Player Matchup

Mercury
Mercury
Edwardssj-13
Mercury
Level 21
God Stats
18W - 18L
1,509 SR
Queue Stats
119W - 118L
1,439 Elo+
Solo
Kukulkan
Kukulkan
JP158
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,381 Elo+
Solo
Odin
Odin
LaSkolzki
Odin
Level 5
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
Level 18
God Stats
7W - 6L
1,657 SR
Queue Stats
117W - 110L
1,640 Elo+
Solo
King Arthur
King Arthur
drugsthismylife
King Arthur
Level 9
God Stats
8W - 3L
1,614 SR
Queue Stats
25W - 17L
1,383 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,459 Elo+

VS

Team Averages
Level 14
1,399 SR
1,483 Elo+
Hel
Hel
EIIandir
Hel
Level 7
God Stats
1W - 1L
1,460 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Fenrir
Fenrir
F2P-Jinzo
Fenrir
Level 18
God Stats
1W - 4L
1,288 SR
Queue Stats
27W - 33L
1,403 Elo+
Solo
Tiamat
Tiamat
Lightning_Zilla1
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 87L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
dgfigueiredorip1
Baron Samedi
Level 16
God Stats
10W - 10L
1,218 SR
Queue Stats
21W - 18L
1,454 Elo+
Solo
Ra
Ra
xI-Lucario-Ix
Ra
Level 15
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 14L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Edwardssj-13
Mercury
17
10 / 7 / 7
11,622
1,162
13,183
10,761
4,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
JP158
Kukulkan
18
4 / 3 / 15
10,938
1,094
17,129
7,846
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
2 / 2 / 12
9,853
985
5,540
12,479
14,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
19
8 / 0 / 14
12,551
1,255
23,168
8,676
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
drugsthismylife
King Arthur
17
6 / 5 / 12
11,149
1,115
13,925
14,754
11,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

261

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
10,189
1,019
8,533
15,437
7,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
F2P-Jinzo
Fenrir
15
0 / 3 / 7
8,693
869
2,501
10,962
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 7 / 9
9,963
996
8,989
16,287
16,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
dgfigueiredorip1
Baron Samedi
16
2 / 9 / 10
9,767
977
5,526
15,962
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 6 / 4
12,604
1,260
21,521
18,533
7,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
30
Kills
17
17
Deaths
30
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
Mercury
Edwardssj-13
Mercury
10
7
7
1.93
L
Fenrir
F2P-Jinzo
Fenrir
0
3
7
1.17
W
Kukulkan
JP158
Kukulkan
4
3
15
3.83
W
Odin
2
2
12
4
L
2
7
9
0.93
W
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
8
0
14
15
L
Baron Samedi
dgfigueiredorip1
Baron Samedi
2
9
10
0.78
W
King Arthur
drugsthismylife
King Arthur
6
5
12
2.4
L
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,945
Damage
47,070
54,516
Taken
77,181
36,262
Mitigated
44,054
3,409
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,533
2,383
1,465
1,857
15,437
7,354
0
10,229
4,994
23,272
0
W
Mercury
Edwardssj-13
Mercury
13,183
9,403
82
508
10,761
4,262
0
7,712
3,049
0
29,521
L
Fenrir
F2P-Jinzo
Fenrir
2,501
985
143
606
10,962
5,588
0
5,369
5,451
0
3,625
W
Kukulkan
JP158
Kukulkan
17,129
2,731
0
0
7,846
3,016
0
7,594
252
32,833
0
W
Odin
5,540
2,017
0
325
12,479
14,436
0
10,829
1,650
619
7,929
L
8,989
1,458
0
1,186
16,287
16,546
0
8,001
8,093
14,594
0
W
Morgan Le Fay
N_1LUM1NAT1_25
Morgan Le Fay
23,168
1,428
0
2,038
8,676
3,525
0
6,369
2,307
52,689
0
L
Baron Samedi
dgfigueiredorip1
Baron Samedi
5,526
1,088
445
606
15,962
6,954
0
9,679
6,007
12,468
0
W
King Arthur
drugsthismylife
King Arthur
13,925
1,103
0
456
14,754
11,023
0
12,065
2,689
10,871
17,264
L
21,521
2,032
1,763
4,222
18,533
7,612
0
10,485
7,807
58,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,113
Gold Earned
51,216
170
Minions Killed
146
8
Camps Cleared
5
937,398
Distance Traveled
818,858
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,189
1,019
37
4
3
167,888
0
W
Mercury
11,622
1,162
27
3
7
184,695
0
L
Fenrir
8,693
869
0
0
0
143,068
0
W
Kukulkan
10,938
1,094
44
4
0
155,400
0
W
Odin
9,853
985
6
1
0
191,662
0
L
Tiamat
9,963
996
3
0
1
179,624
1
W
Morgan Le Fay
12,551
1,255
63
6
1
218,940
1
L
Baron Samedi
9,767
977
5
1
1
133,782
1
W
King Arthur
11,149
1,115
30
3
0
186,701
0
L
Ra
12,604
1,260
101
10
0
194,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role