Player Matchup

Awilix
Awilix
Antoniioo_85
Awilix
Level 115
God Stats
1W - 0L
1,479 SR
Queue Stats
143W - 85L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
Fco1997
Baron Samedi
Level 65
God Stats
4W - 3L
1,595 SR
Queue Stats
36W - 38L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Otaku_Xino03
Cu Chulainn
Level 93
God Stats
4W - 1L
1,505 SR
Queue Stats
150W - 144L
1,488 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,528 Elo+

VS

Team Averages
Level 12
1,551 SR
1,499 Elo+
Hades
Hades
Uga_Book
Hades
Level 8
God Stats
1W - 4L
1,361 SR
Queue Stats
67W - 80L
1,259 Elo+
Solo
Medusa
Medusa
killer7877
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
morkel565
Izanami
Level 20
God Stats
1W - 1L
1,791 SR
Queue Stats
8W - 24L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
12 / 5 / 13
14,272
793
18,834
17,148
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
Fco1997
Baron Samedi
16
8 / 6 / 18
13,776
765
25,340
17,035
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Otaku_Xino03
Cu Chulainn
16
10 / 3 / 13
13,550
753
16,081
23,910
17,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Uga_Book
Hades
17
6 / 6 / 4
12,565
698
21,067
24,423
12,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
killer7877
Medusa
15
4 / 13 / 5
12,087
672
7,454
20,500
7,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
morkel565
Izanami
14
4 / 12 / 5
12,032
668
15,380
24,487
9,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
30
Kills
14
14
Deaths
31
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
12
5
13
3.7
W
Baron Samedi
Fco1997
Baron Samedi
8
6
18
2.83
W
Cu Chulainn
Otaku_Xino03
Cu Chulainn
10
3
13
5.5
L
Hades
Uga_Book
Hades
6
6
4
1.33
L
Medusa
killer7877
Medusa
4
13
5
0.5
L
Izanami
morkel565
Izanami
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,255
Damage
43,901
58,093
Taken
69,410
30,834
Mitigated
29,399
19,509
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
18,834
8,761
0
5,364
17,148
7,172
2,645
7,585
9,563
0
65,583
W
Baron Samedi
Fco1997
Baron Samedi
25,340
1,327
2,059
7,763
17,035
6,078
15
6,015
11,020
49,544
0
W
Cu Chulainn
Otaku_Xino03
Cu Chulainn
16,081
2,820
0
4,323
23,910
17,584
0
7,872
16,038
11,286
27,460
L
Hades
Uga_Book
Hades
21,067
2,000
242
9,400
24,423
12,652
0
9,467
14,497
55,137
0
L
Medusa
killer7877
Medusa
7,454
3,962
187
1,586
20,500
7,715
0
7,384
12,722
0
25,779
L
Izanami
morkel565
Izanami
15,380
11,066
0
3,440
24,487
9,032
0
11,664
12,299
0
43,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
36,684
173
Minions Killed
167
8
Camps Cleared
7
940,755
Distance Traveled
780,253
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,272
793
80
4
7
318,260
5
W
Baron Samedi
13,776
765
44
2
1
296,233
0
W
Cu Chulainn
13,550
753
49
3
0
326,262
0
L
Hades
12,565
698
70
4
5
289,999
1
L
Medusa
12,087
672
31
2
1
244,491
1
L
Izanami
12,032
668
66
4
1
245,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role