
Izanami
FTP CJ
Izanami
0
6
1
0.08
L
Thoth
Fumoji
Thoth
0
7
1
0.07
W
9
0
11
14.5
W
Scylla
5
1
14
12
W
Mulan
5
0
19
14.5
W
6
0
7
9.5
W
Bacchus
marcbruno
Bacchus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
15,726
34,528
Taken
56,456
20,960
Mitigated
24,070
8,014
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,507
1,168
0
776
13,328
4,084
1
3,034
10,122
0
18,966
L
Ymir
Bazamon
Ymir
1,870
75
0
585
15,706
9,101
0
6,460
8,602
7,227
0
L
Osiris
Dope
Osiris
4,241
983
0
247
8,535
5,381
0
3,240
5,038
0
15,062
L
Izanami
FTP CJ
Izanami
2,838
1,058
0
824
10,587
3,357
0
3,855
6,445
0
12,623
L
Thoth
Fumoji
Thoth
3,270
302
0
0
8,300
2,147
0
2,098
5,958
19,098
0
W
13,265
9,840
0
2,616
6,064
1,962
3,557
1,127
4,837
0
26,364
W
Scylla
10,903
229
0
457
3,769
1,208
524
510
3,221
27,101
0
W
Mulan
8,639
1,123
0
2,980
9,110
8,662
1,012
1,605
7,415
0
24,046
W
7,959
1,545
0
279
8,167
3,597
829
642
7,423
0
40,636
W
Bacchus
marcbruno
Bacchus
8,240
828
0
1,682
7,418
5,531
135
1,366
5,935
18,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
31,951
229
Minions Killed
166
13
Camps Cleared
3
988,090
Distance Traveled
776,271
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,110
711
48
5
1
171,244
1
L
Ymir
6,085
609
7
1
0
182,542
3
L
Osiris
5,788
579
27
3
0
139,750
3
L
Izanami
6,362
636
24
2
2
114,719
1
L
Thoth
6,606
661
60
6
0
168,016
1
W
Anhur
10,077
1,008
44
4
0
183,197
0
W
Scylla
8,858
886
55
6
2
209,120
0
W
Mulan
9,631
963
43
4
2
189,000
0
W
Thor
9,613
961
70
7
6
199,449
1
W
Bacchus
9,145
915
17
2
3
207,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role