Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum III
Börne
Anubis
Platinum III
Level 143
God Stats
1W - 2L
1,935 SR
Queue Stats
196W - 196L
1,730 MMR
Solo
Ne Zha
Ne Zha
Gold II
FeelMyKarma
Ne Zha
Gold II
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 75L
1,815 MMR
Solo
Persephone
Persephone
Platinum IV
IceFeahter
Persephone
Platinum IV
Level 84
God Stats
1W - 4L
1,307 SR
Queue Stats
51W - 49L
1,831 MMR
Solo
Janus
Janus
Platinum IV
Theprats
Janus
Platinum IV
Level 147
God Stats
29W - 20L
1,667 SR
Queue Stats
748W - 758L
1,802 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,582 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,599 SR
1,750 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Charras06
Fenrir
Platinum III
Level 122
God Stats
28W - 21L
1,575 SR
Queue Stats
137W - 128L
1,854 MMR
Solo
Raijin
Raijin
Platinum III
Ineptiitude
Raijin
Platinum III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,861 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
ManuOrtega11
Sylvanus
Platinum IV
Level 89
God Stats
10W - 3L
1,806 SR
Queue Stats
295W - 280L
1,787 MMR
Solo
Serqet
Serqet
Platinum IV
WetLikeWaaater
Serqet
Platinum IV
Level 121
God Stats
39W - 29L
1,613 SR
Queue Stats
309W - 304L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 7 / 1
9,197
484
7,847
15,616
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Börne
Anubis
12
3 / 8 / 1
8,025
422
6,136
13,577
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
0 / 4 / 1
8,010
422
5,290
15,107
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
IceFeahter
Persephone
14
3 / 9 / 3
9,489
499
9,572
12,904
9,016
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Theprats
Janus
15
2 / 4 / 1
8,960
472
3,627
10,759
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshTiamatKaliMorgan Le FayAthena

VS

Bans
SetAnhurSobekFafnirArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 1 / 6
12,582
662
9,889
13,704
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Charras06
Fenrir
17
6 / 3 / 14
11,566
609
13,900
14,602
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
18
10 / 0 / 6
12,191
642
13,135
5,935
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ManuOrtega11
Sylvanus
16
3 / 0 / 13
10,278
541
4,597
16,907
19,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 7
13,435
707
11,203
18,599
9,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
32
32
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
1
0.07
W
Rama
 
Rama
5
1
6
8
L
Anubis
Börne
Anubis
3
8
1
0.44
W
Fenrir
Charras06
Fenrir
6
3
14
4.33
L
Ne Zha
0
4
1
0.13
L
Persephone
IceFeahter
Persephone
3
9
3
0.5
W
Raijin
10
0
6
13
W
Sylvanus
ManuOrtega11
Sylvanus
3
0
13
9.5
L
Janus
Theprats
Janus
2
4
1
0.63
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
52,724
67,963
Taken
69,747
28,235
Mitigated
43,589
13,310
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,847
4,554
45
3,360
15,616
4,474
0
1,623
13,984
0
72,322
W
Rama
 
Rama
9,889
7,267
0
4,212
13,704
4,881
3,136
990
12,710
0
109,822
L
Anubis
Börne
Anubis
6,136
289
0
3,533
13,577
4,494
0
3,758
9,486
45,023
0
W
Fenrir
Charras06
Fenrir
13,900
3,386
0
4,993
14,602
7,312
3,704
6,321
8,213
0
80,505
L
Ne Zha
5,290
794
0
2,310
15,107
7,831
0
5,617
9,178
0
41,794
L
Persephone
IceFeahter
Persephone
9,572
478
0
1,993
12,904
9,016
0
1,580
9,812
44,912
0
W
Raijin
13,135
1,500
0
2,172
5,935
2,382
2,456
994
4,875
81,827
0
W
Sylvanus
ManuOrtega11
Sylvanus
4,597
956
3,236
7,743
16,907
19,316
678
4,889
11,896
20,735
9,882
L
Janus
Theprats
Janus
3,627
44
0
2,069
10,759
2,420
88
4,784
5,975
55,940
0
W
11,203
3,059
0
7,528
18,599
9,698
1,175
8,526
10,073
0
80,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
60,052
486
Minions Killed
613
0
Camps Cleared
0
1,693,556
Distance Traveled
1,936,764
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,197
484
132
7
0
307,471
3
W
Rama
12,582
662
161
8
0
360,175
7
L
Anubis
8,025
422
76
4
0
298,818
6
W
Fenrir
11,566
609
84
4
0
396,822
2
L
Ne Zha
8,010
422
59
3
0
365,834
6
L
Persephone
9,489
499
88
5
0
327,386
9
W
Raijin
12,191
642
148
8
0
376,153
10
W
Sylvanus
10,278
541
56
3
0
369,634
12
L
Janus
8,960
472
131
7
0
394,047
7
W
Serqet
13,435
707
164
9
0
433,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role