Player Matchup

Fenrir
Fenrir
AlbetMumakil
Fenrir
Level 27
God Stats
1W - 3L
1,395 SR
Queue Stats
38W - 50L
1,419 Elo+
Party 2
Odin
Odin
DiosJota
Odin
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 367L
1,394 Elo+
Party 2
Nemesis
Nemesis
Kemt
Nemesis
Level 33
God Stats
2W - 4L
1,839 SR
Queue Stats
62W - 50L
1,391 Elo+
Solo
Kukulkan
Kukulkan
VladRazzor
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,412 Elo+
Solo
Charybdis
Charybdis
Yulioh0x
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,372 Elo+
Solo
Team Averages
Level 37
1,547 SR
1,398 Elo+

VS

Team Averages
Level 60
1,506 SR
1,357 Elo+
Thanatos
Thanatos
FOXY-Kenny
Thanatos
Level 68
God Stats
11W - 11L
1,446 SR
Queue Stats
37W - 71L
1,340 Elo+
Party 3
Neith
Neith
Frustracia
Neith
Level 26
God Stats
10W - 17L
1,315 SR
Queue Stats
64W - 104L
1,301 Elo+
Party 1
Freya
Freya
TheUltimateJew
Freya
Level 65
God Stats
5W - 2L
1,590 SR
Queue Stats
306W - 269L
1,471 Elo+
Solo
Bellona
Bellona
Uchiha_Sasuke-I-
Bellona
Level 18
God Stats
5W - 14L
1,407 SR
Queue Stats
8W - 29L
1,196 Elo+
Party 3
Cerberus
Cerberus
hackana
Cerberus
Level 121
God Stats
4W - 0L
1,770 SR
Queue Stats
301W - 291L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 2
8,885
404
5,219
17,678
15,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
17
7 / 7 / 4
11,546
525
10,386
18,676
14,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Kemt
Nemesis
12
2 / 7 / 1
8,533
388
5,847
12,738
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
VladRazzor
Kukulkan
16
4 / 13 / 2
10,451
475
16,148
18,520
8,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Yulioh0x
Charybdis
13
0 / 11 / 0
8,523
387
3,708
14,420
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FOXY-Kenny
Thanatos
16
4 / 9 / 6
11,203
509
5,786
16,569
5,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
16
6 / 1 / 6
11,090
504
3,652
3,718
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
24 / 3 / 5
15,542
706
36,789
27,315
12,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

19
5 / 5 / 4
12,788
581
6,774
19,981
12,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
hackana
Cerberus
17
5 / 0 / 16
11,612
528
9,526
20,792
19,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
16
Kills
44
44
Deaths
18
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
2
0.67
L
Odin
7
7
4
1.29
W
Thanatos
FOXY-Kenny
Thanatos
4
9
6
0.78
W
Neith
6
1
6
9
L
Nemesis
Kemt
Nemesis
2
7
1
0.36
W
24
3
5
8.83
W
5
5
4
1.4
L
Kukulkan
VladRazzor
Kukulkan
4
13
2
0.38
L
Charybdis
Yulioh0x
Charybdis
0
11
0
0
W
Cerberus
hackana
Cerberus
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
62,527
82,032
Taken
88,375
47,642
Mitigated
50,047
7,042
Healing
43,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,219
399
0
3,593
17,678
15,845
56
8,796
8,882
0
32,378
L
Odin
10,386
5,521
0
0
18,676
14,533
567
11,487
7,029
0
69,725
W
Thanatos
FOXY-Kenny
Thanatos
5,786
2,494
0
9,325
16,569
5,232
0
4,012
12,468
0
53,180
W
Neith
3,652
1,947
0
1,032
3,718
1,283
3,892
2,098
1,568
0
44,799
L
Nemesis
Kemt
Nemesis
5,847
1,883
0
1,192
12,738
5,036
0
5,850
6,808
0
36,434
W
36,789
11,159
0
18,675
27,315
12,344
2,209
8,452
18,721
130,563
0
W
6,774
4,397
0
8,604
19,981
12,138
2,519
1,687
18,251
0
90,565
L
Kukulkan
VladRazzor
Kukulkan
16,148
3,719
0
2,069
18,520
8,335
0
14,808
3,712
68,100
0
L
Charybdis
Yulioh0x
Charybdis
3,708
1,153
0
188
14,420
3,893
884
5,054
9,286
0
50,703
W
Cerberus
hackana
Cerberus
9,526
1,072
0
5,635
20,792
19,050
933
3,247
17,232
52,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
62,235
425
Minions Killed
561
0
Camps Cleared
0
1,497,917
Distance Traveled
1,986,463
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,885
404
53
2
0
382,457
3
L
Odin
11,546
525
125
6
0
376,535
0
W
Thanatos
11,203
509
81
4
0
378,617
3
W
Neith
11,090
504
81
4
0
409,258
0
L
Nemesis
8,533
388
60
3
0
199,569
2
W
Freya
15,542
706
175
8
0
407,460
2
W
Bellona
12,788
581
135
6
0
365,861
1
L
Kukulkan
10,451
475
109
5
0
314,858
2
L
Charybdis
8,523
387
78
4
0
224,498
2
W
Cerberus
11,612
528
89
4
0
425,267
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role