Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Johnnythegreat
Bacchus
Level 149
God Stats
8W - 9L
1,504 SR
Queue Stats
262W - 278L
1,575 Elo+
Party 1
Arachne
Arachne
SloppyChops
Arachne
Level 146
God Stats
5W - 5L
1,555 SR
Queue Stats
697W - 683L
1,526 Elo+
Party 3
Charybdis
Charybdis
sloththegrey
Charybdis
Level 105
God Stats
16W - 15L
1,688 SR
Queue Stats
42W - 47L
1,430 Elo+
Party 1
Team Averages
Level 138
1,549 SR
1,506 Elo+

VS

Team Averages
Level 81
1,366 SR
1,314 Elo+
Cabrakan
Cabrakan
GodOfNEWBS
Cabrakan
Level 138
God Stats
0W - 4L
1,507 SR
Queue Stats
265W - 275L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
HoboFromHell
Kuzenbo
Level 42
God Stats
3W - 14L
1,164 SR
Queue Stats
13W - 51L
1,205 Elo+
Party 2
Izanami
Izanami
Nooseboi
Izanami
Level 16
God Stats
1W - 26L
1,025 SR
Queue Stats
3W - 36L
1,039 Elo+
Party 2
Kali
Kali
catinthehat1
Kali
Level 65
God Stats
1W - 2L
1,586 SR
Queue Stats
31W - 63L
1,278 Elo+
Party 2
Merlin
Merlin
spatialSin
Merlin
Level 144
God Stats
12W - 13L
1,549 SR
Queue Stats
626W - 664L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 3
9,348
668
6,392
12,588
10,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
 
Agni
14
3 / 0 / 4
8,454
604
7,739
6,996
3,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 8
7,718
551
5,525
9,446
8,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SloppyChops
Arachne
13
1 / 2 / 3
7,846
560
3,896
10,531
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
sloththegrey
Charybdis
14
8 / 0 / 2
8,806
629
8,421
6,634
2,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GodOfNEWBS
Cabrakan
13
4 / 4 / 0
7,632
545
8,776
11,012
13,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HoboFromHell
Kuzenbo
8
0 / 3 / 0
5,727
409
1,830
9,204
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Nooseboi
Izanami
10
0 / 5 / 0
6,013
430
2,442
7,816
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
6,235
445
1,859
11,473
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
spatialSin
Merlin
15
0 / 1 / 0
7,949
568
4,213
5,109
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
4
4
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
3
2.75
W
Agni
 
Agni
3
0
4
5
L
Cabrakan
GodOfNEWBS
Cabrakan
4
4
0
1
L
Kuzenbo
HoboFromHell
Kuzenbo
0
3
0
0
W
2
0
8
6
L
Izanami
Nooseboi
Izanami
0
5
0
0
W
Arachne
SloppyChops
Arachne
1
2
3
1.25
L
0
5
1
0.1
W
Charybdis
sloththegrey
Charybdis
8
0
2
9
L
Merlin
spatialSin
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
19,120
46,195
Taken
44,614
28,492
Mitigated
25,914
22,335
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,392
1,316
1,244
6,206
12,588
10,084
0
5,888
6,467
0
53,096
W
Agni
 
Agni
7,739
667
0
3,552
6,996
3,151
0
2,333
4,449
59,106
0
L
Cabrakan
GodOfNEWBS
Cabrakan
8,776
1,133
0
1,911
11,012
13,225
0
753
10,259
45,006
0
L
Kuzenbo
HoboFromHell
Kuzenbo
1,830
756
0
1,521
9,204
5,903
0
3,987
5,217
8,920
0
W
5,525
1,059
190
2,968
9,446
8,676
580
1,128
8,200
29,306
0
L
Izanami
Nooseboi
Izanami
2,442
1,927
0
2,115
7,816
1,822
0
2,323
5,493
0
38,035
W
Arachne
SloppyChops
Arachne
3,896
2,567
0
5,319
10,531
4,339
26
3,413
7,018
0
56,567
L
1,859
933
0
1,713
11,473
3,339
0
3,342
8,131
0
34,521
W
Charybdis
sloththegrey
Charybdis
8,421
5,231
0
2,856
6,634
2,242
2,214
1,689
4,881
0
61,723
L
Merlin
spatialSin
Merlin
4,213
119
0
1,601
5,109
1,625
0
2,859
2,250
61,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
33,556
493
Minions Killed
403
0
Camps Cleared
0
1,524,213
Distance Traveled
1,360,767
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,348
668
125
9
0
322,052
0
W
Agni
8,454
604
113
8
0
286,527
4
L
Cabrakan
7,632
545
90
6
0
245,403
5
L
Kuzenbo
5,727
409
15
1
0
269,034
3
W
Bacchus
7,718
551
43
3
0
302,643
14
L
Izanami
6,013
430
83
6
0
253,995
2
W
Arachne
7,846
560
109
8
0
326,224
6
L
Kali
6,235
445
71
5
0
298,480
4
W
Charybdis
8,806
629
103
7
0
286,767
5
L
Merlin
7,949
568
144
10
0
293,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role