Player Matchup

Danzaburou
Danzaburou
SkyMask600
Danzaburou
Level 26
God Stats
3W - 3L
1,623 SR
Queue Stats
41W - 42L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
XSw3at_4My_LifeX
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo
Olorun
Olorun
accaatweed23
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Solo
Loki
Loki
purposefulness
Loki
Level 13
God Stats
5W - 8L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
sakuyume394
Tiamat
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 31L
1,257 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,466 Elo+

VS

Team Averages
Level 21
1,407 SR
1,433 Elo+
Charybdis
Charybdis
Alpha6039
Charybdis
Level 18
God Stats
4W - 2L
1,441 SR
Queue Stats
22W - 27L
1,391 Elo+
Solo
Nu Wa
Nu Wa
Fabian4364_GER
Nu Wa
Level 25
God Stats
4W - 7L
1,326 SR
Queue Stats
147W - 132L
1,466 Elo+
Solo
Kukulkan
Kukulkan
JaVi-NaVy
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
RaVaGe_Xenom
Janus
Level 24
God Stats
9W - 5L
1,535 SR
Queue Stats
16W - 12L
1,504 Elo+
Solo
Thanatos
Thanatos
Shadowave289
Thanatos
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
3W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SkyMask600
Danzaburou
18
6 / 4 / 5
13,343
1,213
24,054
15,401
5,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
15
4 / 9 / 2
10,015
910
6,289
14,033
4,545
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
6 / 10 / 6
11,185
1,017
10,442
18,902
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 8 / 2
9,611
874
3,079
11,914
3,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
17
0 / 13 / 8
10,241
931
5,569
20,398
9,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alpha6039
Charybdis
18
8 / 2 / 13
11,765
1,070
9,443
7,738
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 19
14,026
1,275
22,103
12,033
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
JaVi-NaVy
Kukulkan
18
6 / 9 / 16
11,453
1,041
8,742
12,265
5,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 15
11,245
1,022
12,721
6,344
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Shadowave289
Thanatos
20
11 / 5 / 18
13,166
1,197
21,247
14,354
6,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
18
Kills
44
44
Deaths
18
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alpha6039
Charybdis
8
2
13
7.25
W
14
1
19
23.5
W
Kukulkan
JaVi-NaVy
Kukulkan
6
9
16
1.56
W
5
1
15
12.5
W
Thanatos
Shadowave289
Thanatos
11
5
18
4
L
Danzaburou
SkyMask600
Danzaburou
6
4
5
2.13
L
Tsukuyomi
4
9
2
0.56
L
Olorun
6
10
6
0.9
L
2
8
2
0.38
L
Tiamat
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,433
Damage
74,256
80,648
Taken
52,734
28,722
Mitigated
21,696
6,934
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alpha6039
Charybdis
9,443
5,738
0
476
7,738
3,201
0
2,990
4,748
0
18,047
W
22,103
7,625
0
4,153
12,033
4,629
0
1,527
10,506
44,055
0
W
Kukulkan
JaVi-NaVy
Kukulkan
8,742
3,098
0
0
12,265
5,182
0
3,339
8,926
17,842
0
W
12,721
847
0
332
6,344
2,319
0
2,462
3,882
41,450
0
W
Thanatos
Shadowave289
Thanatos
21,247
8,497
0
8,064
14,354
6,365
0
5,693
8,661
0
36,586
L
Danzaburou
SkyMask600
Danzaburou
24,054
8,084
0
1,777
15,401
5,645
0
6,625
8,776
0
84,510
L
Tsukuyomi
6,289
1,512
0
58
14,033
4,545
0
7,071
6,962
0
15,695
L
Olorun
10,442
6,750
391
3,341
18,902
5,184
0
10,281
8,621
21,871
0
L
3,079
1,296
0
97
11,914
3,542
0
7,059
4,855
0
6,151
L
Tiamat
5,569
999
0
1,270
20,398
9,806
0
12,530
7,868
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,395
Gold Earned
61,655
171
Minions Killed
200
2
Camps Cleared
8
731,846
Distance Traveled
912,262
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,765
1,070
30
3
1
142,435
0
W
Nu Wa
14,026
1,275
31
3
6
206,205
0
W
Kukulkan
11,453
1,041
27
2
1
139,620
1
W
Janus
11,245
1,022
65
6
0
218,925
0
W
Thanatos
13,166
1,197
47
4
0
205,077
0
L
Danzaburou
13,343
1,213
131
12
2
191,498
1
L
Tsukuyomi
10,015
910
12
1
0
136,245
1
L
Olorun
11,185
1,017
15
1
0
153,651
0
L
Loki
9,611
874
4
0
0
108,224
1
L
Tiamat
10,241
931
9
1
0
142,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role