Player Matchup

Nemesis
Nemesis
AnjoMT1981
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Conjurer_Wolf
Aphrodite
Level 15
God Stats
114W - 115L
1,702 SR
Queue Stats
127W - 134L
1,566 Elo+
Solo
Bacchus
Bacchus
EfraxMchorni
Bacchus
Level 29
God Stats
4W - 2L
1,589 SR
Queue Stats
109W - 108L
1,499 Elo+
Solo
Bellona
Bellona
iMeowctavius
Bellona
Level 26
God Stats
1W - 0L
1,884 SR
Queue Stats
29W - 23L
1,504 Elo+
Solo
Cupid
Cupid
petite-polka39
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,371 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,494 Elo+

VS

Team Averages
Level 10
1,477 SR
1,549 Elo+
Zhong Kui
Zhong Kui
Essskedit_Uce
Zhong Kui
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,649 Elo+
Solo
Xbalanque
Xbalanque
GHOST78363
Xbalanque
Level 6
God Stats
4W - 4L
1,387 SR
Queue Stats
45W - 47L
1,401 Elo+
Solo
Arachne
Arachne
Hinata OP
Arachne
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 79L
1,626 Elo+
Solo
Guan Yu
Guan Yu
Togedwirter
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
めいじみるく
Cthulhu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 43L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnjoMT1981
Nemesis
12
2 / 2 / 4
7,107
547
3,845
9,739
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Conjurer_Wolf
Aphrodite
12
1 / 0 / 4
7,087
545
3,577
7,346
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
EfraxMchorni
Bacchus
11
3 / 0 / 10
7,879
606
4,518
7,364
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
iMeowctavius
Bellona
12
4 / 2 / 1
7,133
549
5,821
9,043
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 1 / 6
6,988
538
5,485
5,096
1,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Essskedit_Uce
Zhong Kui
12
0 / 1 / 1
6,556
504
7,543
7,634
6,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
GHOST78363
Xbalanque
6
0 / 2 / 0
4,672
359
1,857
4,167
838
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Hinata OP
Arachne
12
3 / 2 / 1
7,024
540
5,770
9,882
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Togedwirter
Guan Yu
5
0 / 11 / 1
4,615
355
1,529
11,620
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 2 / 3
6,920
532
8,261
8,364
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnjoMT1981
Nemesis
2
2
4
2
W
Aphrodite
Conjurer_Wolf
Aphrodite
1
0
4
3
W
Bacchus
EfraxMchorni
Bacchus
3
0
10
8
L
Zhong Kui
Essskedit_Uce
Zhong Kui
0
1
1
0.5
L
Xbalanque
GHOST78363
Xbalanque
0
2
0
0
L
Arachne
Hinata OP
Arachne
3
2
1
1.75
L
Guan Yu
Togedwirter
Guan Yu
0
11
1
0.05
W
Bellona
iMeowctavius
Bellona
4
2
1
2.25
W
6
1
6
9
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
24,960
38,588
Taken
41,667
20,009
Mitigated
19,050
16,524
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnjoMT1981
Nemesis
3,845
1,529
0
682
9,739
2,961
0
2,153
7,586
0
48,045
W
Aphrodite
Conjurer_Wolf
Aphrodite
3,577
73
2,633
5,935
7,346
2,496
0
5,366
1,980
39,312
0
W
Bacchus
EfraxMchorni
Bacchus
4,518
884
0
2,148
7,364
5,737
378
1,228
6,136
28,485
0
L
Zhong Kui
Essskedit_Uce
Zhong Kui
7,543
759
0
3,999
7,634
6,032
66
1,749
5,840
46,704
0
L
Xbalanque
GHOST78363
Xbalanque
1,857
893
0
1,131
4,167
838
0
617
3,550
0
12,901
L
Arachne
Hinata OP
Arachne
5,770
2,826
0
4,438
9,882
4,146
0
1,372
8,468
0
46,812
L
Guan Yu
Togedwirter
Guan Yu
1,529
595
255
408
11,620
3,922
0
3,468
8,152
0
6,868
W
Bellona
iMeowctavius
Bellona
5,821
1,591
0
2,498
9,043
7,405
210
4,988
4,055
0
28,219
W
5,485
3,442
946
1,682
5,096
1,410
816
1,523
3,573
0
36,856
L
8,261
1,492
0
3,316
8,364
4,112
0
889
6,907
31,017
3,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
29,787
362
Minions Killed
288
0
Camps Cleared
0
1,217,252
Distance Traveled
1,081,083
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,107
547
97
7
0
271,957
0
W
Aphrodite
7,087
545
92
7
0
242,114
0
W
Bacchus
7,879
606
30
2
0
266,891
4
L
Zhong Kui
6,556
504
91
7
0
202,372
1
L
Xbalanque
4,672
359
29
2
0
132,084
0
L
Arachne
7,024
540
86
7
0
289,449
3
L
Guan Yu
4,615
355
5
0
0
213,945
1
W
Bellona
7,133
549
72
6
0
223,812
2
W
Cupid
6,988
538
71
5
0
212,478
3
L
Cthulhu
6,920
532
77
6
0
243,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role