Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Undersly
Ymir
Level 146
God Stats
97W - 78L
1,545 SR
Queue Stats
794W - 802L
1,418 Elo+
Party 1
Set
Set
haaapppy
Set
Level 85
God Stats
37W - 36L
1,498 SR
Queue Stats
625W - 591L
1,511 Elo+
Party 1
Thoth
Thoth
knifeopg
Thoth
Level 146
God Stats
12W - 12L
1,578 SR
Queue Stats
175W - 178L
1,508 Elo+
Solo
Apollo
Apollo
redswallow
Apollo
Level 129
God Stats
2W - 5L
1,669 SR
Queue Stats
200W - 190L
1,573 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,502 Elo+

VS

Team Averages
Level 92
1,480 SR
1,527 Elo+
Tyr
Tyr
AroQ02
Tyr
Level 87
God Stats
11W - 12L
1,476 SR
Queue Stats
121W - 116L
1,573 Elo+
Party 2
Izanami
Izanami
KTMARKOS
Izanami
Level 89
God Stats
18W - 16L
1,511 SR
Queue Stats
146W - 155L
1,521 Elo+
Party 2
Sol
Sol
MrsTwoFaced
Sol
Level 148
God Stats
11W - 6L
1,582 SR
Queue Stats
150W - 154L
1,535 Elo+
Solo
Ymir
Ymir
Pepote0904
Ymir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheMarck2002
Nemesis
Level 126
God Stats
3W - 5L
1,328 SR
Queue Stats
108W - 137L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,693
569
4,297
7,999
4,183
Ymir
8
0 / 1 / 3
4,992
499
1,016
6,365
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 2
5,294
529
1,748
6,442
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
knifeopg
Thoth
8
3 / 2 / 1
5,195
520
3,790
3,476
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
redswallow
Apollo
9
3 / 4 / 2
5,337
534
3,272
6,166
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AroQ02
Tyr
10
2 / 0 / 0
5,868
587
6,194
6,341
3,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
KTMARKOS
Izanami
12
7 / 1 / 1
6,698
670
6,502
4,441
1,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 3
6,256
626
4,452
4,269
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
4,809
481
749
5,333
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TheMarck2002
Nemesis
9
2 / 3 / 6
5,557
556
3,442
6,781
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Tyr
AroQ02
Tyr
2
0
0
2
W
Izanami
KTMARKOS
Izanami
7
1
1
7.5
W
2
0
3
3.5
W
0
3
5
0.83
W
Nemesis
TheMarck2002
Nemesis
2
3
6
1.67
L
Ymir
0
1
3
1.5
L
1
4
2
0.5
L
Thoth
knifeopg
Thoth
3
2
1
1.75
L
Apollo
redswallow
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,123
Damage
21,339
30,448
Taken
27,165
12,662
Mitigated
10,894
8,627
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,297
1,099
0
3,650
7,999
4,183
0
0
7,999
0
31,958
W
Tyr
AroQ02
Tyr
6,194
2,324
0
3,775
6,341
3,952
0
0
6,341
0
28,062
W
Izanami
KTMARKOS
Izanami
6,502
4,334
0
1,214
4,441
1,041
959
1,160
3,281
0
42,170
W
4,452
1,742
0
2,307
4,269
1,643
2,027
749
3,520
34,157
4,997
W
749
338
0
516
5,333
2,468
24
658
4,675
2,869
0
W
Nemesis
TheMarck2002
Nemesis
3,442
1,765
0
699
6,781
1,790
0
2,239
4,542
0
23,910
L
Ymir
1,016
291
0
930
6,365
3,454
0
1,032
5,333
8,475
0
L
1,748
671
0
1,829
6,442
2,473
0
1,301
5,141
0
28,567
L
Thoth
knifeopg
Thoth
3,790
73
0
1,089
3,476
924
0
1,287
2,189
24,256
0
L
Apollo
redswallow
Apollo
3,272
2,052
0
1,129
6,166
1,628
0
1,137
5,029
0
27,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
29,188
255
Minions Killed
271
0
Camps Cleared
0
915,297
Distance Traveled
941,879
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,693
569
79
8
0
182,291
2
W
Tyr
5,868
587
62
6
0
192,431
2
W
Izanami
6,698
670
83
8
0
180,141
4
W
Sol
6,256
626
79
8
0
191,746
5
W
Ymir
4,809
481
4
0
0
171,976
0
W
Nemesis
5,557
556
43
4
0
205,585
3
L
Ymir
4,992
499
17
2
0
204,752
1
L
Set
5,294
529
62
6
0
200,926
3
L
Thoth
5,195
520
44
4
0
150,285
2
L
Apollo
5,337
534
53
5
0
177,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role